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Diablo 4 Build

Brandish Paladong

presentationPaladin
Boss Killer
Dungeon Push
Pit Pusher
Off-Meta
Season 12
Updated on Mar 15, 2026
Mar 15, 2026

Build Overview

Here looking for the best brandies? While I can always go for a good cognac, this guide is for the skill Brandish. A top tier skill this season, utilizing the Supplication to bust out a gazillion (actually 10, but close enough) brandish projectiles each cast. Each of whom can hit for trillions of damage.

Meaning, you crawl far up enough your enemies butthole, and all of those Brandish hits will damage your enemies at once, allowing for a buttload (pun intended) of damage.

It's an easy to play and easy to play build. The only thing you need is a Supplication and you're ready. And once you've obtained some proper gear, the build is capable of pushing upwards of pit 110+.

Strengths and Weaknesses

  • Fun
  • Easy to gear
  • Off-meta
  • Not judgement

Build Variants

Assigned Skills

Primary
5
3
Secondary
5
1
1
1
Oaths

Brandish - damage

Defiance Aura - armour, resistances & resets your cooldowns via Resplendence

Fanaticism Aura - attack speed, crit chance, weakened and an aura for Resplendence

Holy Light Aura - healing & cooldown resets via Resplendence

Condemn - crowd control & disciple skill with a cooldown for Disciple

Falling Star - mobility & disciple skill with a cooldown for Disciple

Oath: Disciple allows us to stay in arbiter form, and in turn allows us to use some banger aspects and damage multipliers

Equipment

HelmHeir of Perdition
Chest armorShroud of False Death
GlovesAspect of Holy Punishment
PantsAspect of the Indomitable
BootsHectic Aspect
AmuletAspect of Ascension
Ring 1Aspect of the Moonrise
Ring 2Aspect of Celestial Strife
WeaponSupplication
OffhandVirtuous Aspect

Mandatory Items: Supplication

Attack Speed: Around 35-40 % on your gear is enough

Crit Chance: You're looking at around 80 % crit chance on gear, as you're getting ~ 12 % from Fanaticism Aura and ~ 8 % from Break the Line, depending on how many ranks you have. A good Heir of Perdition solves most of it, otherwise you can use a Gar rune.

Other stats:

Prio 1: Strength, Armour & at least 1x Life on hit roll

Prio 2: Max Life, Damage Reduction & Resistances

It's also important that you get Arbiter Duration tempers to keep arbiter form up permanently.

Elixirs and Incenses

ElixirElixir of Fortitude
Core IncenseAncient Times
Defensive IncenseSong of the Mountain
Resistance IncenseSoothing Spices

You can use Elixir of Advantage if you're not attack speed capped.

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Mercenary

How it Plays

Spam Brandish as much as possible.

Keep using Condemn to keep your Disciple arbiter up. You can also use Falling Star for this, but spamming this skill is a DPS loss so mainly use it for mobility or when you start a pit run to quickly get your stacks up.

You want to keep arbiter up permanently, as you'll otherwise lose your Aspect of Ascension and Aspect of Celestial Strife stacks. But as long as you're using Condemn and Falling Star, they should not fall off as we're also tempering Arbiter duration on our gear.

For your auras, I typically just spam them. They'll in turn reset Condemn so you can keep spamming it.

How it Works

This is a simple build. It relies on Supplication to shoot out Brandish in a circle around us. This is the core interaction that enables the build. All that we do beyond this, is to scale our damage and defences.

Main Scaling:

We're gaining a lot of multipliers from using Disciple when combined with insane aspects such as Aspect of Ascension and Aspect of Celestial Strife. We're also scaling attack speed, to enable the Fervent legendary node.

Video

Table of Contents

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