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Diablo 4 Build

Rake - Fireborn/Simianborn

presentationSpiritborn
Season 14
End Game
The Tower
Pushing
Melee
Beginner Friendly
Controller Friendly
Imortilize
Verified
Trending
Updated on Jul 9, 2026
Jul 9, 2026

Build Overview

This Jaguar Endgame Build focuses on optimising the Rake Damage whilst staying tanky enough to beat all end game content.

Check the How It Works Section and FAQ below to learn how the Rake Spiritborn destroys all Endgame Content.

  • 👾 Follow Live Gameplay, Ask Questions and Join The Fun on Twitch, YouTube and Kick
  • 🎬 Find Build Guides and Additional Info on YouTube
  • 🎬 Find the Simian Swipe Variant video Here
  • 📝 Find my Loot Filters on Diablo Filter


Levelling Guide: Stinger - Stingerborn / Others: Tier List + Endgame Guides

Strengths and Weaknesses

  • High Damage Output
  • Easy Playstyle
  • Low Entry Requirements
  • Average Mobility
  • Not The Strongest Push Build

Build Variants

This is the Best in Slot variant for Pushing High Content incorporating the Seasonal Mechanics carrying on directly from the Mythic Variant.

At this point we mostly Transfigure our gear with some minor adjustments around this.

This requires the following Iconic Mythic Items:

  • Ring of Starless Skies

This variant is going to be Extremely Hard to match so it's more a guideline of can be achieved and is going to be Glass Cannon to achieve the highest damage possible so it might be tough on Survivability in the high end.

Equipment

2
HelmHarmony of Ebewaka
5
Chest armorAspect of Debilitating Toxins
3
GlovesHesha e Kesungi
9
PantsExploiter's Aspect
7
BootsAspect of Interdiction
6
AmuletAspect of Supremacy
8
Ring 1Aspect of Redirected Force
4
Ring 2Ring of Starless Skies
1
WeaponRod of Kepeleke
Equipment Priority
+9

Transfigurations

Weapon

    • Fire Damage %[x]
    • Dexterity
    • All Stats
    • Gem Strength
    • Quality

Amulet (Kullean Tuning Prism)

    • Aspect of Apprehension
    • Aspect of Interdiction (Replace Boots with Aspect of Apprehension)

Other

    • Fire Damage %[x]
    • Dexterity
    • All Stats
    • Cooldown Reduction
    • Maximum Life %

Unique Items

If you happen to come across any of the following Unique Items whilst levelling they will greatly boost the build:

Rod of Kepeleke

    • Boss Drops: Duriel + Harbinger of Hatred
    • Converts Core Skills to Basic Skills
    • Big Critical Damage scaled by Maximum Resource

Harmony of Ebewaka

    • Boss Drops: Bartuc
    • Big damage
    • Unlocks Triple Spirit Hall Tech

Hesha e Kesungi

    • Boss Drops: Butcher + Astaroth
    • Big damage on using The Protector
    • Can use The Protector at range
    • The Protector Cooldown
    • Gorilla Skill Ranks

Temerity

    • Boss Drops: Harbinger of Hatred
    • Solves Barrier
    • Allows Barrier Overheal

Iconic Mythic Unique Items

Ring of Starless Skies

    • 50% Damage on Spending Resource
    • 50% Resource Cost Reduction on Spending Resource

Runes

Poc + Tzic

    • Auto-Cast Concussive Stomp
    • Grants Barrier

Igni + Que

    • Auto-Cast Earthen Bulwark to generate Barrier

Talisman

Talisman Priority
+7

Seal

Multitude

    • +1 Charm Slot
    • Critical Damage
    • Damage
    • Centipede Skill Damage
    • Eagle Skill Damage
    • Jaguar Skill Damage
    • Gorilla Skill Damage

Charms

    • Centipede Skills
    • Eagle Skills
    • Jaguar Skills
    • Gorilla Skills
    • All Stats
    • Fire Resistance
    • Lightning Resistance
    • Physical Resistance
    • Cold Resistance
    • Poison Resistance
    • Shadow Resistance
    • Maximum Life

Unique Charms

    • Ring of the Midnight Sun
    • Protean Heart
    • Sepazontec

Skills & Rotation

Primary
1
15
Secondary
1
15
15
1
Primary Spirit
Secondary Spirit

Spirit Halls

  • Centipede Primary Spirit Hall is taken for the Damage Reduction and Crowd Control
  • Eagle Secondary Spirit Hall for the 20% Vulnerable Damage

Build Rotation

  • Cast Ravager for Additional Cooldown Rate and Vigor Generation
  • Cast Toxic Skin for Additional Armour, Vigor Generation and Weakness Application
  • Cast Scourge for Damage Reduction, Vigor Generation and apply Vulnerable to Enemies
  • Cast Vortex for Damage Reduction, Pull In and Knock Down Enemies
  • Cast The Protector for Barrier Generation, Pull In and Defensive Measures
  • Cast Rake liberally around other skills

Repeat each step as necessary

Skill Tree

Available8 (0)
Spent69 (6)

Rake

    • Reduces Resource Cost per Stack of Ferocity
    • Grants 20% Cast Speed

Vortex

    • Applies Vulnerable
    • Pulls in Enemies
    • Knocks Down Enemies
    • Grants Vigor Generation

Ravager

    • Grants Minimum Ferocity passively (+5% Attack Speed per stack)
    • Increases Cooldown Rate
    • Increases Maximum Ferocity
    • Grants 50% Vigor Generation

Toxic Skin

    • Grants Unhindered and Vigor Generation
    • Apples Weakness

Armored Hide

    • Grants Ferocity on Being Hit via Ferocious Meal Armored Hide

Concussive Stomp

    • Auto-Cast via Tzic Rune
    • Knocks Down Enemies
    • Generates Barrier

Counterattack

    • Passively granted via Ring of the Midnight Sun
    • Grants 20% Damage Reduction to Damage Over Time

Scourge

    • Grants Damage Reduction
    • Applies Weakness
    • Applies Vulnerable

The Protector

    • Generates Barrier
    • Generates Resolve
    • Grants Unstoppable
    • Slows Enemies & Projectiles in area

Paragon Board

Paragon

Focus on rushing the Legendary Nodes on your Paragon Boards to start with as these will grant Huge Immediate Bonuses:

  1. Prodigy's Tempo
  2. In-Fighter
  3. Convergence
  4. Viscous Shield

Mercenaries

Raheir (Primary)

We take Raheir as our Primary for the Extra All Resistance and Bonus Damage from Inspiration.

Aldkin (Secondary)

We take Aldkin as our Secondary for the 40% Slow Movement and 20% Damage Reduction on affected enemies.

Frequently Asked Questions

Build Overview

This Rake Spiritborn focuses on optimising the damage from Rake either from the Grasping Claw Rake or Simian Swipe Rake Variants boosted by the Rod of Kepeleke in combination with Maximum Resource Scaling whilst staying tanky enough to beat all End Game Content. It does this through the following:

  • The Rod of Kepeleke allows Rake to be a Basic and Core skill
  • Utilising all Four Spirit Halls, Gorilla, Jaguar, Eagle and Centipede via the Harmony of Ebewaka and Multitude Talisman Set
  • All Four Spirit Halls for Harmony of Ebewaka via the Multitude Talisman Set
  • Big Resistances from the Multitude Talisman Set
  • Auto-Procs of Concussive Stomp
  • Toxic Skin for Additional Armour and Weakness Application
  • Scourge for Crowd Control, Vigor Generation, Damage Reduction and Healing
  • The Protector for incredible Utility including the Pull In from the Hesha e Kesungi
  • High Mobility using the Path of the Emissary
  • Huge Damage via Resolve Stacking
  • Maxing Attack Speed through Aspects, Equipment, Paragon and Ferocity
  • Barrier for extreme tankiness

Check out the In-Depth Explanations below for further details on the build.

Extra Details

With the correct gear this build this will easily beat all the Hardest Content In The Game without issue.

Masterworking

Check out the Masterworking Guide for full information on how Masterworking functions.

Boss Drops

Check out the Boss Loot Table for full information on where to farm Uniques for your builds.

FAQ

If you have any questions about this guide feel free to reach out to me whilst live on Twitch, YouTube, Kick or X or contact me offline via my Discord.

How much Resource Generation Do I need?

With the reduction of Resource Generation Sources across the board it has now become more difficult to enable you to activate the Rod of Kepeleke on Every Single Hit which is where our Big Damage comes from.

The Easiest way to achieve this is to use the Ring of the Midnight Sun which escaped the Resource Source Nerfs and can still Restore 50% Resource Spent in the Last 2 Seconds on a Critical Strike. The pairs excellently with the Rod of Kepeleke because this will spend 100% when at Maximum Resource to guarantee a Critical Strike.

This means that we need to achieve 100% Resource Generation on the build along with a Maximum Rolled Ring of the Midnight Sun at 50% to enable a 100% Activation Rate when attacking with the Rod of Kepeleke.

You can obtain the Resource Generation required from various sources including:

    • Intelligence
    • Resource Generation Affixes
    • Resource Generation Tempers
    • Vigor Generation Ravager
    • Vigor Generation Toxic Skin
    • Vigor Generation Scourge
    • Fitness

How Much Attack Speed Do I Need?

Aim for 100% Attack Speed from the following sources:

    • Ferocity
    • Equipment Affixes
    • Offensive Temper Affixes
    • Paragon Nodes
    • Varyana Primary Mercenary (if you're struggling)

Do You Have A Loot Filter?

Yes, you can find the loot filter I'm currently using over at Diablo Filter.

Be sure to sign up and subscribe to me over there for updated filters on future builds.

Changelog

9th July 2026 / v7.0.2

Other

  • Updated Loot Filter

8th July 2026 / v7.0.1

Starter

  • Updated Equipment to allow for more Defences
  • Replaced Kry with Que for Barrier Generation
  • Replaced Armored Hide with Vortex for Pull In and extra Damage Reduction
  • Replaced Aspect of Glynn's Anvil with Aspect of Might for more consistent Damage Reduction
  • Replaced Maximum Resolve Tempers with Maximum Life Tempers for more Defence
  • Replaced Colossal with Innate as we aren't Resolve Stacking in this Variant anymore

Endgame

  • Replaced Aspect of Glynn's Anvil with Aspect of Might for more consistent Damage Reduction
  • Replaced Maximum Resolve Tempers with Maximum Life Tempers for more Defence
  • Replaced Colossal with Innate as we aren't Resolve Stacking in this Variant anymore
  • Replaced Locran's Talisman with Sepazontec as it breaks the Rod of Kepeleke + Ring of the Midnight Sun resource loop.

Mythic

  • Replaced Aspect of Glynn's Anvil with Aspect of Might for more consistent Damage Reduction
  • Replaced Maximum Resolve Tempers with Maximum Life Tempers for more Defence
  • Replaced Colossal with Innate as we aren't Resolve Stacking in this Variant anymore
  • Replaced Locran's Talisman with Sepazontec as it breaks the Rod of Kepeleke + Ring of the Midnight Sun resource loop.

Pushing

  • Replaced Locran's Talisman with Sepazontec as it breaks the Rod of Kepeleke + Ring of the Midnight Sun resource loop.

29th June 2026 / v7.0.0

  • Updated build for Season 14

1st June 2026 / v6.5.3

23rd May 2026 / v6.5.2

15th May 2026 / v6.5.1

14th May 2026 / v6.5.0

14th May 2026 / v6.4.0

14th May 2026 / v6.3.0

13th May 2026 / v6.2.0

12th May 2026 / v6.1.0

  • Fully updated for Lord of Hatred and Season 13

2nd May 2026 / v6.0.0

  • Updated for Lord of Hatred and Season 13

9th March 2026 / v5.0.0

  • Updated for Season 12

6th December 2025 / v4.0.0

  • Updated for Season 11

21st September 2025 / v3.0.0

  • Updated build for Season 10

12th June 2025 / v2.0.0

  • Updated build for Season 8

October 2024 / v1.0.0

  • Added build for Season 6

Loot Filter

Video

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