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PoE 2 Build

[0.3] ICE Titan Vaulting SLAM Quarterstaff

0.3 TTE
presentationWarrior
presentationTitan
End Game
Speed Leveling
Creator
Updated on Nov 9, 2025
Nov 9, 2025

Build Overview

Screen clearing and Aftershocking with Vaulting Impact is absolute CINEMA on Titan!

Thanks to breaking armor through Herald of Ice (explanation in video) we get EXTRA Defence with Endurance Charges Charge Regulation as well as Skill Speed with Combat Frenzy freezing enemies.

Strengths and Weaknesses

  • Speed
  • Damage
  • CLEAR
  • Melee

Build Variants

You can totally IGNORE mana sustain thanks to Constricting Command and Defy II combo which is lowkey BROKEN not to mention Lucky hits.

Equipment

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Gear Stats

Quarterstaff - flat cold (proc Herald of Ice), flat lightning (shock debuff 20% damage), elemental % damage, crit chance, + skills, attack speed

2H Mace - flat phys, phys %, extra phys %, + skills, crit chance, stun build up

Chest piece - ALL armor, resistances, % armor to elemental

Boots - movement speed, armor, life, resistances

Gloves - flat damage, life, armor, attack speed, + skills, 100% socketed item effect

Rings - flat damage (cold mainly), resistances, attributes

Amulet - life, global defence/armor, + skills, crit chance, crit damage


Jewels

Against the Darkness - extra chaos and cold damage

From Nothing - allocation around Walker of the Wilds to get JUICY passives Stupefy and Dizzying Hits which perfectly synergize with Vaulting Impact

Megalomaniac - mainly Battle Trance to proc Against the Darkness. Second passive can be any other from the tree to save a point

Heart of the Well - extra chaos, crit chance, crit damage, increased % body armor

Prism of Belief - Vaulting Impact

Skill Gems

Support Gem Requirements:

Str 100

Dex 35

Int 10

Expand all

Forge Hammer

Forge Hammer
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Berserk

Berserk
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Charge Regulation

Charge Regulation

Vaulting Impact

Vaulting Impact
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Herald of Ice

Herald of Ice
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Shockwave Totem

Shockwave Totem
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Scavenged Plating

Scavenged Plating
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Combat Frenzy

Combat Frenzy
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Infernal Cry

Infernal Cry
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Be CAREFUL stacking Max Rage with life loss per stack from Berserk. Herbalism I easily counters the cost.

Passive Tree

main:
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123
set 1:
20
20
set 2:
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20

IF you want more sustain and survivability get Undying Hate with Amanamu tribute and slot next to Blood Magic which will turn into a NEW Passive called Sacrifice of Flesh that gives you essentially 20% damage reduction.

It will function as a life loss over period of time which is again easily countered by Herbalism I.

Get more Area of Effect passives if you have enough damage/survivability if you prefer.

Atlas Tree

Atlas is fully set up for juicing maps currency drops.

How it Plays

1. Vaulting Impact - absolute ANIMAL for AoE and Damage

2. Forge Hammer - on weapon set 2 to use before Boss spawns and 3. to detonate fissures which will crit from your 1. for MASSIVE Damage

3. Infernal Cry - detonating 2.

4. Shockwave Totem - extra damage proccing fissures from 2. which again will CRIT


How it Works

We BREAK ARMOUR through Herald of Ice and Uul-Netol's Embrace in combination with Uruk's Smelting that is why we WANT Extra Chaos damage anywhere we can. Chaos Attunement serves well for that purpose. Armour Break III will then generate Endurance Charges.

Because of that Charge Regulation will give us a very nice BOOST to global defences for sustain as well as Frenzy Charges thanks to Combat Frenzy freezing mobs with Herald of Ice.

This makes the setup fully automated for charges in mapping. For bosses it is not needed as they die during the stun which happens immediately thanks to Shockwave Totem and Vaulting Impact on top of proccing Fissures.

Path of Building Code

Video Guide

Table of Contents

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