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PoE 2 Build

[0.4] SPIN To WIN Titan Whirling Assault

0.4 TLotD
presentationWarrior
presentationTitan
Speed Leveling
End Game
Updated on Dec 22, 2025
Dec 22, 2025

Build Overview

Cyclone Temu version is making an appearance in PoE 2 in the form of Whirling Assault and it is INSANE!
Titan for Hulking Form which of course buffs AoE nodes for FULL SCREEN Clear and newly buffed Crushing Impacts that is just ridiculous with other stun modifiers and damage overall.

Armor Stacking

Hands down the best ascendancy to do so because we have yet again Hulking Form which buffs small armor nodes and THEN we have Sturdy Metal which goes crazy with Stone Skin. Ancient Aegis is another honorable mention but it is pretty far to path there.
Getting extra % armor from body armor prefix on Amulet is another banger stacked with the rest. Missing Heart of the Well with that affix and that could send us probably close to 80 THOUSAND armor which is wild. Currently running 70k Armor in Maps.

The Brass Dome is the absolute KING. All this stacked with Scavenged Plating which we get through Armour Break III or Uul-Netol's Embrace.

Surrounded is BACK

Yes we are using Constricting Command even with the nerfs it is still totally BROKEN as we can ignore very high mana usage per Whirling Assault. Besides other cracked % attack damage increase nodes we get extra rolling distance which helps in mapping and massive armor nodes.

Charge Generation

Mantra of Destruction with Ailith's Chimes takes care of Power Charge generation for that juicy multiplicative crit from Charge Regulation AND Charged Staff.
For Frenzy charges we use Valako's Roar and Endurance Charges we can later path to Cranial Impact which is quite close as multiplicative armor is insane for maps.

Strengths and Weaknesses

  • Speed
  • Damage
  • Very Tanky
  • Style
  • Off-meta working like Meta and it's not even expensive
  • Literally nothing

Equipment

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Equipment Priority
+10

I talk about specific gear in the video but weapon was self crafted and it cost me around 6 div. You will see it's an overkill as everything dies within seconds so no need for such a beast weapon.

Stats

Armor - The Brass Dome

Gloves - life, armor, flat damage - attack speed, crit damage/resists, melee skills

Boots - movement speed, life, armor - resists, increased socket effect ideally

Helm - Constricting Command

Rings - flat damage (phys/lightning to apply Shock 20% damage), life - resists, attributes

Amulet - armor, global defences/spirit, life - crit chance/damage, melee skills, resists

Weapon - phys %, flat phys, gain % extra phys - melee skills, crit chance, attack speed

Belt - life, armor, mana - resists, strength

Skill Gems

Support Gem Requirements:

Str 80

Dex 70

Int 35

Expand all
1

Quarterstaff Strike

Quarterstaff Strike
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2

Charged Staff

Charged Staff
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3

Tempest Bell

Tempest Bell
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4

Whirling Assault

Whirling Assault
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5

Mantra of Destruction

Mantra of Destruction
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6

Scavenged Plating

Scavenged Plating
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7

Herald of Ash

Herald of Ash
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8

Overwhelming Presence

Overwhelming Presence
9

Charge Regulation

Charge Regulation
10

Falling Thunder

Falling Thunder
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11

Hand of Chayula

Hand of Chayula
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Gem Priority
+33

Overwhelming Presence is a flex spirit aura so if you don't have enough spirit you can skip it.

If you don't have Uul-Netol's Embrace use Armour Break III instead as it does the same job except less damage.

ONE SHOTTING BOSSES

Falling Thunder would obliterate ANY boss with the power charges we get from Mantra of Destruction as it's damage is ALL multiplicative. Especially if you slam Tempest Bell with it.

Hand of Chayula with Sniper's Mark for that extra damage also works AND it gives skill speed Charge Regulation so even for mapping.

Passive Tree

main:
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123
set 1:
20
20
set 2:
20
20

Cranial Impact is a very good node if you want more defences through Charge Regulation

Ancient Aegis is another banger for stacking armor.

RED LINES = Weapon Set 1 - pure damage for bossing single target

GREEN LINES = Weapon Set 2 - AoE for mapping

Atlas Tree

Atlas is made for juicy map for juicy loot.

How it Plays

1. Whirling Assault - one button to it all

2. Mantra of Destruction - power charge generation and fat extra damage buff

3. Tempest Bell - for tough Rares and Bosses to delete everything within SECONDS

4. Charged Staff - not needed but it's extra damage buff

5. Falling Thunder - this DELETES any bosses as it's damage per Power Charge is multiplicative

So 1. generates Combos for 2. which generates Power Charges for 5. and one shots.

Path of Building Code

Video Guide

Table of Contents

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