Hammers
Each of the target Daedalus Hammers work to improve your speed and saftey of Attacks. The Attack speed increase from
Rapid Slash makes the general combat loop easier to execute. The increased speed also decreases the amount of time you spend vulnerable in startup animations.
Adding
Dashing Heave to your build will completely overhaul the combat strategy, but the Boon synergy remains constant. Start focusing on Dash-strikes as your primary source of damage. The increased AoE of
Nova Strike also works with
Dashing Heave so your Dash-strikes will be very powerful.
Hermes
We're looking for an increase in Attack and move speed from
Hermes.
Nimble Limbs will help improve the primary weakness of
Aspect of Melinoƫ, being its slow Attack speed.
Nitro Boost early in a run makes a huge difference in damage taken because the blocked hits are refreshed every encounter.
Dashing Heave also perfectly pairs with
Nitro Boost since you'll be dashing in to Attack frequently.
Magick and Health Requirements
The Omega Special deals good damage, and the Axe Omega Attack has usefulness depending on what non-Core Boons and Hammers you get. However, we aren't too concerned with increasing max Magick, so choose Health, Gold Crowns, or Poms over Soul Tonic when given the option.
Hexes
Moon Water
The low Magick usage of this build means you won't have your Hex ready very frequently. That won't matter with
Moon Water's limited uses per region. Moreover, you're going to want the healing during encounters. Omega Specials should be your main Magik use.
Try to path towards Panacea, Radiance, and Zeal whenever you grab Path of Star upgrades. A Hex is not a core part of this build, so don't go out of your way to invest in one.
NPC
Lethal Snare will be the rarest Boon we're looking for, but if you get lucky enough to run into
Artemis, look for it or
Pressure Points.