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PoE 2 Build

[0.4] Limitless Thunderstorm Sorceress

0.4 TLotD
Starter
End Game
Jungroan
Verified
presentationSorceress
presentationStormweaver
Updated on Dec 28, 2025
Dec 28, 2025

Build Overview

This build focuses on two key tags - "Limit" and "Storm" - to create a balanced 1-button build capable of clearing all content in the game from a league start position.

Thunderstorm is responsible for the primary clear and also provides the single target battery in many ways. It SHOULD NOT be used as a primary clear skill though before you get Tier 5 supports, which allow you to access Shock Conduction II, guaranteeing shocks on any Drenched enemy, automatically provided by Thunderstorm. Because shocks are guaranteed, Coursing Current can be used for their powerful pack clear properties.

Firestorm linked with Cast on Elemental Ailment is responsible for most of the single target damage.

Infusions are generated through Stormweaver's Refracted Infusion combined with Living Bomb (socketed in Elemental Invocation) and Orb of Storms (socketed in Spellslinger).

If you can't make Elemental Invocation work mechanically for some reason, you can get more spirit from sceptre, amulet, or body slots and use Cast on Critical instead.

Strengths and Weaknesses

  • Smooth Progression
  • Safe build, with multiple trigger skill options
  • High single-target damage in early game
  • Medium-Low Mobility
  • Only recovery is through ES recharge or Shavronne's Satchel or Convalescence

Build Variants

Equipment

item
1
item
9
item
6
item
3
item
7
item
8
item
2
item
4
item
10
item
5
item
item
item
Equipment Priority
+10

Skill Gems

Support Gem Requirements:

Str 40

Dex 10

Int 110

Expand all
1

Elemental Storm

Elemental Storm
supportcontrolleddestructionplayer
supportcooldownrecoveryplayer
supporttempestuoustempoplayer
supportelementalfocusplayer
prolongeddurationsupportplayertwo
2

Spellslinger

Spellslinger
orbofstormsplayer
supportboundlessenergyplayertwo
supportpinpointcriticalplayer
supportefficiencyplayertwo
3

Malice

Malice
4

Elemental Weakness

Elemental Weakness
supportcurseeffectplayer
prolongeddurationsupportplayertwo
supportefficiencyplayertwo
supportcursedgroundplayer
5

Charge Regulation

Charge Regulation
6

Cast on Elemental Ailment

Cast on Elemental Ailment
firestormplayer
supportconcentratedareaplayer
supportpinpointcriticalplayer
prolongeddurationsupportplayertwo
7

Thunderstorm

Thunderstorm
supportshockconductionplayertwo
supportdeadlycurrentplayer
supportpietysmercyplayer
supportpinpointcriticalplayer
supportlightningmasteryplayer
8

Lightning Warp

Lightning Warp
9

Elemental Invocation

Elemental Invocation
livingbombplayer
supportboundlessenergyplayertwo
supportpinpointcriticalplayer
supportefficiencyplayertwo
10

Frost Bomb

Frost Bomb
supportpotentexposureplayer
supportspellcascadeplayer
supportlongfuseplayertwo
prolongeddurationsupportplayertwo
11

Blasphemy

Blasphemy
temporalchainsplayer
supportritualisticcurseplayer
12

Ball Lightning

Ball Lightning
Gem Priority
+32

All skills assigned to Weapon Set 1 EXCEPT...

Weapon Set 2: Frost Bomb and Elemental Weakness

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

How it Plays

For mapping, spam Orb of Storms. If you find your clear lacking, add in Mana Tempest.

On bosses, you will mostly be spamming Orb of Storms.

Your debuffs to maintain include Frost Bomb and Elemental Weakness. Keep these up all the time, especially Frost Bomb.

Your uptime damage is from Firestorm, which will need to be re-casted once every 7 seconds.

Elemental Invocation can be automated with the "NUMLOCK" trick. Use your google-fu here to learn more.

Path of Building Code

Video Guide

Table of Contents

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