Changes in TU4
Promised Abyss (Gogma artian) is the new best weapon.
- We can get
Lord's Soul +
Gore Magala's Tyranny +
Ebony Odogaron's Power thanks to the skill flexibility from the Gogma Artians.
Offensive Skill choices
Weakness Exploit and
Agitator are universal best-in-class offensive skills, and most sets will try to max them out first. Weakness Exploit can be changed to other options when reaching the affinity cap.
Maximum Might is an excellent Skill, but requires you not to use any stamina to stay active. If you find yourself dodging or blocking often, or your weapon drains stamina (like Bow, DB), you might want to switch to another skill or use
Second Wind I (Anjanath set bonus) to keep it active more often.
Counterstrike requires you to either block or receive an attack to activate (certain parry moves can also activate it). It is worth investing 3 points into this Skill if your weapon excels at activating it. Becomes less useful in multiplayer.
Latent Power can be activated by taking 130HP worth of damage, or after 2 minutes have passed during a fight. Worth using if you're occasionally getting hit, and is further boosted by Rey Dau armor (
Thunderous Roar II).
Weapon choices
Promised Abyss (Gogma Artian) is the preferred weapon due to the better stats and group skills it offers.
For the artian augments: you ideally want to get:
- Base parts: x3 Attack (
Dragon is the best general-purpose element, you can use
Paralysis instead too). - Tarred Device: AttackFocus
- Skills:
Gore Magala's Tyranny +
Lord's Soul - Augments: 3x Attack, 2x Sharpness
Armor Set Considerations
- Trascend
G. Ebony Braces β and slot-in
Tenderizer Jewel and
Mighty Jewel - Trascend
G. Ebony Coil β and slot-in
Challenger Jewel and
Mighty Jewel. - Use Challenger Charm III if available.




