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Endfield Team

Last Rite Teams

presentationLast Rite
presentationXaihi
Featured
By okMuzzy
Updated on Oct 18, 2026
Oct 18, 2026

Overview

You could say that a Last Rite team is essentially a Mono-Cryo team, as her kit revolves around stacking 3 or more Cryo Inflictions on enemies for massive bursts of damage. This means that mixing Arts Inflictions for Arts Reactions is not recommended and ideally you want as many Cryo Inflictions sources as you can get.

It’s important to note that this makes Last Rite teams a bit more restrictive. Some Cryo operators also have anti-synergy with Last Rite, such as Alesh and Yvonne, as they want to consume Cryo Inflictions to Solidify enemies. (Note that Last Rite can work for Yvonne Teams but Yvonne does not enable Last Rite)

Tabs

This variation uses Arcane on your first slot for faster Cryo inflictions, better if your Last Rite is fully built and can burst down enemies.

Team Overview

OperatorArcane
WeaponType 42: Solemn Phalanx
Gear SetEternal Xiranite
OperatorXaihi
WeaponDetonation Unit
Gear SetEmpty
OperatorSi
WeaponJade Vessel
Gear SetEternal Xiranite
OperatorLast Rite
WeaponKhravengger
Gear SetTide Surge

Arcane - Required Ultimate Gain: 84.76%
Body: Eternal Xiranite Light Armor
Gloves: Eternal Xiranite Wraps
Kit 1: Eternal Xiranite Bracing Slab
Kit 2: Eternal Xiranite Bracing Slab

Xaihi - Required Ultimate Gain: 81.3% (P0) / 63.2% (P2+)
Body: Redeemer Armor
Gloves: AIC Fieldwork Wraps / Eternal Xiranite Gloves T1
Kit 1: Redeemer Seal / Frontiers Extra O2 Tube T1
Kit 2: Redeemer Seal

Si - Required Ultimate Gain: 81.3%
Body: Eternal Xiranite Overalls
Gloves: Eternal Xiranite Channeling Gloves
Kit 1: Eternal Xiranite Power Core
Kit 2: Redeemer Seal

Last Rite - Required Ultimate Gain: 0%
Body: Wave Swell Heavy Armor
Gloves: Tide Surge Gauntlets
Kit 1: Hanging River 02 Tube
Kit 2: Hanging River 02 Tube

How to Play

Si effectively replaces Tangtang for a similar role in the team: Inflictions, damage, buffs, AoE damage and much more. Since Last Rite herself doesn't benefit from reduced Combo Cooldown, it's better to use Arcane (or Si) on your first slot and get another free Infliction for Last Rite.

Rotation:

  • Si: Battle Skill
  • Arcane: Combo
  • Si: Battle Skill 2
  • Xaihi: Battle Skill
  • Final Strike
  • Last Rite: Battle Skill
  • Final Strike
  • Xaihi: Combo
  • Last Rite: Combo (Consumes 4 stacks)
  • Si: Combo
  • Wait for Arcane Combo
  • Last Rite: Battle Skill
  • Final Strike
  • Arcane: Combo
  • Last Rite: Battle Skill
  • Final Strike
  • Xaihi: Ultimate
  • Si: Ultimate
  • Arcane: Ultimate
  • Last Rite: Combo (Consumes 4 Stacks)
  • Arcane: Combo
  • Si: Combo
  • Last Rite: Ultimate

Of course, this is just a framework, as most of the time following this exact rotation will be difficult. What matters is Last Rite using 3x Battle Skill and 2x Combos (at 4 stacks), since she only generates Ultimate Energy from her own moves.

Additional Notes

What if I don't have Khravengger?

Don't play Last Rite.
Your damage will suffer, a LOT. Use Sundered Prince or Seeker of Dark Lung as a placeholder, but really, if you like playing Last Rite, get Khravengger. It's a massive gap compared to any other weapon (as of 1.1).

Can I replace X with someone else?

Xaihi: Irreplaceable. Wherever there's a Cryo DPS, she will be there. Her buffs are just too strong for you to not use her.

Ardelia: Easily replaceable as rotations can feel a bit clunky due to the nature of Last Rite gameplay/rotations. Sustain is just for comfort and if you don't feel you need it, Ardelia value drops significantly.

Perlica: She's good, easy to play, won't accidentally consume your Cryo stacks and has zero SP cost. Recommended to use, but unlike Xaihi, she's replaceable.

Gilberta: While she's great for grouping enemies and applies a lot of Susceptibility on enemies, Gilberta can destroy your Cryo stacks with a bad rotation. Furthermore, Last Rite already applies Susceptibility, lowering a bit of Gilberta's value. This can get even worse if Tangtang is on the team, as she's another source of Susceptibility on enemies. Recommended over Ardelia.

Tangtang: If you have her signature (Brigand's Calling), she's hard to replace. Otherwise she's just "fine". More Cryo Inflictions is good and can smooth your rotations a bit.

Si: Similar to Tangtang, Si fixes a lot of possible issues Last Rite can find during rotations, especially against mobile enemies. Her buffs aren't as great as Xaihi or Tangtang (with signature), but her unique skills can change how you approach some bosses/content, in a way no other Operator can. If you can make use of her kit, she's definitely a great teammate, but she's not mandatory or a massive increase for your Last Rite team.

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