B-tier is for good guns, but they need to be upgraded to be good enough, or are situational, which makes them less valuable than A and S-tier.
Shock Striker
The Shock Striker is a very unique weapon because it never needs to reload, nor can it overheat. Its magazine slowly recharges over time and is fully emptied when fired.
The weapon’s damage increases based on the amount of ammo consumed, making it feel more like a shotgun that deals electric damage. Using more ammo also increases the splash damage, allowing the weapon to electrify enemies around your target.
Even though this sounds strong, the weapon struggles during fast-paced encounters where large groups of enemies are constantly pressuring you, since you often do not have enough time to fully charge your shots without getting overrun.
However, with reload speed or damage upgrades, it becomes a solid weapon.BRT7 Burst Fire Gun
A burst-fire pistol with fairly low damage, so why is it still in B-tier?
The reason is its insane synergy with elemental damage upgrades. If this weapon has any elemental upgrade attached to it, it can instantly apply those effects to enemies.
However, without elemental upgrades, the weapon is very weak. Only pick it up if it already has an elemental upgrade, or if you plan to visit a workbench and try to obtain one there.
Lark Series-10
The Lack Series-10 is what I would consider the best weapon in the middle of the pack. It does not do anything particularly insane, but there is also nothing bad about it. It is simply a very balanced weapon.
Good damage, decent fire rate, and a decent magazine size. The weapon is a solid choice to invest upgrades into, and if your other options are poor, this gun is always a reliable pick.
Jury-Rigged Boomstick
A close-range shotgun that fires 8 pellets with a very wide spread pattern. It also only has 2 shells per magazine, meaning you will be reloading constantly while using this weapon.
For characters that want to fight up close, this gun is extremely strong. However, for characters that prefer ranged combat, it performs terribly.
This is one of the few weapons whose tier ranking heavily depends on which character is using it. If you play Slicer, Redcon, or Guardian, this weapon is easily A-tier. However, if you play Falconer or Spotter, it drops all the way down to D-tier.
Thunderhead Heavy Autocannon
The Autocannon is a fast-firing heavy weapon that deals both kinetic and explosive damage. The longer you keep firing, the faster the weapon shoots.
Unfortunately, the damage output of the weapon is fairly lackluster, and it requires multiple damage upgrades before it can properly compete with other weapons.
Hurricane Guided Rocket System
The Rocket System has some of the same problems as the Autocannon, including lower overall damage. However, another issue is that the weapon can feel very awkward to use.
This is because the weapon is not hitscan, and the rockets follow your cursor. This means you can redirect rockets mid-flight toward another target. Sometimes this can be very useful, but other times it can cause you to miss shots because you need to dodge incoming attacks.