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PoE 2 Build

0.4 COC COMET - Stormweaver @animeprincess

0.4 TLotD
End Game
Verified
presentationSorceress
presentationStormweaver
Updated on Dec 17, 2025
Dec 17, 2025

Build Overview

Cast on Crit Comet is an endgame build guide and an extension of the Spark Stormweaver Leaguestarter build.

This build requires 181 total spirit, and leverages this in order to rain down automated fire infused Comet's from the heavens. It's incredibly fun to play and has great clear as well as defenses! Make sure you watch the video guide, for a full understanding of how to set this up properly!

Strengths and Weaknesses

  • Extremely tanky with perma freeze + high energy shield defense
  • Immune to bleeds and poison (Chaos inoculation defense)
  • Massive Damage with hybrid Spark Orb of Storms Cast on Critical Comet setup
  • Visual clarity can be difficult in boss fights, with unnumerable volleys of Comet's constantly slamming down from the heavens

Build Variants

This is and endgame extension of Spark Stormweaver. The following leaguestarter guide is the budget version of this build, that will progress naturally into this Cast on Critical form later on.

BUDGET SETUP LINK HERE

Equipment

item
10
item
3
item
1
item
6
item
5
item
4
item
10
item
7
item
8
item
9
item
item
item
item
item
item
item
item
Equipment Priority
+10



FAQ:

Q: How do I solve mana?

Efficiency II on all skill gems, anoint Conservative Casting on amulet, Mana Remnants with Storm's Recollection for additional remnants and pickup radius, mana regeneration on gear (ie Flowing Raiment base for free extra regen), Efficient Casting on tree, 2% Mana on kill on Sapphire, Clarity II spirit gem if you have extra spirit, mana regen on ring. These are alot of examples and you don't have to do all of them.

Zenith II will also help reduce mana cost and you should put this on all your damage spells if your mana cost gets solved with it. It reduces mana cost, adds 30% more damage, but only if you do not drop below 90% mana.

Q: How do I get enough spirit?

You want 181 total spirit (91 spirit for qualitied Cast on Critical, and 30 spirit for each of Mana Remnants, Siphon Elements, and Convalescence

100 spirit - Campaign side quests

35-50 spirit - Staff amanamu prefix craft

15 spirit - Solar Amulet implicit

30-50 spirit - Amulet prefix

30-61 spirit - Body armor prefix

20-30 spirit - Helmet corruption

Q: What should I anoint?

Extreme low budget Heavy Ammunition, but this is not a low budget build, so this is irrelevant imo

If you need to fix mana Conservative Casting

If you don't need mana Climate Change

Aspiring Genius lets you remove Constant Gale for a different ascendancy point.


Q: What are the best stats for a Staff?

2 Handed Staff Trade link: PoE2 Trade - Path of Exile (sort by sum, change max price as necessary)


Q: What should I get on jewels?

The stormweaver spark playlist has a bunch of useful resource, including a deep dive that covers jewels. Do not try and copy my jewels exactly, because I was just going off a list of good mods and getting something with 4 of them. I would say % max energy shield is a mandatory mod though.


Q: Why use Elemental Equilibrium?

This lets our Orb of Storms create cold infusions for Spark, and lets our Frost Bomb create fire infusions for Comet. There is no easy way to create fire infusions without using this keystone.

Skill Gems

Support Gem Requirements:

Str 35

Dex 30

Int 95

Expand all
1

Spark

Spark
supportlightningmasteryplayer
supportrapidcastingplayertwo
supportprojectileaccelerationplayertwo
supportefficiencyplayertwo
supportpinpointcriticalplayer
2

Cast on Critical

Cast on Critical
cometplayer
supportefficiencyplayertwo
supportpinpointcriticalplayer
supporttempestuoustempoplayer
supportcoldmasteryplayer
3

Orb of Storms

Orb of Storms
supportefficiencyplayertwo
supportconsideredcastingplayer
supportincreaselimitplayertwo
supportunleashplayer
supportpinpointcriticalplayer
4

Frost Bomb

Frost Bomb
supportspellcascadeplayer
supportincreaselimitplayer
supportshortfuseplayertwo
supportpotentexposureplayer
5

Sigil of Power

Sigil of Power
supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
6

Elemental Weakness

Elemental Weakness
supportfocusedcurseplayer
supportexpanseplayer
prolongeddurationsupportplayertwo
supportcursedgroundplayer
7

Mana Tempest

Mana Tempest
supportmobilityplayer
8

Convalescence

Convalescence
supportclarityplayer
prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
9

Siphon Elements

Siphon Elements
supportfleetingremnantsplayertwo
supportcoldmasteryplayer
10

Mana Remnants

Mana Remnants
supportfleetingremnantsplayertwo
Gem Priority
+30

Orb of Storms is cast on left click with Unleash in order to quickly get out 3 orbs

Spark will trigger every orb of storm cast, in order to get an absolutely ridiculous amount of hits on enemies. This enables Cast on Critical and also provides a ton of damage, as we have 3 very high damage spells.

Cast on Critical Comet will rain down to shotgun bosses, and you will get them insta-deleting packs quite frequently as well.

We generate cold infusions to buff spark via Orb of Storms paired with the Elemental Equilibrium keystone, as well as passively via Siphon Elements.

We generate fire infusions to buff comet via Frost Bomb paired with the Elemental Equilibrium keystone

Sigil of Power and Elemental Weakness are optional buttons bound to our weapon swap, that we can drop while waiting for a boss to come out of its animation. You can swap Cursed Ground for Hex Bloom support for map clear if you want.

Convalescence is a panic button

Mana Remnants is great value because we have a lot of investment in remnants, and this helps keep our mana pool at 100%

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Path of Building Code

Video Guide