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Marvel RivalsMarvel Rivals Luna Snow Character Guide

In this Marvel Rivals Luna Snow guide, you’ll learn the fundamentals of her abilities, unique play styles, and fundamental tips.

Luna Snow Overview

Steal the show with icey K-pop superstar Luna Snow! The best Strategist ult combined with a super high healing and a ranged stun has made Luna Snow a mainstay in all the quickly changing metas.

There isn’t a team comp that won’t benefit from having a Luna in their backline as she doesn’t have easily exploitable weaknesses. Pairing with stationary Vanguards like Strange and Groot let her farm ult really fast off of healing them. She wants to stay back and out of the enemy's line of fire, and is more than happy to be her team’s primary source of healing.

Find out where Luna Snow ranks in our Marvel Rivals tier list.

TLDR

As

  • Remember that your Shift pierces, you can get a ton of value by simultaneously healing allies and damaging enemies.
  • The best candidates to keep E on are your flankers, flyers, or allies that are in danger that you want to keep up at all costs.
  • Your Freeze has a long 12-second cooldown, so use it wisely. You can use it to self-peel a diver/flanker or interrupt a key ultimate.

Against

  • Ultimates like Iron Man or The Punisher's have enough damage to kill Luna through her ultimate.
  • While she’s using her SHIFT, Ice Arts, try to minimize the number of targets she's hitting.
  • If she has her ultimate available, try to get it out by pressuring her with your regular abilities. That way, you can use your ultimate after she’s used hers.

Strengths and Weaknesses Summary

  • High Healing Output
  • Self-Survivability
  • Dual Use Ultimate
  • No Mobility
  • Mechanically Demanding
  • Easy to Waste Ult

Strengths and Weaknesses

Strengths

High Healing Output

Between her Light Ice primary fire, Ice Arts, Share the Stage, and her ultimate, Luna Snow has nearly endless resources with which to heal her entire team. Her combination of active and passive healing places Luna leagues ahead of the rest of the Strategists in raw stats and the ability to keep her allies’ health up.

She also doesn’t need to switch between damage and healing, which allows her to maximize healing uptime.

Self-Surviavbility

Not only does Absolute Zero render its target frozen in place, but Luna heals up over half of her HP before the freeze ends. When being attacked by a flanking enemy duelist, if Luna can hit them with her freeze follow-up headshots, it pretty much solidifies the enemy’s death.

Landing Absolute Zero on any 300hp enemy allows Luna to one-shot combo that enemy. (see under Tips for Absolute Zero)

Dual Use Ultimate

The Fate of Both Worlds Duration is very generous, which gives Luna and her team ample time to make game-winning plays. Luna can use the ultimate defensively to counter enemy attacks or aggressively to give her team the offensive advantage with its damage boost.

Since she can continuously switch between the two, Luna can quickly adapt her ultimate to what her team needs moment by moment.

Weaknesses

No Mobility

Luna’s biggest weakness comes from her complete lack of mobility abilities. Yes, she technically has Smooth Skate, but this is only really helpful to get her back from spawn a bit quicker and can’t realistically be used as an escape tool.

Without any mobility, Luna relies on self-sustain and her freeze to survive against enemy aggression. She also cannot quickly reposition to follow her team if they are all trying to make a strong offensive play and go deep into enemy territory.

Mechanically Demanding

Other than Share the Stage, Luna has no abilities that give her free value. All of her resources rely on the player being able to land shots on both her allies and the enemy.

To deal with damage, Luna barely poses a threat to the enemy team unless she hits a lot of critical headshots. When trying to survive an enemy in her backlines, she has to land Absolute Zero, which can be very difficult given how fast the movement is in Marvel Rivals.

Easy to Waste Ult

Your ultimate has the power to win fights or save your team, but if you use it at the wrong time, you'll leave your team open to losing a winnable match. Be ready to be targeted by counter-ultimates like Iron Man and The Punisher (as we mentioned above in TLDR).

Ability Tips

Primary Fire: Light & Dark Ice

DESCRIPTION

Fire ice shots that damage enemies or heal allies

KEY

Left-Click

CASTING

A triple shot that hits instantly

DAMAGE

22 damage per round, for a total of 66 damage

DAMAGE FALLOFF

Falloff begins at 20m, decreasing to 75% at 40m

HEALING AMOUNT

22 health per round, for a total of 66 health

FIRE RATE

0.5s for three shots. The interval between the first two shots is 0.05s

AMMO

30

CRITICAL HIT

Yes

Tips for Light & Dark Ice

  • Prioritize healing
    • Luna’s healing is far more valuable to her team than her damage. Don’t tunnel vision on damage and leave your allies waiting for healing.
  • Help secure elims
    • The best time to focus on dealing damage is when you see your teammates get an enemy down to low health. Luna’s hitscan primary fire is great for tracking and finishing off enemies who are at low health.

Secondary Fire: Absolute Zero

DESCRIPTION

Cast a clump of ice to Freeze the hit enemy and restore Health

KEY

Right-Click

CASTING

Single-cast projectile with delayed impact

PROJECTILE SPEED

60m/s

DAMAGE

50

BONUS HEALTH (SELF)

50

SPECIAL EFFECT

Freeze enemies for 2.7s. However, if they are attacked during the last 2.2s of the freeze, the effect will be canceled

COOLDOWN

12s

Tips for Fate of Absolute Zero

  • Freeze to kill
    • Absolute Zero has a small window of time immediately following the Freeze effect where incoming damage does not cleanse the Freeze. Luna can Freeze a target and then quickly adjust her aim and fire one primary fire burst to get in a burst of damage and leave her target frozen.
      • Absolute Zero combos:
        • Absolute Zero → primary fire → primary fire (headshot).  
          • One-shot against 250HP heroes
        • Optimal: Absolute Zero → primary fire headshot → primary fire headshot 
          • Landing all six headshots will one-shot a 300HP heroes.
  • Freeze to escape
    • When you aren’t able to KO the frozen enemy because of their health, or they are being healed, leave them frozen for the full duration. 
    • Luna’s passive will heal nearly half her health by the time the enemy unfreezes.
  • Freeze to cancel enemy ultimates
    • Ultimates like Scarlet Witch, Dr. Strange, Spider-Man, Psylocke ( only during her activation), etc. get canceled when hit with a stun.
    • If you suspect one of these types of enemies has their ultimate, save your stun to cancel it. The range of Absolute Zero makes it one of the best ult-canceling abilities in Marvel Rivals.

[E]: Share the Stage

DESCRIPTION

Attach Idol Aura to an ally. Allies with Idol Aura also restore Health when Luna Snow is healing others

KEY

E

CASTING

Targeted

HEALING BOOST

35%

SPECIAL EFFECT

Provide healing to allies marked with Idol Aura

Tips for Share the Stage

  • Infinite Range for flankers
    • Once Share the Stage is placed on an ally, it does not require LOS and has infinite range.
    • Always look to leave the healing aura on whichever teammate is going for flanks.
  • Deulists over Vanguards
    • The small amount of healing makes way more impact on the smaller health pool of a Duelist than on a Vanguard. 
  • Luna's self-healing also gives healing to her teammate with Share the Stage
    • In a pinch, you can activate your self-healing and give your out of LoS ally some healing.

Passive: Cryo Heart

DESCRIPTION

Automatically restore Health when casting Ice Arts or Absolute Zero

KEY

Passive

CASTING

30/s for 3 seconds

Tips for Cryo Heart

  • Self-healing
    • Does not stack. Uses both abilities one after another just restarts the timer, and does not double the healing. 
    • Always save either Absolute Zero or Ice Arts for times when you take damage and quickly need to be able to heal.

Passive: Smooth Skate

DESCRIPTION

Keep moving forward to start ice skating and enable higher jumps

KEY

Passive

CASTING

0.5s

SKATING SPEED

9.6m/s

Tips for Smooth Skate

  • If you hear an enemy ulting and you don’t have Absolute Zero to stop it, stop using all abilities and start skating away to safety.
  • If Luna’s camera angle changes too rapidly, Smooth Skate will not activate.

[SHIFT]: Ice Arts

DESCRIPTION

Fire ice shards for a short duration, damaging enemies or healing allies while restoring her own Health

KEY

SHIFT

CASTING

Single-cast spell field that pierces through enemies

SPECIAL EFFECT

Replace the previous Light & Dark Ice cast

DAMAGE

50 damage per round. Falloff begins at 20m, decreasing to 60% at 40m

HEALING AMOUNT

75 health per round

RANGE

A cylindrical spell field with a radius of 1m and a height of 40m

FIRE RATE

1.43 rounds per second

DURATION

6s

COOLDOWN

15s

Tips for Ice Arts

  • Pierces targets
    • The best quality of Ice Arts is its ability to pierce through every ally and enemy in a 40m range. 
      • Focus on trying to line up as many targets as you can with each shot.
        • Strafing left and right helps to line up additional targets. 
  • Finish off retreating enemies
    • The piercing effect also means Luna has the unique ability to damage enemies hiding behind another enemy. If a Vanguard is body-blocking for a low HP enemy, activate Ice Arts to pierce through and finish them off.
  • In 1v1 Duels
    • Luna has higher single target damage per second when using normal primary fire and significantly lower when using Ice Arts. When 1v1 dueling an enemy, only use Ice Arts when needing to activate her self-healing.

Ultimate [Q]: Fate of Both Worlds

DESCRIPTION

Take center stage and start dancing! Press to toggle between two performances: Heal allies or grant them Damage Boost

KEY

Q

CASTING

Persistent spell field that surrounds the caster

HEALING AMOUNT

250/s

DAMAGE BOOST

40%

CAST TO HEAL THE ALLY ONCE

200

SHIELD VALUE

250

DURATION

12s

ENERGY COST

5000

Tips for Fate of Both Worlds

  • Counter enemy ultimates
    • Fate of Both Worlds’ healing output is high enough to make all teammates who stay within the AoE virtually unkillable. 
    • Luna and her allies are still vulnerable to burst damage ultimates such as Iron Man’s Invincible Pulse Cannon. 
  • When to Damage Boost
    • You can fairly quickly swap between healing and damage aura. When you see your teams all at full health, or the enemy team isn’t posing a threat of death, you should switch to damage boost.
    • Primarily focus on keeping the team alive. Letting someone die during damage boost is the worst thing Luna can do for her team.

Team-up Ability [C]: Light and Shadow Karma

DESCRIPTION

Adam Warlock imparts his mastery of quantum energy to Luna Snow, awakening her new ability Light & Shadow Karma. When Luna uses Light & Shadow Karma, she links to nearby enemies. Any damage she deals to linked enemies is converted into Light Energy, which is then transferred to Luna through the link, healing her Health

KEY

C

COOLDOWN

30s

LINK GENERATE RANGE

20m spherical radius spell field

MAX LINK DISTANCE

25m

MAX LINK DURATION

6s

DAMAGE/HEALING CONVERSION

1:1

MAXIMUM DAMAGE THE LINK CAN WITHSTAND

250

Tips for Light and Shadow Karma

  • Use to save your ult
    • In many instances where you would normally need to use your ult to save yourself, you can hold ult and instead keep yourself alive with Karma Bond.
    • 100% of the damage you deal to an affected enemy is converted to healing.
  • Great for duels and anti-dive
    • Anytime Luna finds herself being dove or in a 1v1, Light and Shadow Karma gives her a major sustain advantage against the enemy. As long as you deal some damage, you can effectively double the amount of damage the enemy has to deal to eliminate you.

Team-up Ability [E]: Lunar Chi

DESCRIPTION

Luna Snow grants Winter's Chill to Hawkeye and Iron Fist. When Iron Fist activates Harmony Recovery, he can heal nearby allies with Lunar Chi

KEY

Passive

TEAM-UP BONUS

15% Healing Boost

Tips for Frozen Chi

  • Very strong ability for Hawkeye. Consider playing Luna if your team already has Hawkeye.
  • For Iron Fist, it's nice to have, but not necessary. If the enemy team is pressuring or diving you a lot, ask Iron Fist to peel and heal.

Synergies

Team Comp Synergies

Given her amazing healing output, Luna fits perfectly into any team that wants to play aggressively and not get instantly deleted by the enemy.

She works especially well in teams with just one flanker since she can always leave Share the Stage’s Idol Aura on her flanking ally to receive passive healing.

Ice Arts is such a strong ability, limited only by its range. Therefore, Luna wants to stay in the range where she can hit as many targets as possible with each blast.

Teams with a strong frontline presence who make it difficult for the enemy to get behind, help Luna to maximize the amount of value she can offer her team.

Team Comp Example

  • Vanguards: The Thing, Magneto
  • Duelists: Black Panther, Namor
  • Strategists: Luna Snow, Jeff The Shark/Mantis

Hero Synergies

Vanguard: The Thing

The Thing icon

The Thing brawls on the frontlines or runs over the enemy's backline. In both scenarios, Luna's ranged healing, damage, and snowflake help to make The Thing's attacks more effective. She can assist him with either offensive or defensive support, which allows these two to carry the fight.

When Thing Ult gets damage boosted by Luna Ult, he can KO the stunned enemies before they even have a chance to react.

Moreover, The Thing is the best defender of Luna when it comes to countering dive and melee flankers. Slam down on Luna and her attacker to mobility lock them and KO them instead of Luna being KO'd.

Duelists: Namor

namor icon

Namor’s turrets can be used defensively, which greatly helps Luna to stay alive against enemies trying to assassinate her and get rid of her team's best healing resource. Namor protects Luna, and she’s free to keep the entire team alive.

Although Luna can defend herself against a single flanker, she only has one stun ,and having turrets to help her greatly increases her odds of surviving.

Strategists: Mantis

mantis icon

When teamed up as a team's two Strategists, Luna provides so much healing that Mantis can use more life orbs for damage boosts and offensive plays.

The two can also alternate uses of their two stuns, which makes it very difficult for the enemy team to make aggressive plays. Because they both have a passive healing ability, they can focus on keeping each other alive without hanging the rest of their team out to die.