ULTIMATE Dual Blades Build Guide:
Monster Hunter Wilds Early Game Builds are always subject to change, you will constantly be crafting, upgrading, and improving your gear until your next "big" upgrade. You wont have a real finalized build until you reach Chapter 6 (Ch.6) when you unlock the post-game gear and decos farming. This guide is specifically for Dual Blades mains or people who want to pick them up!
Early Game Weapons:
Barina Faucilles I - Early game Clearing Build, nothing special to note besides the paralysis dual blades being VERY strong early as most enemies are 2-star weakness to paralysis. High green sharpness early game with decent affinity.
Guild Knight Sabers I - These are a substantial Upgrade in early game DPS as being one of the only dual blades to offer Blue-Sharpness. Blue Sharpness provides a damage multiplier to your raw attack and to your elemental damage. Additionally it includes a decent 10% Affinity a.k.a your critical hit chance/damage.
Early Game Armor:
Balahara Mail - Full Balahara set early for high base defense with some decent gear/equipment passives.