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PoE 2 Build

[0.4] BALROG - (0 button) Fire Bear Smith of Kitava

presentationWarrior
presentationSmith of Kitava
0.4 TLotD
Verified
Starter
End Game
Featured
Updated on Dec 28, 2025
Dec 28, 2025

Build Overview

Guide updated regularly, so check changelog! My current character

Combine the new bear shapeshift skills (Walking Calamity) with buffed Smith of Kitava Fire Spell on Hit (Living Bomb) and Cast on Elemental Ailment (fire-infused Comet). Trigger these two and fissures with permanent* Ancestral Cry steps with the help of 100% increased glory gain. Sustain Walking Calamity and health via Primal Hunger rage/Endurance loop ( Rageforged I + Jagged Ground I), recovering 9% HP each time you take a step

Eventually, add in the new Balrog talisman Unique (Fury of the King) to truly fulfill the fantasy

Early Leveling (1 to 52)

- Please check out the Act 1-4 variants in the guide

- Venom (Quest reward): Stun threshold, Tattoo: 5% resistances, Pillar: 5% resistance (early)

Please read the guide and FAQ

If you have questions, @Skadoosh_C on twitch or SkadooshBALROG in-game

Strengths and Weaknesses

  • Cataclysmic Fire EVERYWHERE
  • Not using Rampage
  • 0* button build
  • Kill stuff by walking
  • Tanky
  • 50%+ movespeed
  • Buff management
  • Visual clarity

Build Variants

This variant is for when you acquire Balrog Form Fury of the King, or if you have out-leveled the Endgame variant

Everything else is EXTRA and isn't needed to start the variant

Current character

Equipment

item
7
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9
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3
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2
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8
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9
item
7
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4
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5
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6
item
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item
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item
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Equipment Priority
+9

- Weapon stat priority

- x% Increased physical damage/adds x to x physical damage

- Damage gained as extra fire

- + x to level of all melee skills

- Armour/jewelry stat priority

- Movement speed (Boots only)

- Resistance (75% Fire/Cold/Lightning, 30-50% Chaos)

- Maximum life

- x% Increased/ +x to armour, x% Increased/ +x to maximum energy shield

- Stats (Mainly strength, but need intelligence for high level Living Bomb/Comet)

- +x to level of all melee/spell skills

- Set 1 Fury of the King Ideally, you want one with 5 Glory per 2 seconds. Socketed with Guatelitzi's Soul Core of Endurance and Thane Myrk's Rune of Summer

- Don't use The Hollow Mask until you can cap your resistances first, and try and a get a corrupted one with 20+ spirit enchant (for Blasphemy), 2 sockets, or 17%+ physical damage reduction

- Conjurer Mantle should have 30 spirit as the implicit, nothing less

- For Undying Hate (amanamu) it does NOT matter what tribute number it has, just make sure that it converts Vaal Pact keystone to Sacrifice of Flesh (...in tribute to amanamu)

- Citaqualotl's Thesis can be a decent defence boost if socketed in boots

- Ideally for Ruby jewels, you can get the desecrated modifier prefix for 10% increased maximum energy shield. As for Sapphire you can get the desecrated 4-7% fire penetration mod

- Annoint/Instil on amulet: Tides of Change

Alternatives

- Headhunter is a very good belt for mapping, but can be hard to fit in due to the lack of resistance

- Defiance of Destiny is another big defensive option if you want that over a damage amulet

- Can use a Guatelitzi's Thesis and/or Farrul's Rune of the Chase in boots to go ULTRA FAST

Skill Gems

Support Gem Requirements:

Str 120

Dex 20

Int 45

Expand all
1

Maul

Set 1

Maul
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2

Fire Spell on Hit

Fire Spell on Hit
livingbombplayer
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3

Molten Crash

Molten Crash
fistofwarsupportplayerthree
supportelementalarmamentplayertwo
supportmomentumplayer
supportholydescentplayer
4

Forge Hammer

Set 2

Forge Hammer
fistofwarsupportplayerthree
supportelementalarmamentplayertwo
supportrageforgedplayertwo
supportignitedurationplayertwo
supportzerphislegacyplayer
5

Walking Calamity

Walking Calamity
prolongeddurationsupportplayertwo
supportrageforgedplayer
supportfierydeathplayer
supportelementalarmamentplayertwo
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6

Cast on Elemental Ailment

Set 1

Cast on Elemental Ailment
cometplayer
supportefficiencyplayertwo
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7

Savage Fury

Set 2

Savage Fury
prolongeddurationsupportplayertwo
8

Ferocious Roar

Ferocious Roar
ancestralcryplayer
prolongeddurationsupportplayertwo
supportjaggedgroundplayer
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9

Infernal Cry

Set 2

Infernal Cry
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10

Ancestral Warrior Totem

Set 2

Ancestral Warrior Totem
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11

Blasphemy

Blasphemy
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Gem Priority
+42

- Get 6 Endurance charges before using Ancestral Cry (Ferocious Roar)

- Place Ancestral Warrior Totem (need 3 Endurance) before a boss spawns to break armour

- Only add Blasphemy once you have a 30 spirit implicit Conjurer Mantle, +30 spirit via corrupt on The Hollow Mask or amulet or Soul Core of Azcapa in Fury of the King

- Charge Regulation (15-20% more defence) can be another option or addition if you can get the spirit and dexterity for it

- You can easily get a corrupted +1 level Living Bomb and Comet by first creating a low level version and then corrupting. Once you get a skill gem with +1 level, upgrade it to 20 with another skill gem for 21. Don't worry about sockets or quality, just make sure it's in normal skill bar, not Fire Spell on Hit or Cast on Elemental Ailment when you level it up

- Quality priority: Ancestral Cry

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

- PSA! Before taking Self Immolation, you need One With Flame or you will DIE!

- Only take Vaal Pact once you get Undying Hate (amanamu)

How it Plays

How it Works

Frequently Asked Questions

- I can't use my weapon set passive points, why?

You first need normal passive points before you can split them with the weapon set points. So to apply the max 24 weapon points for each set, you first need 24 normal passive points available to use

- How do I keep track of Ancestral Cry (Ferocious Roar) glory?

Make sure to put Ancestral Cry on your keybind skill bar, that way you can see how much glory it has accumulated. You can also rebind your Ferocious Roar to the second skill bar, and use Ancestral Cry as the icon in it's place.

- Why did i crash in hideout?

Being in the animation of Maul and trying to interact with something seems to crash your game

- How come Ancestral Cry is not getting any glory/filling up?

There is a bug when you enter abyssal depths where Ancestral Cry stops getting any glory. Just quickly unsocket it from Ferocious Roar and socket it again to fix it

- Why am I dying to ignite all the time?

Before taking Self Immolation, you need One With Flame or you will DIE! to your own ignite

Changelog

- First created guide (05.12.2025)

- Endgame variant up to date, and first day 1 overview video added (14.12.2025)

- ReplacedHourglass with Fire Attunement in Walking Calamity, it wasn't working (15.12.2025)

- New Uber Endgame variant with infinite rage/Endurance via Primal Hunger (16.12.2025)

- Tech above also adapted for Endgame variant (16.12.2025)

- Added Ngamahu's Chosen to Endgame as it makes Walking Calamity easier to get started (17.12.2025)

- WOOPS, forgot to add Rageforged I to Walking Calamity in Endgame variant, IMPORTANT! (17.12.20205)

- Updated Endgame variant to take more flammability via Fulmination (18.12.2025)

- Updates in patch 0.4.0c

  • Glory generation now has a 0.5 second cooldown per enemy (previously 2 seconds).
  • Large meteors from Walking Calamity will now prioritize targeting bosses if possible.
  • Reduced the number of meteors that fall during Walking Calamity when a low amount of enemies are nearby and increased the number of meteors per nearby enemy by 50%.
  • Walking Calamity's quality now provides a Buff that grants 10% of damage gained as Fire damage.
  • Fixed a bug where Talismans were not Chanceable into their Unique equivalents (Fury of the King)
  • Fixed a client crash when trying to level up the Ancestral Cry gem in certain situations

- Added Undying Hate (tecrod) next to Vaal Pact in Uber Endgame, also moved nodes from Adrenaline Rush and Devastation to Blood of the Wolf and Relentless (18.12.2025)

- Added Barkskin to Set 1 (18.12.2025)

- Replaced Undying Hate (tecrod) with Undying Hate (amanamu) (19.12.2025)

- Added Citaqualotl's Thesis to socket in boots, massive potential defense boost (20.12.2025)

- Removed Barkskin (it can't give more armour than what your armour items give) and replaced with Blasphemy (Enfeeble), you need a total of 60 spirit on gear. Also added in Soul Core of Azcapa in Fury of the King for an extra 15 spirit, and spirit corrupt for The Hollow Mask (22.12.2025)

- Added a possible Heart of the Well jewel option. Can have other stats such a movement speed, max lighting resistance, skill speed etc. (23.12.2025)

Path of Building Code

Video Guide

Table of Contents

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