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PoE 2 Build

[0.3] Doedres Undoing Abyssal Lich

0.3 TTE
presentationWitch
presentationLich
End Game
Creator
Updated on Oct 21, 2025
Oct 21, 2025

Build Overview

The base idea is using Doedre's Undoing (this is a support gem) to cause explosions from our Despair. We will using the new ascendancy Abyss Lich. Umbral Well will grant us 25% spell damage per Skeletal Storm Mage we have.

We also need to stack Intelligence because the Doedre's Undoing base damage comes from this stat.


The base idea comes from RaizQT he made a more league starter friendly variant. This version that you will see here is "mid" range and change the tree very big time also we scaling Spirit and Minions numbers with Umbral Well.


Campaign rewards

Act 2 - Charms

Charm gained

Act 3

Stun Threshold

Act 4 Tatoo

  • Lightning resistance
  • Cold resistance
  • Fire resistance


Interlude pillar buff:

If you need resistance pick res

Otherwise Global defense

Strengths and Weaknesses

  • One button build
  • Screen wide AOE
  • Very good clear
  • "Low" single target for some
  • You need high invesment if you want to push further

Equipment

item
item
4
item
8
item
3
item
6
item
5
item
9
item
1
item
2
item
7
item
Equipment Priority
0
Gloves
Gold Gloves
1
Belt
Rawhide Belt
2
Body
Vile Robe
3
Left Ring
Gold Ring
4
Right Ring
Ring
5
Amulet
Amber Amulet
6
Boots
Dunerunner Sandals
7
Helmet
Kamasan Tiara
8
Off Hand
Omen Sceptre
9
Main Hand
Chiming Staff

Wand

  1. Spell damage
  2. Chaos damage
  3. Extra damage (Fire, Cold, Lightning whatever you get)
  4. Cast Speed
  5. Intelligence


Sceptre

  1. Spirit
  2. % spirit
  3. Mana regen
  4. Rabbit Talisman (10% spirit)


Boots:

Movement speed is the most important and energy shield but you will need resistances as well


Amulet:

  1. Intelligence
  2. All attributes
  3. % Intelligence
  4. Spirit

Annointment: Impending Doom


Rings:

  1. Intelligence
  2. All attributes
  3. Cast Speed
  4. Mana
  5. Mana regen


Belt:

This is the "power house" for resistances.

Helmet and Body Armour:

Only energy shield bases. The more energy shield is the better

In the helmet you want to use Talisman of Eeshta for 10% cost reduction


Jewels

  • Reach 96-98% curse activation speed (it can roll 5-15% on jewels)
  • % area effect of curses
  • % Intelligence (this is a desecrated mod)
  • % Energy shield

How to get good jewels

  1. Look for curse activation speed and % energy shield with open SUFFIX and full PREFIX (or use the omen to force the suffix roll if you have open prefix)
  2. IF YOU REACHED THE curse activation speed cap LOOK FOR % area effect of curses
  3. Use Presereved Cranium
  4. You have very high chance to hit the mod BUT you can also just low roll so you can use Omen of Abyssal Echoes to get a reroll (from my testing looks like if you miss the first the second will be INT but i'm not 100% sure)
  5. If you hit 1!!!!! Yes 1% int on jewel then sorry you either get a new one or use a divine orb on it

Skill Gems

Support Gem Requirements:

Str 10

Dex 0

Int 35

Expand all
1

Despair

Despair
supportdoedresundoingplayer
supportcontrolleddestructionplayer
supportzenithplayertwo
supportspellcascadeplayer
supporteshsradianceplayer
2

Skeletal Storm Mage

Skeletal Storm Mage
3

Withering Presence

Withering Presence
prolongeddurationsupportplayertwo
supportclarityplayer
4

Sigil of Power

Sigil of Power
supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
Gem Priority
+9

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20
  1. Rupture the Flesh
  2. Umbral Well
  3. Jewel Socket
  4. Small nodes with energy shield and curse area

How it Works

Curse activation

  • YOU NEED 96-98% curse activation speed.
  • Do not get 100% or more. Your skill will not deal damage if you get this numbers

AOE

To get 3 overlap you need to get % area effect of curses! I have currently 37% increased area from the jewels

Video Guide

Table of Contents

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