Updated for Title Update 3.5
Changes in TU3.5
There have been no new changes for the Lance meta in TU 3.5; we keep using the Latent Power set with AT Rey Dau armor.
Agitator vs Weakness Exploit (Speedrun / Corrupted Mantle)
If you're speedrunning and/or using Corrupted Mantle, you'll want to swap
Weakness Exploit for
Agitator. The shorter the fight, the more valuable Agitator becomes. Corrupted Mantle also grants 30% Affinity, which you don't want to overcap with WEX.
Artian Weapon
The meta for Lance is to definitely use an Artian Lance. Depending on the monster you fight, you'll want to bring a Raw focused Lance or an Element focused one.
Raw: Skyscraper
Blast or
Paralysis (personal preference)
- Parts: 3x Attack
- Reinforcement: 3-4x Attack, 1-2x Sharpness
Element: Skyscraper
Fire
Water
Thunder
Ice
Dragon
- Parts: 3x Attack
- Reinforcement: 3-4x Element, 1-2x Sharpness
Note: Bringing the correct Elemental Lance to a hunt will deal more damage than Blast/Paralysis. However, the difference is not major for most monsters, so Blast/Paralysis can do just fine.
Weapon Decoration Combinations
You should always slot in
Offensive Guard and
Mastery Jewel since they're BiS for improving damage and sharpness.
Then, you can choose whether to use
Critical Boost,
Guard or
Guard Up for the 3rd decoration slot.
Note:
Guard - Reduce knockback and stamina depletion
Guard Up - Allows you to guard previously unguardable attacks
Offensive Skill choices
Weakness Exploit and
Agitator are universal best-in-class offensive skills, and most sets will try to max them out first. Weakness Exploit can be changed to other options when reaching the affinity cap.
Maximum Might is an excellent Skill, but requires you not to use any stamina to stay active. If you find yourself dodging or blocking often, or your weapon drains stamina (like Bow, DB), you might want to switch to another skill or use
Second Wind I (Anjanath set bonus) to keep it active more often.
Counterstrike requires you to either block or receive an attack to activate (certain parry moves can also activate it). It is worth investing 3 points into this Skill if your weapon excels at activating it. Becomes less useful in multiplayer.
Adrenaline Rush is a front-loaded Skill, meaning it's usually best to just invest 1 point into it. Seregios' set bonus (
Seregios's Tenacity) boosts its damage and uptime, but there are usually better options. This Skill becomes much less efficient in Multiplayer as the monster will attack other players, too.
Latent Power should only be used with Rey Dau armor (
Thunderous Roar II). It can be activated by taking 130HP worth of damage, or after 2 minutes have passed during a fight. Worth using if you're occasionally getting hit.




