10 Champions That Need a Rework in League of Legends

10 Champions That Need a Rework in League of Legends

10 Champions That Need a Rework in League of Legends

There are over 155 champions in League of Legends, with Riot Games adding more and more every year. Unfortunately, some champions who have been around for a long time are not really keeping up with the times.

It feels like with every new champion Riot creates, they give them lots of different features in their kit that some older champions would die for. It is funny to see a basic champion like Nasus in the same game as someone like Aphelios or Zeri.

In this Mobalytics guide, we will talk about ten champions that we think should be reworked in the future. The champions on our list vary from champions who have been in the game for a long time to champions who’ve only been around for a few years.

If you want to see what each of these champions do, what they build, their current stats and much more, make sure you head to the Mobalytics for more helpful information.

10 Champions That Need a Rework in League of Legends

  1. Tryndamere
  2. Singed
  3. Yorick
  4. Ryze
  5. Sion
  6. Kog’Maw
  7. Yuumi
  8. Illaoi
  9. Taric
  10. Shyvana


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1. Tryndamere

The first champion who we think needs a rework is Tryndamere. He was released in May 2009 and has always been a low ELO beast. We consider many things wrong with Tryndamere, but let’s start with something that isn’t actually bad about him: his Ultimate.

Now, Tryndamere’s Ultimate can be annoying to deal with, but the idea behind it is pretty cool. However, we don’t like how much mobility Tryndamere has to begin with. This ability to chase you down and kill you while not dying is pretty OP in our eyes. If he was less mobile, or if he wasn’t so powerful and unable to one-shot you- then we wouldn’t complain too much.

Stacking his Fury and then looking to fight you is something every Tryndamere has in common, which leaves the other laner pulling their hair out in frustration. His ability to chase you down and kill you repeatedly with his basic attacks, his E and his Ultimate leaves nowhere safe for you to stand.


Tips and Tricks:

  • When your resource bar is full, try to look for an extended trade with the enemy when they’re overextended. Having more Fury will make the trade more favourable for you.
  • Your goal is to split push and duel whoever comes to stop you. Ignore team fights if you’re not 100% sure you can win them.
  • Whenever your Ultimate is down, play slightly safer. Avoid committing to 1v1’s unless your Ultimate is up.

2. Singed

Singed is the second champion who we think needs a rework. Singed was released in April 2009 and has never really been popular in recent memory. One reason for this is his gimmicky playstyle.

Singed’s kit is very outdated, and his current playstyle is split push throughout the laning phase, die a lot to the tower or the enemy laner, then eventually come online and run people down in team fights. You go in, use your E while your Q is activated, and pray you deal enough damage before dying.

In Arcane, Singed looked terrific and spooky. But when you compare him to the game… Let’s just say it’s a little lacklustre. His Q and E are his most identifiable abilities, so let’s hope Riot changes his Passive, W, and Ultimate to bring him up to date with some of the latest champions.


Tips and Tricks:

  • Try to proxy the first few waves to get a lead from the get-go. Don’t be afraid to return to lane instead of suiciding if the enemy laner tanks the minions instead of letting them reach their tower.
  • When trading with the enemy, activate your Ultimate as early as possible. It lasts a long time and will help you come out ahead.
  • When proxy farming, always check the minimap to see where the enemy is. Be prepared to die to tower if you spot the enemy collapsing on you. Placing vision inside the enemies jungle will make proxy farming safer and easier.

3. Yorick

Yorick was released in June 2011 and has received changes over the years, but we think he deserves another one soon. Even though Yorick had a rework (which was 6 years ago by the way), he’s still an iffy champion to play.

Yorick is incredibly one dimensional. All he does is split push, summon his Ultimate and then try to apply pressure while his team is elsewhere. It’s not like he can’t team fight; it’s just easier for him to split and be a nuisance.

He could have a lot more to his kit, maybe something like his old Ultimate. Letting him take over an ally or an enemy after they die could be interesting and would force Yorick players to look to team fight more frequently.


Tips and Tricks:

  • Look to split push with your Ultimate to take down towers. Ignore team fighting if you’re not 100% sure you can win them- especially if your Ultimate is on cooldown.
  • Yorick needs time to come online. Keep the minion wave close to your Tower before level 6 to increase your chances of getting a lead and reducing your chances of dying to ganks.
  • Avoid using any of your abilities apart from your Q during basic trading. Your abilities cost a lot of mana and you’ll be defenceless while they’re on cooldown.

4. Ryze

How many reworks has Ryze actually had so far? Ryze was released in February 2009, and he’s had 5 reworks since then.

He is a tough cookie to approach due to the nature of his kit and his Ultimate. He has a lot of wave clear, low cooldowns, good CC, good poke, insane mobility, and his Ultimate is pretty useful. One of his major weaknesses is his early game, but it’s that way for a reason.

Ryze needs time to scale but is good in the late game. This is a big issue in pro-play, which is why he constantly gets nerfs. Ryze is tough to balance, and if he’s strong in Solo Queue, he will be solid in pro-play. This is another reason why Ryze is so bad in Solo Queue- they keep him there on purpose.


Tips and Tricks:

  • Ryze is very weak in the early game and needs time to scale. Avoid spamming your abilities until you’ve got your Tear otherwise you’ll be forced to recall early and may miss out on getting this item.
  • Remember that your level 6 is far weaker than most champions as your Ultimate is a utility tool and deals no damage. Play respectfully if the enemy is stronger than you at this time.
  • Your goal throughout the early and mid-game is to scale. Avoid falling behind by playing safe and respectfully until you have an item or two. Once you get into the late game, you’re going to be much stronger and have an easier time playing.

5. Sion

The 5th champion we think needs a rework is Sion. Sion was originally released in February 2009 like Ryze. However, his latest rework was in 2014. As of late, Sion’s gameplay is pretty frustrating, to say the least.

To play against Sion, it doesn’t matter how many times you kill him in the lane. He’s still going to one-shot your towers and be a real pain to deal with. Thanks to his Ultimate, Passive and his current build, he is just so frustrating to play against in the mid and late game.

Regardless of how many deaths he has, Sion will be hard to handle. Built as full damage, when he one-shots targets, and when he is a tank, he is hard to kite and escape from. Being hit with his Ultimate and Q leaves little to the imagination.


Tips and Tricks:

  • When you’re in zombie mode, make sure you keep auto-attacking whatever you can to deal extra damage to towers, the enemy or even to pick up gold from minions.
  • Set up death bushes around the Baron or Dragon and try to catch out an enemy who wonders the river.
  • If you cannot use your Ultimate to impact your own lane, you could recall and look to use it to assist either the mid or bot lane.

6. Kog’Maw

I remember when Kog’Maw was actually reworked, but reverted: for the better of course. Kog was released in June 2010. I don’t miss the old Kog’Maw, far from it.

Kog is one of the few champions in the game that relies heavily on another champion to do well. Other champions that come to mind are Yuumi and potentially the Rakan and Xayah combo. Kog’Maw isn’t very good when he isn’t being played without Lulu.

He lacks an escape, can’t do much against all-in and just relies on auto-attacking targets (when he’s played AD Carry, that is). He needs someone who can empower him and keep him strong. Otherwise, Kog’Maw will have little to no pressure and not be very good.


Tips and Tricks:

  • Farm up a storm during the early game and limit trading up until you have your first item. Then look to play hyper-aggressive once it is complete.
  • Try and go for extended trades rather than short trades with the enemy as Kog’Maw can melt champions with the additional range and stats from his W.
  • As Kog’Maw is very squishy and can easily die if he’s caught out, use Living Artillery to check bushes instead of face checking them.

7. Yuumi

Yuumi is the 7th and latest champion on our list. She was released on Summoners Rift in May 2019, and players have had a love-hate relationship with her ever since.

It doesn’t matter how good or bad you’re when you’re playing Yuumi. As long as you have one carry on your team, you can just buff them up, keep them alive, and they’ll win the game for you. This playstyle is something that Yummi players default to, which leaves many of them inflated or boosted (sorry, not sorry).

Yuumi is obnoxious, and she can just hide on her carries at all times, and you don’t have to put too much work into playing her compared to most other Supports. This is one of the reasons why we feel Yuumi needs a rework- hey, doesn’t everyone hate Yuumi anyway?


Tips and Tricks:

  • Whenever your Passive is up and when it is safe to do so, try to auto-attack the enemy so you get a shield. This will protect your ADC from future incoming damage.
  • Keep a constant eye on your mana pool as your E costs tons of mana. Avoid using it too often so you don’t run low.
  • Be prepared to attach yourself to a different champion other than your ADC. Buffing up a different carry will make them unkillable in team fights.

8. Illaoi

Illaoi is one of my personal favourites, although I rarely play her nowadays. Illaoi was released in November 2015, but she’s never really been a popular champion.

Illoai doesn’t have anything else to offer in a team fight if you dodge her E and reposition when she casts her Ultimate. She is a great team fighter, but she isn’t played like a team fighting champion right now.

Illaoi is a very good split pushing champion and will focus on split pushing and fighting whoever tries to stop her. She has good wave clear, easily drawing pressure and taking objectives quickly.


Tips and Tricks:

  • Illaoi’s Q is a great poke tool and is great for wave control too. However, it is slightly more expensive than her W. If you can, try and use a terrain Tentacle instead of your Q to trade with the enemy. Essentially, they will do the same job at the cost of less mana!
  • Take advantage of your W auto-attack reset by (when applicable) walking up to the enemy, auto-attacking once and then using your W.
  • Illaoi’s Ultimate has a brief moment of unstoppability at the beginning. This can be used to dodge critical crowd control that would otherwise limit your damage potential.

9. Taric

Even after his rework in 2016, I always felt Taric was a champion that only has 1 job and his versatility was less than stellar. Taric was originally released in August 2009

Taric was recently popular when he was paired with Master Yi, but after their synergy was gutted, you never see the two together anymore. Regardless of this synergy, you never really saw Taric anyway.

He is in a weird spot. Taric is mostly a disengage champion that isn’t suited for Solo Queue. Champions that can engage or who have multiple play styles are favoured over Taric. For instance, Thresh and Blitz do a lot more than Taric.


Tips and Tricks:

  • Good times to use your E are when the enemy has used a dash ability or has pinned themselves near a wall. This will make it harder for the enemy to dodge your stun without burning Flash.
  • Do not hold on to your Ultimate until it’s too late. It’s better for you to use it early and it to protect you rather than dying mid-channel.
  • Keep a constant eye on your mana pool throughout the laning phase and in team fights. Your abilities, in particular your Q, costs a lot of mana and you’ll not be able to keep your ADC or team topped up with health if you run low.

10. Shyvana

The last champion on our list is Shyvana. She was released in November 2011. The Dragon lady, isn’t really much of a Dragon, let’s be honest.

Right now, Shyvana is in a weird spot. Historically, she has been played in the Top lane and the Jungle, but she is never really seen there now. Her gameplay is scripted: power farm, start ganking at level 6, secure the drakes and then fire your E at the enemy in team fights.

The one good thing about Shyvana (I guess) is that when she is in her Ultimate and using her E, she does fit the playstyle and the stereotypical form of a real Dragon. Throwing fire at the enemy with her E, let’s hope Riot adjusts her soon, so she is more like a “real Dragon”.


Tips and Tricks:

  • Power farm as much as you can early so you can hit your level 6 power spike fast and get your Ultimate.
  • Make sure you prioritize the Drakes so you can buff yourself and your team up. If the enemy Jungler shows on the top side of the map, try and take the Dragon.
  • Before committing to a team fight, try and use your E as much as possible (in Dragon form) to poke the enemy down. Delay a team fight for as long as possible.

Summary

What do you think of our list? Do you agree with us, or are there other champions that need reworking? Let us know below. If you want to learn any of the champions in the list, make sure you sign up for a free Mobalytics account to help you climb.