Pantheon·Jungle Guide

Mortal WillP
Comet SpearQ
Shield VaultW
Aegis AssaultE
Grand StarfallR
Win rate47.2%
Pick rate0.5%
Ban rate3.9%
Matches1 425-
Get everything you need for Pantheon Jungle build! The highest win rate Pantheon runes, items, skill order and summoner spells in patch 13.19.
Pantheon Top
Pantheon Jungle
Pantheon Mid
Pantheon Bot
Pantheon Support
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Pantheon Strengths & Weaknesses

Pantheon can duel almost every Jungler in the game. A good Pantheon will constantly look to invade the enemy and get kills.

Pantheon’s level 6 allows him to gank his allies from afar. He can cast his Ultimate Grand StarfallR from afar, which means he’ll avoid and dodge shallow wards.

His Shield VaultW offers him tons of pick pressure throughout the game. Getting the right pick on someone can easily win you the game or the team fight.


In team fights, and when ganking, Pantheon is easily kitable. It may be really hard for him to get on to an enemy if they have a lot of dodging or dashing tools too, even with his point and click CC on his Shield VaultW.

If Pantheon doesn’t get ahead, he will be really hard to play in the later parts of the game. He will be pretty much useless outside of his Shield VaultW and Aegis AssaultE.

Unlike many Junglers, Pantheon cannot use his Ultimate Grand StarfallR in a 1v1 setting. He can not use his Ultimate Grand StarfallR in skirmishes or in team fights either (albeit he can start a skirmish with his Grand StarfallR).

Game plan
Early game
0 - 15 min
Pantheon is Strong

Your early game will be a bit hard till you hit level 3. You should be able to gank enemies freely once you unlock your Shield VaultW and Aegis AssaultE and instigate tower dives on low-health enemies.

Always look to gank overextended enemies when possible. Your kit will let you CC the enemy to oblivion and will allow you to burst them down just as quickly.

Unlocking your Ultimate Grand StarfallR will make it relatively easy for you to gank your enemies. Notify your teammates beforehand as your Ultimate Grand StarfallR can go unnoticed by them, especially in lower elos.

Mid game
15 - 25 min
Pantheon is Average

The mid-game should be easy for you, and you will be ganking enemies quite frequently. Just make sure you rely on picks and kill off squishy targets when possible.

Your presence will be massive during skirmishes, but you will need to use your Aegis AssaultE carefully. You can even try to Flash > Shield VaultW enemies who are high priority and need to be taken out quickly.

You will want to help your Support and work with them to ensure that you can capitalize on your lead. This is important towards ending the game quickly.

Late game
25+ min
Pantheon is Weak

See if you can secure picks during this phase of the game when possible. You will begin to fall off, so you must avoid 5 v 5 team fights when possible.

Keep track of the enemy Jungler and stay near-neutral objectives as much as possible. You don't want to get spotted on the other side of the map and lose a crucial objective out of nowhere.

The fog of war is your friend, and you will want to use it to flank the enemy when possible. The goal is to get rid of the enemy carries as quickly as you can. You may also opt for a tanky build and act as a frontline if need be.

Jungle pathing
Early Game
Early Game
Power Spikes
Early game0 - 15 min

His early game ganks are really strong as he has a lot of CC and damage reduction in his kit. He can quite quickly instigate tower dives on low-health enemies.

Level six is a massive spike due to him being able to get his Ultimate Grand StarfallR. This will let him make plays around the map and get his team ahead.

The first component will let him deal more damage and spam his abilities due to the increased mana.

Mid game15 - 25 min

Level 11 is not a massive spike like other Junglers. It gives only a minor increase in the damage and no utility, unlike other Junglers. That being said, the lower cooldown certainly helps.

His first ability will be maxed out at level 9. This means he can deal a massive amount of burst damage to any enemy he gets too close to.

Pantheon is quite potent during the mid-game. This is because he can dish out a lot of damage in a short time and can secure picks all around the map.

Late game25+ min

Level 16 isn't that great a spike as it will only increase the damage of the ability and reduce the cooldown. It won't provide any utility whatsoever.

He will fall off later during the game due to the enemy purchasing defensive items. He should still rely on picks to get kills all around the map.

Most of his abilities will be maxed out during this phase of the game. He can look for picks all around the map and can set up death brushes in the Jungle.

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