WEAPON SET ASSIGNING:
To assign a skill to a specific weapon set, open the skill window and click the checkbox for the desired weapon set (both are checked by default).
At this stage of the build,
Whirling Slash and
Barrage should be designated to weapon set one, while
Twister and
Ice-Tipped Arrows are designated to weapon set two. All other gems can remain assigned to both.
More on how to assign weapons and passives to their preferred weapon set can be found in their respective sections of the guide.
ROTATION:
For maximum damage scaling, the rotation remains
Whirling Slash >
Whirling Slash >
Whirling Slash >
Twister and should include pre-casting both
Ice-Tipped Arrows and
Barrage, as well as a Dodge Roll with roughly 6-8 seconds passing between each
Twister attack. Inside that window of time,
Parry can be used to debuff the enemy for a massive boost to damage taken. Use
Sniper's Mark whenever convenient.
JEWELLER'S PRIORITY:
The priority order for Lesser, Greater, and Perfect Jeweller's is as follows:
Twister
Ice-Tipped Arrows
Whirling Slash
Barrage
Sniper's Mark
Wind Dancer
Vivid Stampede (and all other ascendancy notables) grants its max 5 sockets at character level 90.
SPIRIT GEMS:
196+ Spirit is needed to equip all of the Spirit gems in this setup, which requires all Spirit campaign quests completed, using
Beacon of Azis, and having a high Spirit roll on the body armor. If you fail to hit this mark, either drop the support gems on
Ghost Dance or drop
Elemental Conflux altogether.
OTHER:
Whirling Slash should NOT be leveled up. It remains at level one to reduce the mana cost of the skill as much as possible. This is especially important in the later stages of the game.