Initial Setup [Level 1-13]
Engrave
Explosive Spear and
Disengage first. Overabundance will allow you to have two
Explosive Spears out at the same time, and Expedite will increase your dps by more than a damage boosting support such as Fire Infusion, because you'll be able to use
Explosive Spear 40% more often, and it will make the skill easier to aim and actually hit monsters while clearing.
Engrave
Cull The Weak with your first lvl 3 gem. It is great for mobility and empowering your
Explosive Spear with Frenzy Charges. Profusion and Concentrated Effect are good supports for this skill, but I would only engrave both of them right away if I had an extra support gem from a random drop or found the Uncut Support gem reward in the Tomb of the Consort. Otherwise pick one and delay the other until you drop an extra support or reach act 2.
I recommend using the second lvl 3 gem (Lechlann guarantees it) to upgrade your
Explosive Spear and either do the ritual in Hunting Grounds or Crop Circle in Ogham Farmfields for a level 4 skill gem, which should be used to engrave the
Lightning Spear.
Engrave Martial Tempo with the Uncut Support gem from Hunting Grounds and support
Lightning Spear with it.
If you have a lot of flat Fire and/or Cold damage coming from your gear, then use Retreat as the second support in your
Lightning Spear /
Storm Lance. If you have almost exclusively Physical and Lightning damage coming from your gear, then you can use Lightning Infusion, which doesn't have the extra condition.
After getting
Herald of Thunder, if your
Lightning Spear has both supports alrady, you can engrave Innervate and Persistence, which will extend the duration of the Innervate buff.
Temporary Swap [Level 14-21]
At level 14, use your first lvl 5 gem to engrave
Storm Lance and simply put it in place of
Lightning Spear, taking over its support gems.
Storm Lance and
Explosive Spear as a combo, are a little bit better than
Lightning Spear in this level range, but we will come back to
Lightning Spear at level 22.
Lightning + Primal Swap [Level 22-65]
You should use a level 6 skill gem to upgrade your
Lightning Spear, in preparation for the swap back to it.
At level 22, use your first level 7 skill gem to engrave
Primal Strikes. Support it with Concentrated Effect and Pursuit. Remove
Storm Lance and put
Lightning Spear back in its place, taking over the support gems it had before.
Since you need the
Lightning Spear to shock the target whenever you're fighting bosses, you can swap in Conduction for boss fights, and use Retreat or Lightning Infusion for clear. This will make you stronger overall, and is generally worth doing, unless you have a fantastic weapon that allows you to shock consistently without the use of Conduction.
Your First Jeweller orb should go to
Lightning Spear, then
Primal Strikes,
Herald of Thunder adn
Companion: {0}. Your first T2 support gem should either be Volt for clear with
Lightning Spear or Primal Armament for single target damage with
Primal Strikes
Your first level 9 gem should be
Tame Beast. Go to Jungle Ruins in act 3 and repeatedly respawn at checkpoint, next to the Troubled Camp vendor. If you haven't killed the big ape unique, you will have a rare monster spawn very close to you. You can reset until you find a beast with good modifiers that buff your character, for example a Haste Aura.
Tip: You can Disenchant the
Companion: {0} gem at the vendor, to get back a clean
Tame Beast gem that can be re-used to capture another beast. You can also level the
Companion: {0} gem on the Occult gems page.
Automatic Frenzy Charges
After getting more spirit from act 6 or from gear, you can start using
Combat Frenzy, combined with Electrocute and Neural Overload in your
Herald of Thunder, which by electrocuting weak monsters while clearing, will grant you Frenzy Charges automatically. You could also use
Sniper's Mark manually to get frenzy charges, but I find that to be not worth the time.
If you happen to find a lot of spirit on your gear, there is also the option of using a
Cast on Shock setup with
Sniper's Mark + Impetus + Lifetap to cast
Sniper's Mark automatically, but this setup costs a lot of spirit and is generally less effective while clearing than
Combat Frenzy. It does however work for single target.
Close to the end of the campaign, you will get access to
Spear of Solaris. You can use it for extra burst damage against stationary bosses.
Engraving Priorities
Follow a general order listed below in Skill gem and Support gem priority lists. Any spare support gems will serve to accelerate your support gem acquisition, so simply move down the list and craft them in order as you get them.
Skill gem priority:
- Renly lvl 1
Explosive Spear - Clearfell lvl 1
Disengage - Rust King lvl 3
Cull The Weak - Crop Circle lvl 4
Lightning Spear - Leitis lvl 5
Storm Lance - Halani Gates lvl 7
Primal Strikes - Chimera lvl 9
Tame Beast
Thunderous Leap- lvl 13
Spear of Solaris
Keep upgrading your main damage abilities as you find more gems.
Spirit gem priority:
Herald of Thunder
Combat Frenzy
Support gem priority [Tier 1]:
- Devourer - Overabundance
- Areagnae - Expedite
- Druid - Concentrated Effect
- Treants - Martial Tempo
- Executioner - Lightning Infusion or Retreat
- Gallows - Innervate
- Profusion
- Pursuit
- Conduction
- Meat Shield
- Elemental Army
- Rage
- Blind
- Execute
- Precision
- Magnified Effect
- Fist of War
- Close Combat
- Ingenuity
Support gem priority [Tier 2]:
- Volt
- Primal Armament
- Electrocute
- Loyalty
- Bullseye
- Hit and Run
Support gem priority [Tier 3]:
- Neural Overload
- Fire Mastery
- Cold Mastery
- Lightning Mastery
- Elemental Focus