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PoE 2 Build

[0.5] PhazePlays ED+Contagion Witch Leveling into BALLCANO

presentationWitch
presentationInfernalist
Starter
Speed Leveling
0.5.5 FR
Updated on Jun 6, 2026
Jun 6, 2026

Build Overview

[0.5] PhazePlays ED+Contagion Leveling Setup to transition to BALLCANO, which combines Ball Lightning & Volcano to destroy the endgame

LOOT FILTER HERE — 0.5_EDC_Campaign_PZ

This campaign outline is meant to accompany the BALLCANO Blood Mage build guide to minimize the amount of gold spent on respeccing the passive tree afterSire of Shards and Quill Rain are online

This campaign guide combines Essence Drain, Contagion, and Bonestorm — a common leveling setup

The campaign ascendancy here is Infernalist. We only rushDemon Form from Infernalist, skip the 2nd Trial entirely — then the 3rd Trial is a good time to consider swapping to Blood Mage

I would not recommend swapping to BALLCANO as an Infernalist — at the bare minimum you should be a Blood Mage with both Vitality Siphon and Sunder the Flesh before swapping. The best time to swap is the 3rd lab, but staying ED+Contagion well in to maps is fine too

Bonestorm should work well in 0.5 even for those playing point-to-click (non-WASD) as you can now re-position during the channel!

Campaign Leveling Setup

  • Bonestorm & Living Lightning
    • From level 14 onwards, Bonestorm deals absurd damage to bosses for the rest of campaign
    • IMPORTANT: In Act 2, with your first Tier 2 Support Gem (guaranteed from a rare chest in the first Act 2 zone: Vastiri Outskirts) cut Living Lightning and link it to Bonestorm. Living Lightning will only work if you socket a Lesser Storm Rune in your wand or staff! Lesser Storm Rune is a guaranteed quest reward in Act 1. Be sure to take it! Your caster weapon should have a Storm Rune in it for as long as you run Bonestorm
    • Living Lightning minions extract the impales applied by Bonestorm which adds a large amount of damage
    • Must get Armour Break from Cut to the Bone, if you don't your Bonestorm damage will not be good mid-campaign! NOTE: Armour Break I may be needed to break armour this patch as Bonestorm is now rolling crit per-cast instead of per-hit
    • Bonestorm should make quick work of Rare enemies and bosses. While bossing, Bonestorm should be your main focus
  • Essence Drain and Contagion
    • Classic combo to clear dense packs of enemies: Typically, cast Essence Drain quickly followed by Contagion at dense packs and then keep moving
  • Demon Form
    • Makes your dodge roll very fast and travels even further — it ideally should be utilized as much as possible for mobility, especially in zones where monster density is high
    • Provides a nice chunk of cast speed and damage
    • The downside is this slowly drains your life, which is maintained by your life flask (keep life flask up-to-date!). Wait until around 30-40% life to use your life flask if possible. The faster you move and kill enemies, the easier this becomes to maintain. Checkpoints fully restore your Life Flasks, use them to your advantage
    • For bossing, there may be times where you need to exit demon form entirely if you're close to running out of life flask charges

NOTE: Bonestorm no longer has the "Sustained" tag this patch, which means crit will roll per-cast instead of per-hit. Breaking Armour with Entangle and Armour Break I may be an option. Or just running Armour Break I on Bonestorm itself

Checklist for BALLCANO swap

  1. Sire of Shards
  2. Volcano, Ball Lightning, and Frost Bomb 4-linked (3 support gems)
  3. Quill Rain recommended, and a quiver with attack speed
  4. Blood Mage with at least Vitality Siphon + Sunder the Flesh
  5. Plenty of Gold
  6. Skill & Support gems

This total respec cost will typically be around 100,000 gold when entering maps, or up to around 200,000+ if you delay the swap until level 80+. Respeccing is much cheaper mid-campaign, just be sure to go Blood Mage with 2nd ascendancy trial finished if you consider swapping in campaign

General Tips

  • Always keep your Life Flask up-to-date, it's vitally important for sustaining Demon Form — wait until you're around ~40% hp life to use a life flask
  • For bossing, just focus on using Bonestorm
  • If your boss damage is not good, ensure that you either have a Lesser Storm Rune in your weapon, or a % of damage gained as lightning roll on it, Living Lightning, and armour break from Cut to the Bone
  • It's important that weapon sets are setup properly. Lock your mainhand and offhand to both weapon sets (right click the "I" above weapon slots)
    • Weapon Set 1: Assign Bonestorm
    • Weapon Set 2: Assign Essence Drain, Contagion
  • If you plan on staying ED+Contagion well into maps, add in Dark Effigy at some point in Act 3, 4, or Interludes
    • Dark Effigy — Poison II, Urgent Totems III, Overabundance II, Controlled Destruction

Vendor Regex

"\d+% i.+mov|ph.*da|ell.*ge$|^\+.*ills$|^\+.*l sp.*ls$|^\+.*al sp.*ls$|s: (am|ri)"

Strengths and Weaknesses

  • Strong and Smooth Clear
  • Very Strong Single-Target Damage
  • Gameplay is straightforward
  • Health Degen must be maintained with Life Flasks

Build Variants

Equipment

item
1
item
2
item
3
Equipment Priority
+3

Skill Gems

Support Gem Requirements:

Str 0

Dex 10

Int 20

1

Entangle

2

Unearth

3

Contagion

supportunleashplayer
supportmagnifiedareaplayer
4

Arctic Armour

Level 4

5

Essence Drain

supportchainplayer
supportswiftafflictionplayer
6

Bonestorm

supportrapidcastingplayer
supportcontrolleddestructionplayer
Gem Priority
+6

Pounce (Tier 3 gem) along with a Talisman offhand is an early option for extra mobility until Demon Form

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5 to Dexterity
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5 to Intelligence
Halls of the Dead — Ngamahu's Test
+5 to Strength
Halls of the Dead — Tribal Medicine
30% increased Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Changelog

  • May 27 — Published

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