Staff
Your staff is the biggest damage slot.
Best prefixes:
- Gain damage as extra damage
- Increased spell damage
- Increased cold damage
Best suffixes:
- levels to all spell skills
- Cast speed
- Critical hit chance
In order to use trade links, you must sort by 'sum'. You should also put your maximum price by clicking 'show filters' and setting a max 'buyout price' (Will at more trade links in the future, for now we have a weapon because its by far the most important piece)
Mandatory Item:
Maligaro's Virtuosity
The key unique for this build is Maligaro’s Virtuosity.
These gloves lock your critical damage bonus at a high value. Because your crit damage is locked, you can use effects that give large critical strike chance while reducing critical damage, since the downside no longer matters.
This is what makes Pinpoint Critical so powerful for the build. Pinpoint Critical gives a huge critical hit chance multiplier, and the reduced crit damage downside is ignored because Maligaro’s already locks your crit damage.
The build scales critical strike chance, not critical damage.
You do not need 100% crit chance for the build to feel good. Around 40–50% works, and 60–70% is a strong endgame target. More is fine, but do not sacrifice every other stat just to chase crit chance.
Ring
Use
Call of the Brotherhood
This converts your Spark and Orb of Storms lightning damage into cold damage. Because of this, do not scale increased lightning damage. Once Call of the Brotherhood is equipped, focus on cold damage, spell damage, gem levels, cast speed, and crit chance.
Your second ring can be a rare with cast speed, resistances, mana, and other useful stats. Higher-end Breach ring options can be explored later.
FAQ:
Q: How do I solve mana?
Efficiency II on all skill gems, anoint
Aspiring Genius on amulet,
Mana Remnants with
Storm's Recollection for additional remnants and pickup radius, mana regeneration on gear (ie
Flowing Raiment base for free extra regen),
Efficient Casting on tree, 2% Mana on kill on
Sapphire, Clarity II spirit gem if you have extra spirit, mana regen on ring. These are alot of examples and you don't have to do all of them.
Zenith II will also help reduce mana cost and you should put this on all your damage spells if your mana cost gets solved with it. It reduces mana cost, adds 30% more damage, but only if you do not drop below 90% mana.
Q: How do I get enough spirit?
You want 181 total spirit (91 spirit for qualitied
Cast on Critical, and 30 spirit for each of
Mana Remnants,
Siphon Elements, and
Convalescence
100 spirit - Campaign side quests
35-50 spirit - Staff amanamu prefix craft
15 spirit - Solar Amulet implicit
30-50 spirit - Amulet prefix
30-61 spirit - Body armor prefix
20-30 spirit - Helmet corruption
Q: What should I anoint?
Extreme low budget
Heavy Ammunition, but this is not a low budget build, so this is irrelevant imo
If you need to fix mana
Conservative Casting
If you don't need mana
Climate Change
Aspiring Genius lets you remove
Constant Gale for a different ascendancy point.
Dominion is an advanced anoint with a video guide going over this tech.
Q: What should I get on jewels?
The stormweaver spark playlist has a bunch of useful resource, including a deep dive that covers jewels. Do not try and copy my jewels exactly, because I was just going off a list of good mods and getting something with 4 of them. I would say % max energy shield is a mandatory mod though.
Q: Why use
Elemental Equilibrium?
This lets our
Orb of Storms create cold infusions for
Spark, and lets our
Frost Bomb create fire infusions for
Comet. There is no easy way to create fire infusions without using this keystone.
Q: What is the weapon swap for?
Sigil of Power is found on a
Chiming Staff. You can make use of weapon swaps in order to get this massive DPS buff while still using a different staff for your damage. Here is a youtube video guide on how to set up weapon swaps. You don't have to use the different weapon swap passive trees, just make sure your spells are allocated onto the correct weapon, as shown in the video.