Notes:
For bossing: Put bludgeoning weapon on basic skill and use charge to stagger the boss. Using the concussive passive enables this
For Vaults: taking off Challenging shout for leap while doing vaults is bis
Before Level 50 use Steel Grasp (Recommend swapping off Challenging Shout) to get Vulnerability on enemies then Charge them for High damage. Can also swap in leap for another of the Shouts but I prefer War Cry for extra Unstoppable
Once you get Tuskhelm of Joritz drop Steadfast Aspect and keep Might Aspect. However, Unique Legendarys are not required or needed at all just has great stats if you can find some. If not just plug in whatever aspect/gear you can find along the way.
This build is very strong and as such I think it would be more fun, easy, and simple to let you choose some things in the build as it fits what gear/aspects/gems you have access to. You are sparsely low on crafting resources early on especially if you are focusing on leveling up fast. Tuning stones are flexible early on don't feel forced into farming for them.
However, the 3 most valuable ones are Efficiency, Duration, and Tactical.
Disclaimer: I am a hardcore player at heart and thus the way I build plays into that. Also, this is my yolo'd Level 100 board currerntly, that means you'll have to make some minor/quick adjustments since you might not have Level 15 glyphs. Will be updating this as I continue to optimize it as this build was very yolo but it performed extremely well for my first ever play-through of Barbarian.
If you aren't level 100 or close to it you will probably want to avoid going deep for extra Rare nodes like "Enraged", "Pillage", or "Tenacity" on earlier boards like you can see above.
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The 3 most important Legendary Aspects for you to feel the power of this build are:
(The first two below aspects go on your 2H's)
Offensive Aspects:
- Aspect of Ancestral Charge - Gives insane damage, but it is rare so when you find it dont extract it just wear whatever item it is on until you have a replacement
- Brawler's Aspect - Esentially turns your Charge into Detonate Dead ability from PoE. Massive aoe damage which pairs really well with the above aspect.
If you are using this to level then just try to find some good Sacred 2H's to throw these on so you don't have to worry about finding these aspects constantly.
- Recommend putting a high-rolled Edgemaster's Aspect on a good ring or just imprint from Codex
- Windlasher Aspect - Isn't important until later when you get Twister glyph.
Bear Clan Berserker's Aspect is rare and is not required just nice if you find it but should be replaced by Ring of Ravenous if you find it.
To mention some Defensive Aspects:
- Steadfast Berserker's Aspect - Really nice early on (drop for better options once you get to wt3/wt4). Synergizes well with the build as well as giving you great surviability especially when your gear can be lacking.
- Aspect of Disobedience - Standard Armor stacking aspect. I like it on the amulet but up to you.
- Any of the Damage Reduction aspects are fantastic as always
-Make sure to Lunging as needed to refresh your DR for Aspect of Might - The aspects that stun enemies around you is very helpful in keeping you alive.
Weapon Choices for skills:
If you dont mind the attack speed loss then using bludgeoning for lunging is good for bossing. I don't take Duelist in the skill tree I have here but just note that you can take it for extra atk speed if you feel you want that
Build Flexability:
DO NOT remove Tough as Nails its needed for Legendary paragon node Blood Rage, DR from bleeding and Aspect of Ret/Anemia
If you want to move around passives or skill tree a bit recommend taking them from DR from elites, 1 point from Battle Fervor, 1-2 points out of pit fighter wouldnt be bad either depending, or concussion
Gearing
Uniques - NOT REQUIRED at all
Don't over stress your gear. This build is very strong as long as you have the important offensive aspects online.
**Before you get the Legendary Chest (can be target farmed from Grigoire or Lord Zir) just plug in whatever gear or aspects you find there. I've listed some above. Also left a ring slot open for you to decide what to throw in there. **
Rage of Harrogath as said before has great stats. The DR, extra phys damage, and crit to elites is just too good.
Tuskhelm of Joritz is also very good if you can find it.
Ring of the Ravenous - synergizes insanely well with Charge
Just like in many other builds, Attack Speed and Crit Chance are two of your most important stats. Try to target these where and when you can (gloves, tuskhelm has atk speed, crit on rings, etc.)
Will need 2-3 resist on your boots, and will need to plug in resistances on helm or other gear/gems as need be. Keep an eye on it if you feel you are becoming squishy
Ideally you want bludgeoning for charge and if you dont mind the attack speed loss then using bludgeoning for lunging is good for bossing
Get weapon stats that scale well with charge such as damage to close, overpower, all stats, strength, etc. Basically run whatever bucket of stats you can stack the most of early on with whatever you end up looting.
Glyph recommendation (not strict) leveling order:
***1. Ire
- Territorial
- Brawl
- Exploit
- Twisted
- Undaunted***
Extra: Marshal can be swapped in to replace Brawl or Undaunted if you prefer shout CDR