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[0.2 BUFFED] Chaos + Minion LICH - Lvling League Starter Guide

0.2 DotH
Starter
Speed Leveling
presentationWitch
presentationLich
Verified
Updated on Apr 7, 2025
Apr 7, 2025

Build Overview

This is my league starter build for Minions + Chaos LICH

BUILD IS UPDATED LIVE WHILE TESTING

This build can be used to complete campaign and farm early maps, after that you can transition to specters or try out others spells.

Minions got BUFFED in recent hotfix - 50% MORE DPS for them which is great.

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So in 0.2 Dawn of the Hunt GGG decided to nerf a few popular league starter routes.

In such situation Minions look like one of safest ways for LICH, combined with + it should be better campaign experience.

This guide will help you to pick the gear and gems and will help you out while progressing.

UPDATED INFO with progression is in the video -------------->

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In this build we are going to utilize:

1. Now we will use + instead of

2. or as main minions so they can facetank for you.

3. and - GOT NERFED so not a lot of point to play those.

But you canCan still use to buff damage from Skeletons.

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If you have questions after reading the guide - hit me on Twitch, I will help!

Build Variants

Campaign Variant

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Equipment

item
item
item
item
item
item
item
item
item
item
item

Aim to find at least ONE or TWO Stats from the example items I provided above.

Wand and Sceptre (Focus later on):

At Wand you need to search for Spell Damage / Chaos Damage.

At Scepter aim for Spirit / + Level to Minion Skills. After Act 1 (CRUEL) you can repick Sceptre to the Focus with Chaos damage.

Body and Helmet:

Helmet can roll +Level of Minions skills so aim for that if you can find one.

At the rest of the gear just get Life + some resistances where you can.

can also be an amazing option if you can get it somehow.

Boots:

Here you just need to get Movement Speed and if possible some Life / Resistances.

Gloves:

You don't need anything there so just aim for life / defenses and resistances.

Jewelry:

Amulet can be a great source for spirit and / or +Minion Level skills as well. Try to get at least one offensive bonus like that.

For rings aim to just get resistances.

DONT FORGET TO UPGRADE YOUR FLASKS

Campaign Variant

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Skill Gems

Support Gem Requirements:

Str 20

Dex 45

Int 55

Skeletal Sniper

Skeletal Sniper
supportfasterattackplayer
supportmultipleprojectilesplayer
supportlastgaspplayer

Skeletal Arsonist

Skeletal Arsonist
supportfasterattackplayer
supportmultipleprojectilesplayer
supportlastgaspplayer

Skeletal Cleric

Skeletal Cleric
supportcooldownreductionplayer
supportelementalarmyplayer

Shield Charge

Shield Charge

Pain Offering

Pain Offering
supportragefountainplayer
supportexpanseplayer
supportmeatshieldplayer

Despair

Despair
supportcurseeffectplayer
supportcursedgroundplayer

Contagion

Contagion
supportfastercastplayer
supportincreasedareaofeffectplayer
supportunleashplayer

Essence Drain

Essence Drain
supportchainplayer
supportswiftafflictionplayer
supportconsideredcastingplayer

Convalescence

Convalescence
supportsecondwindplayer
moredurationsupportplayer

Dark Effigy

Dark Effigy
supportancestralurgencyplayer
supportwitheringtouchplayer
supportfasterprojectilesplayer

Act 1 and Very Early Game:

Very early we are using with as usual. After that progressing to as fast as possible and pick +

Changes in 0.2:

Since got nerfed together with it is much less important now.

also lost a chunk of base damage,

So we will use Chaos skills such as + to improve performance.

Pick OR depending on what you prefer and add later on so minions can provide some meat shields for you.

Use to make them live longer.

Closer to the end of the campaign you can repick for to just use them as tanks.

also can be used to improve single target damage.

SURVIVABILITY:

Now we can use to regenerate ES. helps greatly with cd on it.

Campaign Variant

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Passive Tree

main:
37
123
set 1:
20
20
set 2:
20
20

Ascendency Order:

1. - should give MORE mana regeneration than you have without it.

2. for better tankiness.

3. - if you can add

How to progress:

Initially just go for Minion / Spell + Chaos nodes up to and progress to the right for , while taking and later on d as well

Leave all Mana nodes for later when you will get Necromantic Conduit ascendency and will start losing mana. Take at least and to compensate for it.

Going up there for is your last goal for campaign progress.

can provide decent mitigation too after you will get


NEW NODES in 0.2:

We are going to have new set of the spirit nodes to the left side in the tree, so taking those could be a nice idea as well. Stay tuned for the update.

Video Guide

Table of Contents

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