Overview
This easy to pick up build is a more support oriented version of the build based on using Bebop's Ultimate to deal high sustained Spirit damage while not losing sustain and ganking capabilities.
This build was created by Suzu. To find it in game, search for "Mobalytics - Support Bebop by Suzu" (BuildID: 15576)
Early Game
The laning phase can be played in different ways depending on your lane partner and opponents, so you can definitely start with Hook and prioritize more offensive items if needed. Melee Lifesteal can be also swapped for Extra Regen.
Infuser should be always used with your Ultimate (Hyper Beam) to allow you to farm the big jungle camps with it quite early on. You should experiment with the timing when you do so if you’re not used to it, it’s probably earlier than you think.
You can definitely skip the point into the bomb if you really want to maximize damage later on and just save all your points for your ultimate too.
Bebop has incredible last hitting and lane presence early on, so we focus on spirit and vitality items.
Mid Game
Health Nova can be used only on yourself if needed and it's very powerful for any skirmish. It's active so try to remember to use it when you can.
Enduring Speed is very valuable for roaming around the map, one of Bebop’s greatest strengths early on. You should never be in the same place for too long
Soul Shredder Bullets debuff applies when the enemy is hit even by a single damage tick from your gun, meaning you can hold down your mouse button and use your ultimate immediately after it makes contact.
Majestic Leap should be usually bought when you have the Level 5 upgrade on your Ultimate, you can be quite vulnerable in the air without the extra lifesteal.
Remember to be careful with your item slots, items like Melee Lifesteal, Enduring Spirit and Spirit Strike, can be sold without issues. Just remember that you shouldn’t delay Majestic Leap and Healing Booster too much for example so save your flex slot for it if needed.
Slowing Hex is a good support item, it’s up to you if you want to sacrifice your long-term damage for bigger pick and CC potential for you and your team
Late Game
With Diviner's Kevlar and Improved Spirit Armor you get extremely tanky during your ultimate, meaning you can be more aggressive and carefree about how you angle it. Don’t underestimate your own strength!
Escalating Exposure is a huge spike in damage and can be bought earlier if snowballing.
Situational and Luxury Items
Curse and Slowing Hex are for extra disables against enemy heroes who are giving issues to your team.
Warp Stone is a good item overall but a little bit harder to use, you can use it to have a better angle for your ultimate and it gives you extra bullet resistance while doing so.
Superior Cooldown should be imbuing your hook.
You can pick between Boundless Spirit for damage and Leech for survivability (more valuable if the enemy team built a lot of anti-healing items).
Ability Point Order
Bebop Guide
Check out our Bebop Guide and Overview