Changes in TU3.5
Udra Miremail γ is the new best-in-slot chest piece, allowing us to reach
Counterstrike Lv3 which can be activated through offset attacks.
Fulgur Second Wind
Fulgur 2-pc Armor for
Second Wind I is a very common build choice to help maintain
Maximum Might due to its second stamina bar.
Weapon
Moteurvankel (Artian Hammer) is the go-to weapon.
Paralysis and
Blast are both recommended, and ultimately up to you what you prefer.
Before you craft a good Artian Hammer, you can use Binder Mace. Binder Mace has more Paralysis, but less Raw/Affinity than a well build
Moteurvankel.
Ultimately, the difference is not major, so unless you want to speed run, don't worry too much.
Offensive Skill choices
Weakness Exploit and
Agitator are universal best-in-class offensive skills, and most sets will try to max them out first. Weakness Exploit can be changed to other options when reaching the affinity cap.
Maximum Might is an excellent Skill, but requires you not to use any stamina to stay active. If you find yourself dodging or blocking often, or your weapon drains stamina (like Bow, DB), you might want to switch to another skill or use
Second Wind I (Anjanath set bonus) to keep it active more often.
Counterstrike requires you to either block or receive an attack to activate (certain parry moves can also activate it). It is worth investing 3 points into this Skill if your weapon excels at activating it. Becomes less useful in multiplayer.
Adrenaline Rush is a front-loaded Skill, meaning it's usually best to just invest 1 point into it. Seregios' set bonus (
Seregios's Tenacity) boosts its damage and uptime, but there are usually better options. This Skill becomes much less efficient in Multiplayer as the monster will attack other players, too.
Latent Power can be activated by taking 130HP worth of damage, or after 2 minutes have passed during a fight. Worth using if you're occasionally getting hit. Rey Dau's (
Thunderous Roar II) further boosts uptime.




