Lexd's Shield Wall + Avatar of Fire Smith of Kitava for 0.5: Return of the Ancients
Hey guys! This is the
Smith of Kitava version of my classic
Avatar of Fire Shield Warrior build that I've now made on every Ascendancy. Compared to the
Titan and
Warbringer, this definitely felt the tankiest out of them all (especially on a budget), and has some really good sustain with
Blood Magic since we can get so much life and life regen through this Ascendancy.
Overall, we're using
Fortifying Cry and
Resonating Shield with some sizeable AoE boosts from our Passive Skill Tree to clear maps and other endgame activities. However, you can also choose to use
Shield Wall as sort of a long-range shotgun to clear as well, I would just pick up some more Attack Speed and swap in Rapid Attacks II when you are clearing with it (replace the gem that adds the least damage).
You also want to get mobs to "chase" you as
Fortifying Cry is socketed with Fiery Death while clearing; there is a bit of a delay when the corpses detonate and though I wish the damage of this skill was a little higher, 60% chance for Ignited enemies to explode is quite high and you will see lots of corpses blowing up and killing chasers in your wake. I tend to prioritize ranged targets to get the melee mobs chasing after me and running into those exploding corpses.
Aside from that, on bosses we have a bunch of Weapon Set 2 points to crank up our single-target and Ignite damage, so our
Shield Walls will inflict significant Fire Damage over time when they are empowered with
Infernal Cry and detonated with
Fortifying Cry. Yes,
Fortifying Cry is still the best detonator for
Shield Wall (check the note below). Just make sure that you have a full Rage Bar + the boss has been hit with
Sunder recently, as the latter skill increases our Fire Damage by a whopping ~40% when inflicted before mods.
QUICK NOTE: this build was affected by the
Fortifying Cry +
Shield Wall shotgun nerf, but the damage of
Shield Wall itself and the subsequent Ignites it inflicts are still significant. You will likely get more damage out of my Bleed build here, but this is still a solid option for taking down bosses and
Fortifying Cry is still the ideal detonator for
Shield Wall since it's just... well, an extra attack that scales with your shield's armour (which will be very high) which is also counted as an "Empowered Attack." It's still super strong.
As mentioned earlier, we are incredibly tanky thanks to Ascendancy nodes like
Kitavan Engraving,
Leather Bindings,
Heatproofing,
Dedication to Kitava, etc. There are a few options to go with here but those first three I think are must-haves for this build, especially early on in mapping.
That's basically it! I wish that Ignite was a bit of a stronger Ailment, but it is "serviceable" as a way to burn-down bosses, especially if they happen to leap away or become hard to hit.
There is now a
Nebuloch that uses a combination of Critical Damage Bonus + Ignite Passive Skill Tree nodes and gear that inflicts some VERY strong Ignites. These used to be Chaos Damage Ignites that worked with
Blackflame and stacking Wither through
Withering Presence, but GGG has since nerfed this interaction and we now just want to cut through Fire Resistances some other way. I go over a few different methods in this video: https://www.youtube.com/watch?v=CVT8KU1AIkQ

















