Infinite Critical Hits.
Critical Funding paired with
Nuclear Winter and
Group Study is what provides this. Building into Critical Damage is key in this build.
Nuclear Winter also gives Bonus Cryo and Radiation Damage depending on if you're inside or outside of the
Flux Generator. Any ways to increase this damage also helps out here, same with increases to Fire Rate. Triggering or Re-Triggering your action skills gives you multiple bonuses from
Group Study, and our
Zero-Point skills further build into that.
Infinite Critlowe
Build Overview
Strengths And Weaknesses
- Mobbing is cake
- Bossing is a breeze
- Overshield adds to survivability
- Flexible gear
- Can be a glass cannon depending on gear
Skill Tree













Momentum Starts us out with 25% bonus Critical Hit Damage when you entangle an enemy, which will be pretty much every enemy you shoot thanks to
Critical Funding &
Nuclear Winter, which entangles any enemy hit by a Critical Hit. Add an additional 35% (60% Bonus Crit Damage now) with
Excited State, and
Precision Engineering adds 30% more (90% Bonus Crit Damage now).
Neutron Decay adds 10% Gun Damage per stack (Max 5 Stacks) when you Irradiate an enemy, which happens consistently due to
Nuclear Winter giving us Bonus Radiation Damage.
Decoherence gives Bonus Damage vs. Entangled Enemies, which happens to be essentially every enemy we shoot.
Accretion and
Distribution Function adds to the survivability of the build adding Lifesteal & Overshield to both you and your allies. The
Zero-Point skills
Parallel Circuit and
Bright Future give us further bonuses when Triggering/Re-Triggering our Action Skill from
Group Study. Getting Gun Handling bonuses from
Harlowe's Certainty Principle &
Negative Entropy is also a nice bonus, but we use those skills to unlock key skills in the build. Finally,
Confirmative Reality is beautiful to loop our Action Skill constantly, as Triggering/Re-Triggering it drains it faster the more you do it, basically giving our Action Skill back in about 2-3 seconds when shooting an Entangled enemy.
Equipment









The
Bod is really the only gun you need, as it's just so strong with Torgue (Sticky Mag). Building up Torgue Stickies can nuke any enemy, or boss in the game in mere seconds. However, the
Kaoson,
Wombo Combo, and
Katagawa's Revenge are also great options here. For the Repkit, a
Triple Bypass or
Kill Spring would be best, especially when paired with Amp (Amplified) or Enrage (Experimental). For Ordnance,
Firepot works best when paired with the
Trooper Class Mod, but if you choose a different Class Mod, then any Crit
Jakobs Grenade works here. As I just said, the
Trooper Class Mod is great here, mainly for the ability to get +5 to the
Meltdown skill. Another option would be the Bookworm Purple Class Mod, granting access to
Cyclotron and
Bright Future.
Watts 4 Dinner or
Protean Cell are best for the shield, but its flexible here. Siphon Tolling on
Watts 4 Dinner is ideal, but AMP Synergized combined with Siphon Tolling goes hard, just turns you a bit squishier, likewise with
Protean Cell, but it gives way more Bonus Shock Damage. In terms of Enhancements, any
Daedalus Enhancement or
Torgue Enhancement would be ideal if you use the
Bod, otherwise whatever best suits your most used weapons, and what has passives to benefit your build.
Firmware





Firmware is simple, 3
Deadeye for Critical Hit Damage Bonuses, and 2
High Caliber for Projectile Speed & Gun Damage.
Skillcraft is also a viable option, but it only applies to your Bonus Elemental Damage from
Nuclear Winter.
Specialization
Bullets Are Scared Of Me provides survivability,
The Best Defense provides some Bonus Damage based on health and shields, which should stay relatively high most of the time.
Riddle You This further increases Gun Damage, likewise with
One Shot, One Kill.
Gameplay
Super simple gameplay loop, pop your Action Skill, shoot enemies, and Re-Trigger your Action Skill as much as possible, to provide plenty of bonuses across the board to you through
Group Study,
Parallel Circuit and
Bright Future. Once your Action Skill runs out, continue shooting to get your Action Skill back fast through
Confirmative Reality. If using
Trooper, toss some Ordnance in while shooting to add to the damage.
Video Guide
Table of Contents
Featured Builds
Become a Creator
Want to earn rewards by sharing your builds with your community?



