DonTheCrown's Cold Monk Leveling
Build Overview
This build focuses on using cold staff skills to output major damage while locking down enemies with powerful freezes. By following along you'll be able to conquer the campaign and get to endgame quickly.
For an endgame focused guide please refer to: Endgame Variant
Equipment
For your weapon you want to keep your eyes out for +# Damage of any type. Having +#-# Physical Damage and % Increased Physical Damage is the best option. For suffixes look for attack speed, critical strike chance or damage, or melee levels.
For Armor you can run Evasion or hybrid Evasion/Energy Shield pieces. While leveling the defenses are less important but having life on your gear is key! Try to find gear that has life on every piece!
Runes: Flat damage (Phys is best) in weapons and resists in armor.
Charm: I recommend
Thawing Charm because becoming Frozen is almost always a death sentence and this will save you.
Venom Draught Options: Stun | Chaos Resistance
Skill Gems
Support Gem Requirements:
Str 25
Dex 40
Int 60
Quarterstaff Strike
Item
Ice Strike
Tempest Bell
Elemental Invocation
Wave of Frost
Hand of Chayula
Herald of Ice
Killing Palm
Unbound Avatar




























Early Game
Start with
Glacial Cascade and
Frozen Locus.
Glacial Cascade is rather strong early on but needs to be used at range, use
Frozen Locus to freeze enemies and then
Glacial Cascade them to death.
Replace
Glacial Cascade and
Frozen Locus with
Ice Strike and
Wave of Frost as you unlock them.
Tempest Bell is a great skill for extra damage because it causes damage in an area every time it is hit. We use
Elemental Invocation to store up
Ball Lightning to be released when we drop the bell. Just drop the bell and then activate
Elemental Invocation and watch the bell go crazy!
Note that you want to keep
Ball Lightning at the lowest level possible because it is not there for damage! It is only there to ring the bell and raising its level only increases mana costs.
Spirit
Elemental Invocation costs 60 Spirit so you might need some spirit on your gear to run it with all the supports on Herald. Chest and Amulet are good spots to look for this. You will have 100 Spirit by the end of the campaign: +30 from Act 1, +30 from Act 3, and +40 from Act 6 (Act 3 Cruel).
Jeweler's Orb Priority
Prioritize
Ice Strike always then
Elemental Invocation and
Tempest Bell. You can save currency by not 5-linking anything past this due to the cost of the 2nd orbs.
Skill Breakdown
Ice Strike - Main Damage
Elemental Invocation - Use this to ring the Bell like crazy with Ball Lightning!
Hand of Chayula - Use this attack to apply curse/mark instantly, you must place
Hypothermia into the support spots on
Hand of Chayula in order to add Heightened Curse.
Wave of Frost - Freezes enemies almost always, this keeps you safe.
Killing Palm - Good for Finishing Bosses
Unbound Avatar - Ascendancy Skill
Tempest Bell - Best boy, this thing gives a lot of damage and some extra attack range, also Rage from having it down. Note that any skill can hit this including
Ball Lightning!
Passive Tree
Attribute Nodes
For traveling stat nodes you're going to need 113 Int for but always prioritize whatever stats you need for gem upgrades.
Leveling
Take the Notables near the start ->
Flow Like Water
Flow State
Mindful Awareness
Step Like Mist
Essence of the Mountain
Crashing Wave and then proceed out towards
Whirling Assault and
Coming Calamity while taking any side nodes you think are important. Skip
Throatseeker until you have more crit chance.
Ascendancy order
I am the Blizzard...
...and I Shall Rage
Lead me through Grace...- if you need spirit
The Soul Springs Eternal - if you have spirit on gear
How it Plays
Use
Ice Strike to close the gap with enemies.
Drop
Tempest Bell to help do more damage and use your
Elemental Invocation to hit the bell a much.
Wave of Frost is a solid 'oh crap' button that will freeze a large area.
Hand of Chayula will apply our curse and mark which makes enemies easier to kill.
Changelog
12/10 - massive tree change to drop elemental penetration
12/17 - invocation now Ball Lightning
12/23 - removed some lingering refs to comet
Video Guide
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