This is a build entirely working around the Ultimate Shadow aspect to generate Desecrated Ground and deal shadow over time damage. We trigger this via casting Blood Wave, stacking up a bunch of desecrated grounds that can tick for trillions of damage.
Build Overview
Strengths and Weaknesses
- Rank 1
- Massive Damage
- Poop
- Necro = sloth
Build Variants
Use this before you obtain your mythics
Aspect & Uniques







Kessime's Legacy is the only unique required for the build to work, as it decreases the cooldown of Blood Wave a lot.
Fastblood aspect - mandatory to reset the cooldown of your Blood Wave when there's low density.
Ultimate Shadow aspect - how we deal damage. All our damage comes from this aspect.
Skills & Rotation
Blood Wave - our way of triggering Desecrated Grounds for DOT damage.
Corpse Explosion - spend corpses.
Corpse Tendrils - gather up enemies.
Blight - 20 % damage increase.
Decompose & Reap - on your bars to trigger Reaper's Pursuit in the skill tree (not casting them).
Book of the Dead - sacrifice everything for additional damage.
Skill Tree
12 (0)Paragon Board
Mercenaries
Frequently Asked Questions
The ultimate shadow aspect generates desecrated ground every time you cast a blood wave. This has a fantastic base damage of over 70000 damage when on a two-hander. We can then scale this damage via darkness bonuses, as well as blood wave dealing double damage from kessime's legacy, and the wither legendary node to name a few important scalars. All in all, combining all of these, we can get desecrated ground to tick for trillions upon trillions of damage.
To get the build online, you want to get your blood wave on as low of a cooldown as possible. We do this via Kessime's legacy and stacking blood wave cooldown reduction. We then reset the final seconds on its cooldown via the Fastblood aspect for most content, and Decrepify when pit pushing - as it has a lucky hit to reduce our cooldowns.
Creator
LordxSaura - https://www.youtube.com/@LordxSaura
Comments
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