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Diablo 4 Build

DW Charging Maelstrom (Leveling & Endgame)

presentationBarbarian
Season 2
Leveling
Updated on Nov 2, 2023
Nov 2, 2023

Build Overview

Utilize the newly added Ancestral Charge Aspect to blitz around the map, and smash things to pieces with Iron Maelstrom.

I wanted to go with a dual wielding focused build, but landed on this because it's NOT the primary meta, but it's still such a fun experience across both the new aspect and Iron Maelstrom.

Assigned Skills

Primary
1
5
Secondary
5
1
5
1
Technique

Aspect & Uniques

HelmAspect of Might
Chest armorAspect of Tempering Blows
GlovesWeapon Master's Aspect
PantsAspect of Disobedience
BootsGhostwalker Aspect
AmuletAspect of the Iron Warrior
Ring 1Conceited Aspect
Ring 2Edgemaster's Aspect
Bludgeoning weaponOverkill
Dual wield weapon 1Aspect of Encroaching Wrath
Dual wield weapon 2Veteran Brawler's Aspect
Slashing weaponAspect of Ancestral Charge

Skill Tree

Available13
Spent58

Paragon Board

How it Plays

Essentially you'll be using Lunging Strike to get Berserking as well as building damage bonuses towards Upheavel, which you'll then use to do some solid burst.

Then you'll cycle in Deathblow to keep rotating all of your weapons. The name of the game is keeping those weapons rotating! Iron Maelstrom will then hit the entire screen so you'll be using that on cooldown.

As for Iron Skin - Iron skin is now granting you 20% DR AND Unstoppable AS WELL AS a damage buff if you go with the Conceited Aspect which will trigger Ghostwalkers Aspect, so use it when you're in a bind, but also keep yourself Barriered and Fortified for the bonus damage from aforementioned Conceited.

Charge will be used on cooldown to help with knocking things around for CC as well as triggering both Veteran Brawler & Brawler Aspects

How it Works

You can choose Lunging Strike OR Flay, dealer's choice. If you go with Flay, pick Combat Flay (increased Damage Reduction).

If you don't have Overkill unique, use Edgemaster Aspect on 2h Bludgeoning weapon & Rapid Aspect on Ring #2.

Since this is a Walking Arsenal build, you'll be selecting which skill will be using specific weapon choices. If you're on PC, this is done by pressing "Middle Mouse" when hovering over a skill. For Deathblow & Upheavel, you're selecting a weapon that has the highest BASE damage, not DPS - meaning you want to look at the damage on the screen that's an interval (XXXX - XXXX), not the damage per second. What's key here is that EACH one of these abilities needs to have a different weapon assigned so that you can keep up your Walking Arsenal Build.

Weapon Skill Assignments

Basic skill = Dual Wield
Death blow = Highest BASE Damage weapon
Upheavel = 2nd Highest BASE Damage weapon

Leveling

This build is meant for both leveling and endgame. The biggest thing is making sure your weapons are swapped out every 5 or so levels for the best possible one, don't mind the aspects, just get raw DPS while you're leveling.

Gear Progression

I wanted this build to be unique agnostic, but Overkill is a very fun unique to use, especially after Season 2. The goal here is to have Overkill supercharge the hell out of your Death Blow with ranks, AoE damage, and additional charges via cooldown reset.

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