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PoE 2 Build

[0.5] MrRonit's Lightning Spear Martial Artist (INSANE)

presentationMonk
presentationMartial Artist
End Game
Starter
0.5 RotA
Creator
Featured
Updated on Jun 22, 2026
Jun 22, 2026

Build Overview

Welcome to MrRonit's Lightning Spear Monk Build that utilises the Martial Artist ascendancy to make this build a powerhouse at both mapping and bossing!

We utilise Hollow Focus ascendancy node in combination with Cull The Weak so we can generate Frenzy Charges with ease which boosts the potency of our Lightning Spear and Explosive Spear skills! This also lets us generate frenzy charges pre-boss fight without needing any kills on any enemies!

Then by stacking 'chance to not consume charges' through various methods we can literally spam SO many of our skills without consuming our frenzy charges so we can continuously gain this benefit which is incredible!

Build Video Guide: https://youtu.be/DiVQIXshxxw

Strengths and Weaknesses

  • Insanely Fast Mapper thanks to Lightning Spear chains!
  • Ranged so WAY LESS deaths than any melee monk
  • Boss Melter thanks to Explosive Spear
  • Needs a few items to get the build online/feeling good!

Build Variants

This is the basic endgame variant - nothing too crazy expensive here!

Equipment

item
1
item
8
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10
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5
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4
item
9
item
3
item
2
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6
item
7
item
item
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item
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item
item
item
Equipment Priority
+10

Unique Items

1) Serpent's Egg - corrupted version can roll with chance to not consume charges but still count as using them (15%)

2) Sacred Flame - gives you massive damage bonus as 'gains damage as extra fire damage' and also gives us up to 49% fire resistance through Purity of Fire. Also we get 100 spirit from here! If you are poor then use Guiding Palm of the Mind

3) Darkness Enthroned (body armour) - this makes Idol of Eramir up to 100% more effective for up to 20% chance to not consume charges

4) Lavianga's Spirits - gives you passive mana regeneration

Gear List

1) Gloves - thanks to Way of the Stonefist your gloves give you tonnes of INSANE bonuses. Look for:

  • Flat Physical Damage -> Converts to Gain Damage as Extra Physical Damage
  • Flat Lightning Damage -> Converts to Gain Damage as Extra Lightning Damage
  • Attack Speed -> Chance to Gain Onslaught
  • % Increased Evasion/ES -> Global Increased EV/ES
  • Critical Damage Bonus -> Critical Hit Chance
  • Dexterity -> Surpassing Chance to Fire an Additional Projectile

2) Chest piece - Hybrid ES/Evasion to maximise Spectral Ward. Look for resistances, maximum life and spirit! Another very important stat for the build defensively is Deflection Rating. Deflection reduces incoming damage by 40% when it happens so it's important to have a high deflection rating to improve the chances of this happening! Socket Greater Iron Rune x2 here! If you don't have Darkness Enthroned (body armour) then you will need to put 1x Idol of Eramir here!

You NEED 20 Spirit on your chest piece to run everything!

3) Helmet - Hybrid ES/Evasion. As usual look for resistances, maximum life! Look for Deflection Rating as well! Socket Greater Iron Rune! You could spec into Subterfuge Mask for more energy shield by pairing it with a pure ES helmet!

4) Boots - Hybrid ES/Evasion. You want boots with Uhtred's Sidereus so it can roll with %chance to not remove charges but still count as consuming them! Also look for movement speed/rarity/resistances!

5) Rings - look for tonnes of flat damage (phys/lightning). One Unset Ring is needed to run Charge Regulation!

Rarity is important to improve drops in PoE2 however it is an expensive stat to fit into the build - so do this when you can without sacrificing too much on survivability/power!

Runic Ward

Do not add Runic Ward to higher level gear - it will take away Evasion/ES to add Runic Ward which will brick your item!!!

Jewels

We have now added in Heart of the Well diamond with 2 affixes of 'gain damage as extra...' Two of lightning/cold/fire is expensive so you can use 1 of those elements with 1 of chaos. Look for 2% mana on kill

Look for Sapphires with Crit Damage Bonus, Maximum Energy Shield, Elemental Damage, Freeze Build Up and you want one with 2% mana on kill

Look for Time-Lost Emerald which we place next to Dizzying Hits and we want:

  • Notable passives give us critical damage bonus <----- important
  • Notable passives give us critical hit chance <---- important
  • Small passive skills in radius give us increased damage with spears
  • Small passive skills in radius give us increased lightning damage
  • Small passive skills in radius give us increased projectile damage

Skill Gems

Support Gem Requirements:

Str 35

Dex 75

Int 100

1

Lightning Spear

Level 20

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2

Explosive Spear

Level 19

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supportconcentratedareaplayer
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3

Cull The Weak

Level 18

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4

Hollow Focus

Level 20

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5

Purity of Fire

Level 19

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6

Sniper's Mark

Level 19

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7

Elemental Weakness

Level 18

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8

Herald of Thunder

Level 19

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9

Wind Dancer

Level 18

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10

Ghost Dance

Level 18

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11

Eternal Rage

Level 14

12

Charge Regulation

Level 19

Gem Priority
+42

Spirit Requirements

We need 220 spirit to run everything:

  • 100 spirit base
  • 100 spirit from Sacred Flame
  • 20 spirit from chest piece

Mana Sustain

We use Mana Leech on Hollow Focus and we have a Heart of the Well diamond with 2% mana on kill.

On bosses we have Mark of Siphoning II activated through Sniper's Mark

Other Important Points

Elemental Weakness needs to be levelled up to keep up otherwise it won't work above a certain level - eventually you will need a lvl 18 version for it to apply to any level enemy! This requires a high amount of intelligence!

If you get Rakiata's Flow then replace Rapid Attacks II on your Lightning Spear

You need Unset Ring to run all the skills here (Charge Regulation add last)

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

The Hollowkeeper node in combination with Craiceann's Rune of Warding will give us 100% reduced effect from curses (IMMUNE TO CURSES)

Jewels

We have now added in Heart of the Well diamond with 2 affixes of 'gain damage as extra...' Two of lightning/cold/fire is expensive so you can use 1 of those elements with 1 of chaos. Look for 2% mana on kill

Look for Sapphires with Crit Damage Bonus, Maximum Energy Shield, Elemental Damage, Freeze Build Up and you want one with 2% mana on kill

Look for Time-Lost Emerald which we place next to Dizzying Hits and we want:

  • Notable passives give us critical damage bonus <----- important
  • Notable passives give us critical hit chance <---- important
  • Small passive skills in radius give us increased damage with spears
  • Small passive skills in radius give us increased lightning damage
  • Small passive skills in radius give us increased projectile damage

Atlas Tree

Doryani
Evolutionary Pressure
Disengaged Safeties
Volatile Connection
Remnants of Greatness
Hilda
Breeding Season
Soul Eaters
Ancient Inscriptions
Patient Battue
Jado
Unexpected Missions
Eastern Knowledge
Partial Translations
Keen Appraisal

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
30% increased Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
15% increased Armour, Evasion and Energy Shield
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Mapping

1) Use Cull The Weak to get frenzy charges and Blazing Critical and Thrill of the Kill II buffs

2) Spam Lightning Spear

3) Repeat 1 as required

Bossing

1) Use Cull The Weak to get frenzy charges and Blazing Critical and Thrill of the Kill II buffs as boss is loading up

2) Debuff boss with Sniper's Mark and Elemental Weakness

3) Spam Explosive Spear

4) Use Cull The Weak and reapply Sniper's Mark if needed for more frenzy charges (usually boss will be dead)


How it Works

We gain frenzy charges by using Cull The Weak on Hollow Focus bells and this also gives us a damage buff through Blazing Critical and Thrill of the Kill II so we do end up using this every so often!

The aim is to keep up frenzy charges as much as possible without using Cull The Weak too much so we can spam both Lightning Spear and Explosive Spear!

We do this by stacking % chance to not remove charges but count as consuming them:

  • Perpetual Charge gives us 25%
  • The Fabled Stag gives us 10%
  • Serpent's Egg corrupted amulet can roll up to 15%
  • Darkness Enthroned (body armour) in combination with Idol of Eramir gives us another 20% if maximised
  • Boots with Uhtred's Sidereus can roll with up to 10%

This gives us up to 80% to not consume charges but count as using them when using our skills which usually means we can spam 5-10 Lightning Spear (mapping) or Explosive Spear (bosses)!

Even at like 50%+ chance, so very low budget, the build feels very very good! So don't wait until you have everything to switch to this build!

Changelog

20/6/26 - V1 Created with basic setup

Video Guide

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