Core Mechanics
Damage
Blessed Shield is a Judicator Core skill that throws a ricocheting shield normally, by using
Shield of Retribution, we convert it into a Juggernaut Core Skill that applies our Thorns damage 6 times per throw.
In order to maximize our Thorns damage we use
Clash with
Enhanced Clash,
Aegis with
Impunity and
Defiance Aura with
Rite of Thorns.
Our Ultimate Skill of choice varies depending on our needs:
Arbiter of Justice is used because it provides incredible damage multipliers in
Aspect of Ascension and
Aspect of Celestial Strife. Also, to Speedfarm,
Arbiter of Justice is used in combination with
Argent Veil and
Aspect of the Arbiter's Zephyr to clear much faster than would otherwise be possible by allowing us to cast when we Evade.
Fortress is used to make us tankier in combination with
Flickerstep, to cast it often enough to basically be Immune to damage.- With the increased amount of Resolve Stacks we can get in Season 13, this is also a stronger option for pushing.
Juggernaut Explained
An often misunderstood mechanic is
Juggernaut. Without
Mantle of the Grey, when you get to 8 Resolve it consumes them on your next Juggernaut Skill cast to provide you the benefits of
Juggernaut. With
Mantle of the Grey this only occurs when you reach your Maximum Resolve. For that reason, it is important to balance your Resolve Generated and Maximum Resolve.
Defenses
We are very Tanky in S13 and don't need to worry too much about survivability.
Resource Management
Because Lum Rune is gone we will have to use as many Faith per Second and Lucky Hit: Resource as we can fit until it feels fluid.
Frequently Asked Questions
Attack Speed Breakpoints
Because the game's server operates in frames (images), Skills can only be cast in a whole number of frames. This means, for example, that you can't cast a Skill in 10.2 frames. To extend this example further, that means that all Attack Speed values that lead to a cast time of 10.01 to 10.99 frames would mean you end up casting at 11 frames, effectively wasting all Attack Speed gains from 11 frames to 10.01.
For that reason, it is important to reach the Attack Speed Breakpoint of a frame.
You might be wondering how frames translate into actual Cast Speed. Because the server runs at 60 frames per second, the way we translate frames into Cast Speed is with the formula: 60 / Frames = Casts per Second.
Breakpoints:
- 20 Frames - 128%
- 21 Frames - 113.9%
- 22 Frames - 106.2%
- 23 Frames - 98%
Yes, it provides you with a ridiculous amount of survivability and damage. Here's my Support Paladin Guide.
Masterworking and Greater Affixes Explained
To find everything you need to know about Masterworking and Greater Affixes make sure to check our Tempering and Masterworking Guide out.
Further Questions
If you have any questions about this guide feel free to reach out to me whilst live on Twitch or contact me offline via my Discord.