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PoE 2 Axe Skill Gems

Discover all Path of Exile 2 Axe Skill Gems - every skill that requires an axe, with its tags, requirements, effects and scaling. Find the most popular builds that use axe skills.

These skills use One-Handed Axes and Two-Handed Axes.

Ancestral Cry

Ancestral Cry

Warcry
Attack
Buff
AoE
Melee
Slam
Projectile
Trigger
Fire
Duration
Nova
Conditional
(13-20)Level
0.80Cast Time
(29-44) manaMana Range
Level (52-90), (92-157) StrRequires

Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.

  • Knocks back and Interrupts Enemies in a smaller Area
  • Exerted Strikes target 2 additional Enemies
  • Empowers the next Melee Strike Attacks you perform
  • Consumes all Endurance Charges to increase Warcry duration by 50% per charge
  • Warcry duration is 8 seconds
  • Requires 100 Glory to use
  • Generates 100% of Monster Power as Glory for this Skill on Igniting an enemy
  • Converts 100% of Physical damage to Fire damage
  • Impact Radius is 4 metres
  • Trigger Volcanic Steps every 1.2 metres travelled
  • +(0-20)% increased Warcry duration per Endurance Charge consumed
Archon of Chayula

Archon of Chayula

Buff
Attack
AoE
Trigger
Physical
Chaos
Duration
Conditional
Storm
(1-20)Level
1.00Cast Time
Level (1-90)Requires

Build Glory by dealing Chaos damage to enemies. When you have maximum Glory, you can entreat the Dreamer to inhabit you, briefly becoming his Archon.

  • Requires 100 Glory to use
  • Generates 100% of Monster Power as Glory for this Skill on dealing Chaos Hit damage to an enemy or inflicting a Chaos damage over time Debuff on an enemy
  • Trigger Chayula's Will every 3 seconds
  • Grants 20% more Physical and Chaos damage
  • Grants 25% chance to Wither enemies for 4 seconds on Hit
  • Grants (0-5)% more Physical and Chaos damage
Axe Slash

Axe Slash

Attack
AoE
Melee
Strike
(1-20)Level
Level (1-90)Requires

Strike with your Axes.

  • While Dual Wielding, both weapons hit with 30% less attack speed
Axe Slash

Axe Slash

Attack
AoE
Melee
Strike
(1-20)Level
Level (1-90)Requires

Strike with your Axe.

    Fragments Of The Past

    Fragments Of The Past

    Attack
    AoE
    Projectile
    Trigger
    Sustained
    Cold
    Duration
    (1-20)Level
    (11-59) manaMana Range
    Level (1-90)Requires

    Spend Runic Ward to create a Verisium volcano that deals damage on initial eruption and Triggers Ice Fragments.

    • Limit 1 Volcano
    • Volcano duration is 8 seconds
    • Triggers Ice Fragments every 0.5 seconds
    • Eruption radius is 1.2 metres
    • Initial eruption Triggers Ice Fragments with 2 additional Projectiles
    • +(0-0.4) metres to eruption radius
    Herald of Ash

    Herald of Ash

    Buff
    Persistent
    AoE
    Fire
    Duration
    Herald
    (4-20)Level
    30Reservation
    Level (10-90), (21-157) StrRequires

    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

    • Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
    Herald of Ash

    Herald of Ash

    Buff
    Persistent
    AoE
    Fire
    Duration
    Herald
    (1-20)Level
    Level (1-90)Requires

    While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

    • Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
    Herald of Blood

    Herald of Blood

    Buff
    Attack
    Persistent
    AoE
    Physical
    Herald
    Payoff
    (4-20)Level
    30Reservation
    Level (10-90), (13-86) Str, (13-86) DexRequires

    While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

    • Enemies with Blood Loss you kill explode
    Herald of Ice

    Herald of Ice

    Buff
    Attack
    Persistent
    AoE
    Cold
    Herald
    Payoff
    (1-20)Level
    Level (1-90)Requires

    While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

    • Enemies you Shatter explode
    Herald of Ice

    Herald of Ice

    Buff
    Attack
    Persistent
    AoE
    Cold
    Herald
    Payoff
    (4-20)Level
    30Reservation
    Level (10-90), (13-86) Dex, (13-86) IntRequires

    While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

    • Enemies you Shatter explode
    • Explosion radius is (0-0.4) metres
    Herald of Plague

    Herald of Plague

    Buff
    Persistent
    Chaos
    Herald
    (8-20)Level
    1.00Cast Time
    30Reservation
    Level (26-90), (48-157) DexRequires

    While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

    • Spreads the most Damaging Poison on enemies you kill in a (1.6-1.8) metre radius
    • (17-29)% chance to Hinder enemies on spreading Poison to them
    • (0-20)% chance to Hinder enemies on spreading Poison to them
    Herald of Thunder

    Herald of Thunder

    Buff
    Attack
    Persistent
    AoE
    Lightning
    Herald
    Payoff
    (4-20)Level
    30Reservation
    Level (10-90), (21-157) DexRequires

    While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which dealAttack damage to all surrounding enemies.

    • Lightning Bolts strike the targets of your next (2-3) Attack Hits after killing a Shocked enemy with Attack damage
    • Lightning Bolts strike the targets of your next (0-2) Attack Hits after killing a Shocked enemy with Attack damage
    Herald of Thunder

    Herald of Thunder

    Buff
    Attack
    Persistent
    AoE
    Lightning
    Herald
    Payoff
    (1-20)Level
    Level (1-90)Requires

    While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which dealAttack damage to all surrounding enemies.

    • Lightning Bolts strike the targets of your next (2-3) Attack Hits after killing a Shocked enemy with Attack damage
    Hollow Focus

    Hollow Focus

    Attack
    Buff
    Persistent
    AoE
    Duration
    (1-20)Level
    Level (1-90)Requires

    While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.

    • Modifiers to Cooldown Recovery Rate also apply to bell appearance frequency
    • Bells appear within 3 metre radius of you
    • Limit 3 active Bells
    • Bell duration is 21 seconds
    • Tempest Bells are destroyed after an additional 1 Hits
    • A bell appears every (2.05-3) seconds
    • +(0--0.4) metres to bell appearance radius
    Hollow Form

    Hollow Form

    Attack
    Melee
    Sustained
    Channelling
    Meta
    (1-20)Level
    Level (1-90)Requires

    Channel to create fleeting images of your astral self near the target location. The images perform a Socketed Melee Attack once then vanish, targeting the closest enemy if possible. The images cannot perform Channelled Skills or Conditional Skills. Consuming a Power Charge creates additional images.

    • Images can be created within 6 metre radius of you
    • Consumes a Power Charge to create 2 additional Images
    • Creating an Image spends 80% of Socketed Skill's Cost
    • (0-10)% chance to not remove a Power Charge but still count as consuming it
    Hollow Resonance

    Hollow Resonance

    Attack
    AoE
    Trigger
    (1-20)Level
    Level (1-90)Requires

    Attaches an ethereal bell to your back. Critical Hits with other Skills will cause the bell to ring out, damaging nearby enemies.

    • Shockwave radius is 2 metres
    • 150% more Stun buildup
    • (0-30)% more Stun buildup
    Manifest Weapon

    Manifest Weapon

    Minion
    Companion
    Persistent
    (1-20)Level
    Level (1-90)Requires

    Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.

    • Minions from this skill have 1% increased Damage per 1 of your Strength
    • Minions from this skill have 1% increased Attack Speed per 3 of your Dexterity
    • Minions have (0-20)% increased Attack Speed
    Rain of Blades

    Rain of Blades

    Attack
    Buff
    AoE
    Trigger
    Duration
    (1-20)Level
    1.00Cast Time
    (11-59) manaMana Range
    Level (1-90)Requires

    Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.

    • Buff duration is 5 seconds
    • (0-20)% increased Cooldown Recovery Rate
    Shockwave Totem

    Shockwave Totem

    Attack
    Totem
    AoE
    Melee
    Slam
    Duration
    Nova
    (3-20)Level
    0.60Cast Time
    (20-103) manaMana Range
    Level (6-90), (14-157) StrRequires

    Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

    • +12 seconds to Totem duration
    • +1 to Totem Limit
    • Totems gain +(0-75)% to all Elemental Resistances
    • Totems gain +(5-35)% to Chaos Resistance
    Smash to Smithereens

    Smash to Smithereens

    Attack
    AoE
    Trigger
    Fire
    (1-20)Level
    Level (1-90)Requires

    Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.

    • Has no Sockets
    • Impact radius is 1.6 metres
    • Converts 100% of Physical damage to Fire damage
    • Triggers when you Heavy Stun an enemy
    • Break Armour equal to 200% of Fire Damage dealt
    Temper Weapon

    Temper Weapon

    Attack
    Buff
    AoE
    Melee
    Trigger
    Fire
    Channelling
    (1-20)Level
    1.13Cast Time
    (2.9-19.6) manaMana Range
    Level (1-90)Requires

    Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.

    • Supported Skills Cost nothing
    • Maximum of 12 Empowered Attacks
    • While Channelling each strike of the anvil Empowers your next 3 Melee Attacks Empowered Attacks Trigger Combust on Hit
    • (0-20)% increased Skill Speed
    Vivid Stampede

    Vivid Stampede

    Attack
    AoE
    Trigger
    Lightning
    Duration
    (1-20)Level
    Level (1-90)Requires

    Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.

    • Triggered when you Attack, creating one Stag per Vivid Wisp
    • Converts 60% of Physical damage to Lightning damage
    • Stags leap 4 times
    • +2 metres to Shockwave radius
    • 50% more chance to Shock
    • Shocked Ground duration is 4 seconds
    Void Illusion

    Void Illusion

    Attack
    Buff
    Persistent
    AoE
    Trigger
    Duration
    (1-20)Level
    Level (1-90)Requires

    While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.

      Voltaic Barrier

      Voltaic Barrier

      Attack
      AoE
      Trigger
      Lightning
      Chaining
      (1-20)Level
      (20-108) manaMana Range
      Level (1-90)Requires

      Spend Runic Ward to raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.

      • Cannot Shock
      • Lightning damage from this skill Contributes to Electrocution Buildup
      • Wall length is 6 metres
      • Wall duration is 6 seconds
      • Wall Hits enemies every 0.25 seconds
      • Converts 100% of Physical damage to Lightning damage
      • 300% more Electrocution buildup
      • (0-40)% increased Skill Effect Duration

      Axes Buidls in Path of Exile 2

      Discover the top builds using Axe skills in the current league - from league starters to expensive endgame variants. Browse the full list of builds, or find out which builds are the strongest in the current meta in our Path of Exile 2 Tier List.

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