This build utilizes many synergies related to Poison and Earth Damage, as well as cooldown reductions to allow for endless spam and damage.
- Fleshrender is the core of the build allowing for AoE damage around the player when a Defensive Skill is used. The main one we're scaling our damage around is Earthen Bulwark.
- Petrify resets the rest of our cooldowns allowing us to spam them as long as Petrify has a low enough cooldown. Which is aided by multiple sources, but guarunteed on bosses assuming your ult Cooldown is under 10 seconds or with Ursine Horror or Flickerstep on mobs.
- Airidah's pulls enemies in, deals damage when we ult, and gives a LOT of Ultimate Cooldown Reduction.
- Vasily's Prayer makes our Earthen Bulwark into a Werebear skill which opens up many options for damage.
Mercenaries
Mercenaries are not the most important thing overall, but they can be valuable for solving holes in your build.
- Raheir is a good choice as Hired Mercenary for either Armor or Resistances as needed. Both options also give additional damage from their respective passives: Mocking Lure and Inspiration.
- Aldkin is a reliable Reinforcement choice with Field of Languish which reduces enemy damage.
- If you're looking for Attack Speed, you can use Varyana as your Reinforcement with Bloodthirst.
- Subo is a solid Hired Mercenary choice because his passive reveals all materials and enemies on the map! This would be a great choice if your Armor and Resistances are already capped.
Attack Speed Breakdown
Attack Speed has 2 categories and each Cap has a maximum of 100%. Ideally, you want to stack some of both bonuses without going over 100% and wasting the bonus.
Cap 1:
- Attack Speed Elixer
- Gear Affixes
- Swooping Attacks Spirit Boon(Only used if gear affixes don't cap this).
Cap 2: - This build has limited options in this category.
Elixers and Incense
You can use 1 Elixer and 3 Incense, but each Incense must come from a different category. Check the Alchemist tab to see the different categories.
Elixers:
- Elixer of Advantage (Attack Speed/Lucky Hit Chance) for DPS.
or - Elixer of Fortitude (Maximum Life) for survivability.
Incense:
- Blessed Guide (Willpower) for DPS.
or - Spiral Morning (All Stats) if needed to hit Paragon Board bonuses.
- Reddamine Buzz (Maximum Life)
or - Song of the Mountain (Armor) if needed.
- Soothing Spices (All Resistance and Armor)
or - Desert Escape (More Resistances of the types Druid is more often short on)