Doom is going to be one of 2 ways we apply Hex. Take the
Wrath Doom &
Assimilation Doom side upgrades and the
Jailer Doom major upgrade for this. Do not focus a lot of points here, this is mainly for applying Hex, not dealing damage.
Umbral Chains is the main point of Damage, using the
Chain Burst Umbral Chains major upgrade, and essentially spamming it to create tons of high damage explosions. Add in the
Wrath Refund Umbral Chains &
Capture Damage Umbral Chains side upgrades to boost chain damage and get wrath back.
Nether Step is going to be the "get out of jail free" card, as well as a way to speed up our movement speed. I love utilizing Nether Step to get out of a bad situation, or to dodge any Champion modifiers that will one shot. Add on the
Extra Charge Nether Step &
Movement Speed Nether Step side modifiers with the
Gloomwalker Nether Step major upgrade to give us the best options for this.
Sigil of Subversion is our 2nd way of applying Hex, and the one I recommend using the every time it comes off cooldown. Not only will this apply Hex to enemies, but once you get the trails going out of it, it will also build up a lot of Shadowform stacks as well. Add the
Movement Speed Sigil of Subversion &
Slow Sigil of Subversion side upgrades with the
Infiltration Trails Sigil of Subversion major upgrade to allow those trails to go even further, almost always allowing you to travel between packs of enemies on the trail.
Terror Swarm is the Ultimate of choice here, over
Apocalypse, mainly because of the cooldown, and the ability to apply Vulnerable to enemies with the
Vulnerable Terror Swarm side upgrade. Add
Pull Terror Swarm and the
Devouring Swarm Terror Swarm upgrades alongside that.
Finally, we have
Summon Vollach. Because we use the
Ritualist Shard paired with the
Abyssal Fragment, we can now stack Hex up to 4 times on an enemy, causing them to take more damage, and echo that damage around, adding to the AoE of the build. We also gain the ability to have additional stacks of Overpower, and allow Occult skills to apply Hex on hit, which gives
Umbral Chains the ability to apply Hex as well now.