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Diablo 4 Build

Trillion DPS Hell Fracture Endgame Warlock Build

Season 13
presentationWarlock
End Game
Pushing
Speed Farm
Infernal Hordes
Verified
Updated on May 4, 2026
May 4, 2026

Build Overview

This Hell Fracture build absolutely decimates the endgame and feels significantly smoother to play than many of the other warlock builds, not relying as much on conditional damage while also getting to play at ranged. If you're sick of Apocalypse or Dread Claws and want something that's smooth and cozy to play that also annihilates all T12 content & Uber Mephisto, this is the build for you

Strengths and Weaknesses

  • Insane Damage
  • Low Gear Requirement
  • Smooth
  • Stationary when casting

Build Variants

This version of the build is largely the same, it just assumes you now have some uniques which provide an enormous amount of additional power for the build, and hopefully you now have 5pc of the Fer of Horazon's Chains set which gives us a ridiculous amount of extra damage and defense with 100% uptime


Assigned Skills

Primary
1
15
Secondary
1
1
15
1
Soul Shards

Apocalypse is purely for Survivor Damage Apocalypse for a juicy 100% increase in damage. We can reliably proc this by using Chain Whips Umbral Chains + Annihilation Apocalypse

In this setup we opt out of Nether Step on your bar because we can get Footfalls of the Waning World with + evade charges to massively increase our mobility, while freeing up a very valuable skill slot on our bar

If you don't have resource problems you can consider swapping Command Fallen into Bombardment with Endless Barrage Bombardment, Additional Demon Bombardment Telekinesis Bombardment. It's more damage uptime for Fathomless it's just more effort to keep the buff up while Meat Shields Command Fallen is entirely automated

Equipment

7
HelmHeir of Perdition
8
Chest armorTyrael's Might
10
GlovesEdgemaster's Aspect
2
PantsAspect of Coagulation
6
BootsFootfalls of the Waning World
3
AmuletThe Hemat Stone
1
Ring 1Aspect of Calamity
9
Ring 2Ring of Starless Skies
4
WeaponSpine of Tathamet
5
OffhandCrushing Aspect
Equipment Priority
+10

For defensive tempers just try to round out your overall armor/resistances aiming for 65-70% on each of them

Runes: Cir Ceh Cem Qua are all good, use them interchangeably.

Talismans

Talisman Priority
+7

Long term Berú of Horazon's Chains is BiS and mandatory for the build, early on you can use 2pc + 2pc of Fer of the Nameless and Berú of Mefis' Fulcrum or Berú of Abaddon's Flesh

Talisman notes

Banished Lord's Talisman lords is BiS - try to get one by using the horadric cube to turn 3 other unique charms + the amulet itself into it

Crown of Lucion is similarly powerful but induces a steep resource cost
Anathema of the Primes is decent for damage
Temerity is very good allowing you to not have to use the actual pants themselves

Skill Tree

Available0 (0)
Spent69 (14)

Points are spent on Dark Prison because we are using the 'Prid' rune to gain it for free, it gives an insane defensive layer.

Paragon Board

Mercenary

How it Plays

Use Summon Vollach every 6 seconds or so for our overpower stacks and our buffs through Berú of Horazon's Chains

Meat Shields Command Fallen will automatically throw out demons so you don't have to worry about it

Use Sigil of Summons on cooldown for the buff through Ritualism

Umbral Chains is used to stack up Annihilation Apocalypse

Use Apocalypse on bosses / tanky packs for the damage multi via Survivor Damage Apocalypse

When using Bombardment you want to press it every 7 seconds or so to proc Fathomless

Otherwise spam Hell Fracture

How it Works

Because we make Hell Fracture an abyss skill we can take advantage of juicy abyss synergies, namely Hex through the Ritualist Shard, instantly applying max hex stacks to every enemy we fight which is massive for quality of life and damage. We scale our overpower damage into the moon because we get access to free overpower constantly through Summon Vollach. The rest of our abilities are mainly just to scale nodes in our paragon board, Sigil of Summons is for Ritualism, Command Fallen / Bombardment is for Fathomless and we use Apocalypse eventually for the massive 100x multi it provides through Survivor Damage Apocalypse which lasts for 6 whole seconds.

We have near infinite resource generation simply through the Wrath glyph.

We get free access to fortify through Dark Prison providing us a lot of defense and legendary aspect synergies

Video

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