- First created guide (05.12.2025)
- Endgame variant up to date, and first day 1 overview video added (14.12.2025)
- ReplacedHourglass with Fire Attunement in
Walking Calamity, it wasn't working (15.12.2025)
- New Uber Endgame variant with infinite rage/
Endurance via
Primal Hunger (16.12.2025)
- Tech above also adapted for Endgame variant (16.12.2025)
- Added
Ngamahu's Chosen to Endgame as it makes
Walking Calamity easier to get started (17.12.2025)
- WOOPS, forgot to add Rageforged I to
Walking Calamity in Endgame variant, IMPORTANT! (17.12.20205)
- Updated Endgame variant to take more flammability via
Fulmination (18.12.2025)
- Updates in patch 0.4.0c
- Glory generation now has a 0.5 second cooldown per enemy (previously 2 seconds).
- Large meteors from
Walking Calamity will now prioritize targeting bosses if possible. - Reduced the number of meteors that fall during
Walking Calamity when a low amount of enemies are nearby and increased the number of meteors per nearby enemy by 50%. -
Walking Calamity's quality now provides a Buff that grants 10% of damage gained as Fire damage. - Fixed a bug where Talismans were not Chanceable into their Unique equivalents (
Fury of the King) - Fixed a client crash when trying to level up the
Ancestral Cry gem in certain situations
- Added
Undying Hate (tecrod) next to
Vaal Pact in Uber Endgame, also moved nodes from
Adrenaline Rush and
Devastation to
Blood of the Wolf and
Relentless (18.12.2025)
- Added
Barkskin to Set 1 (18.12.2025)
- Replaced
Undying Hate (tecrod) with
Undying Hate (amanamu) (19.12.2025)
- Added
Citaqualotl's Thesis to socket in boots, massive potential defense boost (20.12.2025)
- Removed
Barkskin (it can't give more armour than what your armour items give) and replaced with
Blasphemy (
Enfeeble), you need a total of 60 spirit on gear. Also added in
Soul Core of Azcapa in
Fury of the King for an extra 15 spirit, and spirit corrupt for
The Hollow Mask (22.12.2025)
- Added a possible
Heart of the Well jewel option. Can have other stats such a movement speed, max lighting resistance, skill speed etc. (23.12.2025)
- Replaced
Furious Slam with
Fury of the Mountain in Endgame variant (29.12.2025)
- No longer need a perfect
Conjurer Mantle with 30 spirit, total min spirit needed is 160 (30.12.2025)
- Swapped Execute II for Spell Cascade in
Cast on Elemental Ailment (
Comet) BEWARE LOSS OF VISUAL CLARITY ON BOSSES! (04.01.2026)
- New defensive setup with
Goregirdle and rare Armour/ES helmet instead of
The Hollow Mask, swapping
Blasphemy for
Barkskin and
Charge Regulation (04.01.2026)
- Removed glory nodes near
Craving Slaughter and moved them to get
Invigorating Grandeur, meaning
Walking Calamity and
Ancestral Cry is now a full heal when used.
Relentless is now a global point, and set 1 takes
Momentum (06.01.2026)
- Can replace
Living Bomb (Overabundance II & Fire Mastery) with
Detonate Dead (Magnified Area II & Spell Cascade) if you want much better clear potential in maps, will of course lose you a decent chunk of single-target damage (15.01.2026)