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PoE 2 Build

0.5.5 Floor is Lava Gemling - 6D Budget 200% Rarity Stacker - Flameblast/OIl Grenade

presentationMercenary
presentationGemling Legionnaire
End Game
0.5.5 FR
Creator
Featured
Updated on Sep 15, 2026
Sep 15, 2026

Build Overview

If your ignites are messing up:

- Make sure you have no flat fire damage on gear (check crossbow too)

- Make sure you have no damage as extra fire besides staff (eg. boar charm or HH).

- Tornados can pick up ignited ground and trail of fire but NOT oil grenade. Turn tornados off for ignited ground maps.

- If setup is still not working, slot in elemental focus in oil grenade to determine if the ignite source is from your oil grenade or not

- Also make sure your staff is set to flameblast weapon set only and that your crossbow is set to oil grenade weapon set only

- Make sure to oil grenade the monsters BEFORE flameblast. Flameblast will only ignite the oiled ground if it hits the oiled monster.


How to play:

- Enter map

- Oil Grenade first group of monsters

- Channel 10 stack Flameblast

- Spread the ignites by shooting Oil Grenade on the ground while moving and/or shooting oil grenade into monsters

- If your Tornado is going the right way, you can just follow it and not oil grenade for a bit and just let the Tornado ignite monsters

- If your ignite falls off, just repeat the first two steps

Other notes:

- Run ignited ground maps with Cast on Elemental Ailment Tornado off and just rely on Oil Grenade

- Avoid any source of flat fire damage or "damage as extra fire". If your ignites aren't hitting hard all of a sudden, just wait for all the ignited ground to die out and redo step 1 and 2.

- You can skip the jewels if they get too expensive bc of flippers. Just go for ele damage, spell damage, movement speed or whatever. can also drop jewel socket sfor points on tree. get creative - sorry people are flipping. Can also go for ignite/ailment faster damage.

- Another note from a smart redditor: "You can buy flammability + ignite magnitude rubies and add armour with liquid ire"


Weapon Sets:

Weapon set 1 only - Flameblast

Weapon set 2 only- Oil Grenade

Both weapon sets - everything else


i'll have a extended build update by this weekend, but general thoughts:

- paragon on amulet, 5% quality desecrate on ammy, potentially CoEA or CoD on absent but not important

- 5 socket moiror, can also investigate loreweave with cracklecreep or taming, but best for tank is moiror imo. extra spirit maybe run time of need or other helpful auras

- annoit burnout maybe and cut down the top part of the tree, invest into more tank with prism guard, maybe try ES/Armour

- mega of whatever is most helpful, just replace one of those crappy jewels. probably tank mega tbh

- can mess around with adorned maybe if you are RICH RICH

- mageblood, granite, golds, quicksilvers or like bismuth to help with gearing

Build Variants

If your ignites are messing up:

- Make sure you have no flat fire damage on gear (check crossbow too)

- Make sure you have no damage as extra fire besides staff (eg. boar charm or HH).

- Tornados can pick up ignited ground and trail of fire but NOT oil grenade. Turn tornados off for ignited ground maps.

- If setup is still not working, slot in elemental focus in oil grenade to determine if the ignite source is from your oil grenade or not

- Also make sure your staff is set to flameblast weapon set only and that your crossbow is set to oil grenade weapon set only

- Make sure to oil grenade the monsters BEFORE flameblast. Flameblast will only ignite the oiled ground if it hits the oiled monster.



POB: https://pobb.in/pSePZemsUPm_

Shopping list + proof: https://docs.google.com/spreadsheets/d/10OFbeYLKQVKz5bsHdOxsteTV5UPEJ7iYB48vlBuEyps/edit?gid=0#gid=0

- from nothing is wildsurge incantation and pick up slow burn, firestarter and ignite mag

- You can skip the jewels if they get too expensive bc of flippers. Just go for ele damage, spell damage, movement speed or whatever. can also drop jewel socket sfor points on tree. get creative - sorry people are flipping. Can also go for ignite/ailment faster damage.

Equipment

item
2
item
4
item
1
item
10
item
6
item
4
item
2
item
7
item
8
item
9
item
item
item
item
Jewels
item
item
item
item
item
item
item
item
Equipment Priority
+10

Skill Gems

Support Gem Requirements:

Str 40

Dex 15

Int 50

1

Virtuous Barrier

Level 20

supportarmourdemolisherplayertwo
2

Solar Orb

Level 19

3

Cast on Elemental Ailment

Level 19

tornadoplayer
supportefficiencyplayertwo
supportmorganastempestplayer
supportboundlessenergyplayertwo
supportmagnifiedareaplayertwo
4

Tornado

Level 18

prolongeddurationsupportplayertwo
supportmagnifiedareaplayertwo
5

Flameblast

Level 19

supportburgeonplayertwo
supportconsideredcastingplayer
supportconcentratedareaplayer
supportdeadlyignitesplayertwo
supportigniteplayerthree
6

Oil Grenade

Level 19

supportshortfuseplayertwo
supportelementalfocusplayer
supportmultishotplayertwo
supportnovaprojectilesplayer
supportencroachinggroundplayer
7

Mana Remnants

Level 19

supportinterludeplayer
supportfleetingremnantsplayertwo
8

Arctic Armour

Level 12

supportcannibalismplayer
supportcooldownrecoveryplayertwo
Gem Priority
+22

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
30% increased Elemental Ailment Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Whakapanu Island — Great White One
+30% increased Global Armour, Evasion and Energy Shield
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points

Comments

14
C
CoolMask•3h ago

why Pre MB you don't use Black Flame

0
S
SilentShadow•4d ago

if im stuck with 17 skill passive points on the 60 starter build which one should i be following now?

0
S
SilentShadow•4d ago

what charms are good for this build

0
A
arq•3d ago

just a regular non unique dosing charm

0
B
BoldGolem•5d ago

i followed the build however if i use flameblast, the oils wont ignite?


0
A
arq•3d ago

Flameblast targets enemies.

Oil is a ground effect.


Flameblast doesn't ignite Oil.

Oil is ignited by ignited enemies, including dead bodies.

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T
TH4TS4M•7d ago

how much spirit are you getting on the 6D version? I'm trying to figure out how much spirit is needed to get all the spirit gems active

0
T
tingola_infernal•7d ago

Im not the owner of the build but im trying to do it too, i think you need 160 spirit (100 from CoA, 30 from mana remnants and 30 from arctic armour), you can get 40-50 with morior invictus (if you find one with 5 sockets or more than 11 spirit per socket filled) the problem is morior invictus is kinda expensive in this league start, i think you can remove some stats from the amulet and try to get a low spirit amount just to get sufficient spirit for all the gems and still get the budget price, so you can save some money in a more cheaper morior invictus

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ShinyCrown•7d ago

216 Spirit lets you run CoEA and CoD with 20% quality on the gems, +4% from 2 ascendancy. Less spirit is needed if you can get Paragon anointed, third ascendancy, and other skill quality buffs. I could only afford 193 Spirit, so I had to turn off arctic armour. When I gen the Spirit sockets for the cross bow, I can turn it on by switching Mana Remnants to Weapon set 2 only.

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G
GDub•5d ago

141 total spirit is all that is needed. This requires CoEA to be max quality and 6 ascendency points. CoEA will only require 66 spirit at 26% quality

0

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