Build Mechanics
Check out the BALLCANO Video Guide for build mechanics as well
Ball Lightning
Ball Lightning is the bread and butter for mapping
Fire-infusions modify
Ball Lightning Orbs in 4 ways:
- They decelerate over time until stopping
- They can stick to walls and terrain
- They leave a trail of burning ground that ignites enemies — this has a large base damage and can crit
- When they dissipate, they detonate for heavy fire damage
- These detonations can shotgun. In enclosed areas or against walls, this can massively amplify damage. Synergizes with Sione's Temper
Volcano
Volcano specializes at boss-killing. Here's how we scale it:
- Overabundance II provides an extra
Volcano - Projectile Deceleration II and Concentrated Area causes projectiles to travel less distance, increasing the number of boss hits
- Ricochet II causes projectiles to bounce off of the ground for more hits
Sire of Shards causes each
Volcano volley to fire 4 or 5 additional projectiles
Flame Wall adds a decent chunk of flat fire damage to all projectiles- Then, double
Shockwave Totem plus
Quill Rain causes
Volcano to rapidly fire projectile volleys.
Volcano expires after 10 slams, so be sure to regularly re-cast
Volcano every couple seconds
Projectile Speed
Generally,
Ball Lightning prefers increased/more projectile speed for mapping, while
Volcano greatly benefits from reduced/less projectile speed for bossing
At lower gear levels, avoid running Projectile Acceleration III for more explosion overlaps while mapping
- For more of a single-target focused setup, spec
Turn the Clock Back - For more of a mapping-focused setup, spec
Turn the Clock Forward - For a balanced setup, take neither
- A vaal-cultivated
Snakepit also has potential: - Anywhere from 30% reduced projectile Speed to 30% increased projectile speed
- The +1 chain does work for
Volcano
Tips
- For the amulet, +3 Projectiles is also solid but is slightly below +3 all Spells due to
Flame Wall - Keep
Frost Bomb at level 18 or 19 to save a bit of mana - Keep both Projectile Acceleration III and Projectile Deceleration II on you to swap between them for
Ball Lightning, it may come in handy
Sire of Shards appears to be around ~40% chance from using an Orb of Chance on a
Chiming Staff
Frequently Asked Questions
Weapon Swap Sets
Weapon Set 2 with
Quill Rain — Assign
Frost Bomb,
Elemental Weakness, and
Shockwave Totem
Assign all other spells to Weapon Set 1 with
Sire of Shards
If you don't have the skill effect duration wheel (
Preservation) in your main damage set, also assign
Flame Wall to Weapon Set 2
Mana or Life Sustain Issues
- ( 1 - 2 )% Mana on kill jewel is huge — use a Liquid Disgust on a
Sapphire - Ensure you have both
Arcane Remnants and
Vigorous Remnants on the passive tree
Idol of Eeshta in Helmet
Tecrod's Gaze in Gloves- Consider pathing by
Blood Transfusion to the Elemental wheel - Dialla's Desire on
Ball Lightning reduces its mana cost - Efficiency II or Lifetap utility skills
- Possibly grab
Ether Flow or
Efficient Casting on the passive tree - If needed, run Efficiency II on
Ball Lightning - Lategame,
Atziri's Splendour is big for mana sustain
Game Performance
- DX12 is highly recommended over Vulkan, specifically for this build
- Once you have decent gear: while mapping, trust the burning ground and fire-infused explosions, they'll almost always kill everything behind you
- Minimize casting
Ball Lightning during bossing, prioritize
Volcano - Possibly drop the
Preservation wheel from Weapon Set 1 to reduce the duration of burning ground - As a last resort, dropping Wildshards II / Sione's Temper is an option
How do I get
Sire of Shards ?
- It seems to be roughly around ~40% chance to get
Sire of Shards from using an Orb of Chance on a
Chiming Staff - Otherwise, farming Ritual is probably the next best option
Hardcore Adjustments
Recommended adjustments for anyone looking to play this in Hardcore:
- Campaign as Lich
Essence Drain /
Contagion /
Bonestorm - Alternatively, level with Plants
- Spec
Zone of Control - Grab more Energy Shield and faster ES recharge start on the tree
- Possibly run
Rearguard with
Quill Rain
Annoints
Heartstopping ( Ire / Despair / Paranoia ) is one of the better budget annoints, and the attributes are a nice bonus
Shredding Force /
The Hollowkeeper /
Remnant Attraction /
Desensitisation /
Acceleration /
Blood Transfusion
Trade Search Links
These are just a starting point! Modify these as needed depending on your budget and gear level