Build Overview
This build is focus on dealing as much stun, damage, and monster part damage as possible. With this build you'll be able to constantly bonk monsters and bring them down swiftly and effectively. This build has the same skills as my other Greatsword Paralysis Build because it also compliments the hammer playstyle.
Damage Skills
Critical Boost
Weakness Exploit
Counterstrike
Antivirus
Maximum Might
These skills are the main focus on dealing as much damage as possible! Critical Boost allows us to deal some big damage when we are hitting critical hits which is most of the time. With the help of
Antivirus,
Weakness Exploit, and
Maximum Might we are able to see a critical hit most of the fight! I like to throw in
Counterstrike with this build because of the potential habit of trying to get off an offset attack. So it's a nice skill for when you get knocked down and you get a damage buff for a little while after this happens.
Other Skills
Agitator
Constitution
Burst
Charge Up
Flinch Free
Critical Eye
We have 1 or 2 points into these skills but they work well with this build so they're not to be slept on. Agitator gives us a small attack and affinity boost when the monster is enraged (which is most of the fight).
Constitution reduces our stamina consumption which is always nice to have when using a hammer.
Charge Up is always nice in a hammer build because it strengthens our stun potency when we hit a monster with charged attacks.