PoE 2 Build
Druid
Shaman
[Patch 0.4] Freddy Fazbear - Giga Tanky Bear
0.4 TLotD
Starter
End Game
Creator
Build Overview
Strengths and Weaknesses
- - Incredible tankiness, one of the tankiest characters in the game
- Very high single target damage
- Satisfying gameplay, abilities feel good to use
- - Map clear is not going to be top tier
Build Variants
End of Act II
End of Act III
End of Act IV
End of the Campaign
Level 80 Low Budget
Generically during the campaign you want to get as much flat damage on your talisman as possible (elemental is fine too), while getting the combination of life + armour + resistances on every other piece of gear.
Equipment
End of Act II
End of Act III
End of Act IV
End of the Campaign
Level 80 Low Budget
Equipment Priority









+9
Skill Gems
End of Act II
End of Act III
End of Act IV
End of the Campaign
Level 80 Low Budget
Support Gem Requirements:
Str 40
Dex 0
Int 0
Expand all
1
Maul
2
Ferocious Roar
3
Herald of Ash
4
Fury of the Mountain
5
Furious Slam
Gem Priority









+9
Passive Tree
End of Act II
End of Act III
End of Act IV
End of the Campaign
Level 80 Low Budget
main:
123
123
set 1:
20
20
set 2:
20
20
Changelog
12.12.2025
Added base template
13.12.2025
Campaign setup + level 80 setup added
Video Guide
Table of Contents
1. Build Overview The general idea is to utilize to get infinite rage generation and maximum rage, which should cover our damage and grant us additional bonuses thanks to rage passives on the tree. Defensively we will convert almost all of physical damage taken to elemental thanks to or . Stacking armour against elemental damage combined with will give us unbelievable tankiness against elemental damage. Additionally we utilize abyss modifier on the helmet, giving us additional protection against chaos damage. The end result - one of the tankiest characters in the game with massive damage mitigation against any damage type.CAMPAIGN BONUSESAct 2 - +1 charm slot, 30% increased charm effect durationAct 3 - 25% increased mana regeneration rateAct 4 - 5% to all elemental resistances and 30% increased life recovery from flasks Interlude 2 - 5% to all elemental resistances or 15% global defences, depending if you struggle with resistances or not. I'd say that early on resistances are going to be better2. Strengths and Weaknesses3. Build Variants4. Equipment5. Skill Gems6. Passive Tree7. Changelog
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