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PoE 2 Bow Skill Gems

Discover all Path of Exile 2 Bow Skill Gems - every skill that requires a bow, with its tags, requirements, effects and scaling. Find the most popular builds that use bow skills.

These skills require Bows.

Archon of Chayula

Archon of Chayula

Buff
Attack
AoE
Trigger
Physical
Chaos
Duration
Conditional
Storm
(1-20)Level
1.00Cast Time
Level (1-90)Requires

Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.

  • Requires 100 Glory to use
  • Generates 100% of Monster Power as Glory for this Skill on dealing Chaos Hit damage to an enemy or inflicting a Chaos damage over time Debuff on an enemy
  • Trigger Chayula's Will every 3 seconds
  • Grants 20% more Physical and Chaos damage
  • Grants 25% chance to Wither enemies for 4 seconds on Hit
  • Grants (0-5)% more Physical and Chaos damage
Barrage

Barrage

Spell
Buff
Duration
(5-20)Level
0.70Cast Time
(18-51) manaMana Range
Level (14-90), (28-157) DexRequires

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

  • Maximum Buff duration is 5 seconds
  • (410-560)% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
  • Empowered Attacks Repeat +2 times, and a further +1 time per Frenzy Charge consumed
  • Repeats deal 50% less Damage
Bow Shot

Bow Shot

Attack
Projectile
Repeatable
(1-20)Level
Level (1-90)Requires

Fire an arrow with your Bow.

    Detonating Arrow

    Detonating Arrow

    Attack
    AoE
    Projectile
    Fire
    Channelling
    Detonator
    Staged
    Repeatable
    (9-20)Level
    (17.8-46.1) manaMana Range
    Level (31-90), (57-157) DexRequires

    Channel to charge up before firing off a burning arrow. At maximum stages, the arrow will create a Detonating explosion at the end of its flight.

    • Modifers to Attack speed also affect this skill's cost
    • Gain 120% of Damage as extra Fire Damage per Stage Maximum 4 Stages
    • +(0-1) to number of Maximum Stages
    Electrocuting Arrow

    Electrocuting Arrow

    Attack
    AoE
    Projectile
    Lightning
    Duration
    Repeatable
    (5-20)Level
    (11-46) manaMana Range
    Level (14-90), (28-157) DexRequires

    Fire an electrifying arrow that explodes in an Area on Hit. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.

    • Cannot Pierce
    • Cannot Chain
    • +25 seconds to Arrow duration
    • Converts 80% of Physical damage to Lightning damage
    • Hits against targets with attached Rods gain (0-10)% of Damage as extra Lightning Damage
    Escape Shot

    Escape Shot

    Attack
    AoE
    Projectile
    Trigger
    Cold
    (1-20)Level
    (11-74) manaMana Range
    Level (1-90), (4-157) DexRequires

    Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.

    • Number of Projectiles cannot be modified
    • Impact radius is 2.4 metres
    • Converts 80% of Physical damage to Cold damage
    • +0.7 seconds to Total Attack Time
    • (300-585)% more Freeze Buildup
    • (300-585)% more Magnitude of Chill inflicted
    • (0-120)% more Freeze Buildup
    Fragments Of The Past

    Fragments Of The Past

    Attack
    AoE
    Projectile
    Trigger
    Sustained
    Cold
    Duration
    (1-20)Level
    (11-59) manaMana Range
    Level (1-90)Requires

    Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.

    • Limit 1 Volcano
    • Volcano duration is 8 seconds
    • Triggers Ice Fragments every 0.5 seconds
    • Eruption radius is 1.2 metres
    • Initial eruption Triggers Ice Fragments with 2 additional Projectiles
    • +(0-0.4) metres to eruption radius
    Freezing Salvo

    Freezing Salvo

    Attack
    AoE
    Projectile
    Cold
    Repeatable
    (3-20)Level
    (20-105) manaMana Range
    Level (6-90), (14-157) DexRequires

    Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.

    • Modifiers to number of Projectiles instead apply to the number of times this skill Repeats
    • Fires +1 Projectiles
    • Impact radius is 1.2 metres
    • Converts 80% of Physical damage to Cold damage
    • Maximum 10 Seals
    • Supported Skills Repeat 1 time per Seal broken
    • Gains a Seal every 0.75 seconds
    • (34-68)% more Freeze Buildup
    • (34-68)% more Magnitude of Chill inflicted
    • (0-40)% more Freeze Buildup
    Gas Arrow

    Gas Arrow

    Attack
    AoE
    Projectile
    Fire
    Chaos
    Duration
    Repeatable
    (7-20)Level
    (19-62) manaMana Range
    Level (22-90), (41-157) DexRequires

    Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.

    • +1.8 metres to impact radius
    • +(0-0.4) metres to cloud radius
    Herald of Ash

    Herald of Ash

    Buff
    Persistent
    AoE
    Fire
    Duration
    Herald
    (4-20)Level
    30Reservation
    Level (10-90), (21-157) StrRequires

    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

    • Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
    Herald of Ash

    Herald of Ash

    Buff
    Persistent
    AoE
    Fire
    Duration
    Herald
    (1-20)Level
    Level (1-90)Requires

    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

    • Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
    Herald of Blood

    Herald of Blood

    Buff
    Attack
    Persistent
    AoE
    Physical
    Herald
    Payoff
    (4-20)Level
    30Reservation
    Level (10-90), (13-86) Str, (13-86) DexRequires

    While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

    • Enemies with Blood Loss you kill explode

    Bows Builds in Path of Exile 2

    Discover the top builds using Bow skills in the current league - from league starters to expensive endgame variants. Browse the full list of builds, or find out which builds are the strongest in the current meta in our Path of Exile 2 Tier List.

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