Shaco·Top Guide
Win rate | 43.9% |
Pick rate | 0.1% |
Ban rate | 18.4% |
Matches | 205- |
He isn’t only a threat on a physical level, but the mental warfare he instills upon the enemy squishies allows Shaco to make multiple plays which other Champions can’t make. He can leave the lane and roam quite easily to get a cheese gank off (even if he is laning).
His W can allow him to disengage as well as surprise all-in champions easily. This also acts as a counter to carries who have dashes and rely on kiting to win fights.
His Q allows him to get out of sticky situations with ease. When combined with his Ultimate R, his enemy can be baited to attack the clone and CC the enemy team/champion that attacked it.
Falls off like a truck if the game goes on for too long. During the late game, champions start building defensive items which don’t allow Shaco to immediately assassinate someone.
He is quite squishy, and is quite prone to getting killed if CC’d when his Ultimate R is down. He will need to play around this ability in order to succeed.
Not a good pick against tanks as it would involve him changing his build and going up close and personal to those tanks. This is not very ideal, especially against experienced players.
0 - 15 min
You will want to riddle the lane brushes with your W and use them as cover to keep chunking your opposition out. It should be pretty easy to do during the early game.
Your Q isn't quite reliable during the early game so don't go around invading or trying to cheese the enemy Jungler. You may get easily collapsed on if you get caught out.
Level 6 will be a great spike for you as you will be able to dish out a lot of damage and your clone can easily disrupt a fight.
15 - 25 min
Roam and kill as many squishies as you can during this phase of the game. Remember that Shaco is an expert at picking enemies off during this phase of the game and the enemy team will definitely try to rotate.
Be a part of neutral objective fights and make sure that you can use your Ultimate R from a safe spot to prevent enemies from coming close to your team.
During team fights, make sure that you assassinate the enemy backline. You may even use your clone to separate the enemy frontline from the backline.
25+ min
Look for picks all around the map during this phase of the game. If you can take down a carry from the enemy team, the next fight will pretty much be a guaranteed win.
Use your Ultimate R carefully during this phase of the game. Remember that you can easily target the enemy backline with it while your team deals with the enemy frontline.
When fighting around choke points, make sure that you set your W around properly. Also, make it a point to use your Ultimate R around chokepoints for maximal effectiveness.
Shaco’s strengths early in the Top lane depend on the matchup he is in. He can be strong versus all-in champions, but weak against ranged champions.
He peaks at level 6 as he can use his clone R to deal tons of additional damage to the enemy. Furthermore, it is a great tool to juke damage and save his life.
His first spike during the early game is when he has recalled and picked up his first component item. His damage output and trading potential will increase dramatically.
The first ability will be maxed out at level 9. This ability will now hit like a truck, and he can quickly assassinate enemies if they are low.
Shaco is pretty decent during team fights. This is mainly because his clone can cause all-around mayhem for the enemy team. His ability to sneak behind the enemy team is phenomenal.
Team fights will become better for Shaco. Another point in his Ultimate R will let him use the ability frequently and increase the clone burst damage.
A maxed-out Ultimate R will confer the benefits of a lower cooldown and more significant burst damage of the Shaco clone. It will let Shaco one-shot enemies if they destroy it while it is in their vicinity.
He will be dealing a lot of damage to the enemy team now, especially the squishy targets. He has the potential to one-shot low health, immobile, and squishy targets quickly now.
Shaco is pretty decent in team fights due to his clones and the short cooldowns on his abilities. He can quickly get rid of critical carries due to his Q and set traps for the enemy team using his Ultimate R and W.