Deal INSANE damage with
Scourge getting 3 SUPER STRONG DOUBLE DIPPING DoTs
as well as an alt spec for
Berserk for Ordonite Processors
Deal INSANE damage with
Scourge getting 3 SUPER STRONG DOUBLE DIPPING DoTs
as well as an alt spec for
Berserk for Ordonite Processors
This spec is easily True UVH6 viable. Using
Tail of the Comet.
Blackout, and
Raging Inferno to melt bosses. To do Ordonite Processors you will need to use the alt spec







Scourge - deals Ordnance and Action Skill damage
Eternal Winter - Allows
Scourge uptime for a VERY long time. Go to for mobbing and bossing.
Stormlance - Solid bossing on non armor bars. Can be used in mobbing but not as consistent
Molten Rebuke - It's okay at mobbing but not the best. Useable if you want to use it.
Firewall - Base forgeskill that boosts our action skill damage. This is a pure mult. You can also use this in mobbing to try and stack Vengeance
Wrathfall - Not gotten on this specific skill tree spec but if you give up some skill points elsewhere you can use this for fun in mobbing. Grab
Smelter to get this and spam forge skill. This will lead to slightly slower bossing
Wrath of Nature - status chance for
Tail of the Comet
Scorched Kairos - allows for stronger base damage for double dips
Tail of the Comet - double dipping status effect This is a key skill
Ancient Ways - applies to
Eternal Winter and double dips in
Tail of the Comet
Blackout - double dipping status effect This is a key skill
Skill Tree Flexibility:
You can get some QoL skills for a trade off of slightly slower bossing,
Can give up
Scorched Kairos and/or
Ancient Ways
The Thrill - better survivability
Machinist - spam more ordnance
Warrior's Cup - allows for better action skill uptime in mobbing and makes
Stormlance and
Molten Rebuke more useable. MUST HAVE for Bloomreaper fight which means a slight alt spec.
Smelter - allows you to get
Wrathfall for mobbing
Gathering Storm - boosts all our double dips. Not active during bossing
Executioner - lots of crit chance means easy uptime on this
Tempered Pyre &
Twin Tempers - Keeps up
Executioner and possible
Gut Punch if you go Grenadier class mod
Herald's Call - boosts
Blackout and
Stormlance
Blast Furnace - going down to get the next skill but this damage boost will double dip
Armor of Contempt - helps keep up easy Overshield and especially good for bossing when using
Protean Cell
Raging Inferno - double dipping status effect This is a key skill
Wildheart - extra skill points that is consistent damage.
Freezer Burn - using the fire to cryo damage will allow this damage to boost
Eternal Winter as well as double dip into
Tail of the Comet
You could give up
Wildheart or
Freezer Burn for QoL in blue tree. This would mean worse bossing and possibly more comfy on UVH6









Maliwan Shotgun Stellium - get in shock with as much status damage as possible. When paired with Transfuser enhancement you can spread dots for better mobbing. This gun has the highest card DoT in the game. This gun is also splash which means you benefit from Gun Splash Damage passive on enhancements for more damage on everything. You can also pair this gun with Primed Potency enhancement for good damage in FFYL
Mantra - get w/ fire and non ripper. Procs
Executioner and
Freezer Burn in bossing.
Ripper Sniper - for the Target Marker underbarrel that will apply to double dipping skills. Get with Torgue (Impact Mag) to benefit from Gun Splash Damage passive.
Torgue AR - Airstrike underbarrel for breaking Vile orbs during Bloomreaper fight
Slippy - is melee and ordnance which is the same as
Scourge in this build so it benefits a lot and just plain strong.
Jakobs Grenade Crit Knife - used in bossing to get crit chance for proccing
Blackout and
Tail of the Comet as well as crit chance for all your damage
The class mod choices here just go for bossing with most important health bar. For mobbing it's anyones choice.
Passives to look out for: Skill crit chance, Ordnance crit chance, Damage Dealt, Elemental Damage
Furnace - for the points in
Raging Inferno
Icebringer - for points in
Tail of the Comet
Grenadier - for points in
Blackout
Triple Bypass - able to activate
Scourge more often w/
Now With Caffeine or used to spam
Warrior's Cup for more action skill uptime
Order Repkit - used to get 2 passives
Get with Damage Dealt or Elemental Damage for min maxing damage that double dips. Or get Action Skill Cooldown to save a few more seconds
Protean Cell - Go to for bossing. The shock bonus element applies to status effects where most bonus elements do not do this. So you will get 40% shock damage based on your
Tail of the Comet,
Blackout and
Electrical Fire DoTs. It is VERY NOTICEABLE. Some weaker bosses might not need this. You also become a lot less tanky since damage goes directly to your health unless you have overshield
Watts 4 Dinner - go to for mobbing for
Eternal Winter. The bonus element makes the Action Skill Duration Recovery apply twice.
Ideal passive: Gun Splash Damage (applies to everything when holding a splash gun besides Forgewaves), Gun Status Damage (applies to double dips)
Maliwan Enhancement Transfuser - When holding a maliwan shotgun it will spread the DoT of the gun held with ANY kill. Use this with a Stellium with as high dot damage as possible in Fire and possibly Shock.
Maliwan Enhancement Primed Potency - use this to get damage out of the stellium as well.
Maliwan Enhancement Synthesizer - the damage applies to our double dips





3/3
Skillcraft - crit chance helps for more
Blackout and
Raging Inferno spam and the skill damage applies to
Tail of the Comet and your action skill
2/3
Action Fist = for the action skill damage
BUG:
Get Throwin damage DOES NOT APPLY to Forgewaves
Now With Caffeine - use with
Triple Bypass to cycle
Scourge quickly
Fragmentation Payload - crit chance for
Blackout and
Raging Inferno
A Honed Mind - crit chance for
Blackout and
Raging Inferno
Contamination - used for more consistent
Tail of the Comet
The Best Defense - double dippable damage boost. Used for bossing. Replace
Now With Caffeine
Activate
Scourge and spam
Use
Forgeskill to build up Vengeance occasionally
Throw
Slippy for damage. Especially helpful for Vile Crystals
When
Scourge runs out use your Repkit for
Now With Caffeine
All of this rain dance is specific towards True UVH6. UVH6 needs less effort.
Activate Firewall
Activate
Scourge
Slam for
Protean Cell and activate repkit at the same time
Shoot Target Marker
Swap to
Mantra and shoot once and throw Crit Knife at the same time
Spam
Scourge
If needed you use
Mantra and Crit Knife again.
My usual kills are around 1:10-1:15 allowing for 15-20 seconds of error. This is also with VERY good gear.
Specific Gear to use: Amp
Watts 4 Dinner,
Triple Bypass w/ Elemental Affinity (Reactive) or Amp (Amplified),
Torgue AR Airstrike,
Furnace, +5 skill points into
Warrior's Cup,
Torgue Enhancement Head Ringer w/ at least AR Splash Radius passive and then ideally Gun/AR Damage,
Jakobs Grenade Crit Knife, 2/3
High Caliber 3/3
Skillcraft
When crystals spawn use repkit for damage boost (if using elemental)
Activate
Scourge
DO NOT activate Firewall
Break all the crystals w/
Scourge. You can line up 3 at a time
When the Orbs are left shoot them with the Airstrike Underbarrel w/ the amp from
Watts 4 Dinner and if needed, the amp from repkit. This will break all of them.
While Bloom is going into next phase. Swap some gear. This will include making sure your
Triple Bypass is a damage passive, getting a damage boosting enhancement (usually your normal go to), and swapping 2/3
High Caliber for 2/3
Action Fist. You can also swap to a Siphon Tolling
Watts 4 Dinner but it is not needed.
Now kill creeps and use
Triple Bypass to extend your action skill duration via
Eternal Winter and
Warrior's Cup. Your action skill should NEVER go on cooldown in this fight.
When Bloom lands you will place your Firewall, activate repkit for damage boost. Shoot Target Marker underbarrel and then swap to
Mantra and shoot once in fire element as well as throwing Crit Knife at least once. Then use
Scourge to go into the next phase.
While waiting on that phase do the same stuff of killing creeps and using
Triple Bypass for
Warrior's Cup. This will also be important for trying to keep up your Firewall to use in the final phase.
Now with the final phase shoot
Mantra and throw Crit Knife again and finish him off.
April 19th 2026 - official lvl 60 update
March 23th 2026 - lvl 60 update
February 23rd 2026 - UVH6 update (still semi WIP). Not much changed. removed Melee option as it just doesn't hold up as well.
October 29th 2025 - Shield and Firmware changes. Build video added!
October 28th 2025 - New main spec 3 DoTs for more beginner friendly and similar results to Melee Scourge. Can also get
Wrathfall in this spec.
October 25th 2025 - Build released
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