Phoenix • Guide
“Jokes over, you're dead!”
Duelist
Entry
Easy
25% Utility
25% CC
50% Dmg
Use this molotov to clear anyone holding the close right corner outside Showers. This clears both box boosts as well
Stand on the tile intersection as shown in Showers, aim near the bottom of the ceiling hole at the leaves and throw
Use this molotov to flush any enemies holding the U Hall corner so you and your team can push out Short without worry of someone peeking
Stand on the right side of Short so you can barely see the teleporter, aim where the bottom of the sign is but on the right side, then run and jump throw
Use this molotov to stop attackers from pushing through Mid to B under Tube
Stand in front of the box in B container. aim at the top of the container and run and throw when your crosshair meets the metal door
Use this Hot Hands to damage or delay enemies defusing the Spike.
Stand in front of the wall. Aim at the lamp as shown. Run a step and jump throw.
Damage or forc enemies out of position who are hiding behind the box.
Strafe out of Shop until you see the dot on the upper beam. Aim for the dot. Run and throw.
Use this Hot Hands to damage or delay enemies defusing the Spike.
Throw your molotov just above the box as shown.
Use this molotov to stop enemies from pushing A Hall.
Stand at next to the box at A Main. Aim at the line wher it meets the edge of the box as shown. Run and throw.
Use this molotov to hold off rotations from A Link.
Go to the corner on the left side of ramp. Aim as shown. Run a step jump and throw.
Delay or damage enemies disarming the spike.
Go into the left corner of the Wooden Door. Aim for the intesection of the beams. Run and throw.
Delay or damage enemies planting the spike.
Go to the box and aim for the left side of the rightmost indentation.
Delay or damage enemies planting the spike.
Go to the box and aim for the leftmost indentation.
Delay or damage enemies planting the spike.
Go to the box and aim for the right side of themiddle indentation.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Align the left side of the entrance with the dark column. Aim as shown. Run and throw.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner at the right side of the ramp at Drop. Aim where the two roofs intersect. Run a step jump and throw.
Use this molotov to stop enemies from pushing B Arcade.
Stand at the edge of the wall at B. Ailgn the line on the HUD as shown. Jump and throw.
Use this Hot Hands to damage or delay enemies defusing the Spike.
Back into the corner in B Link and aim high up. Run a step and jump throw.
Note: Do not have to bee too specific.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner at Arcade. Use the HUD to align this shot as shown. Run a step jump and throw.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Stand at the edge of teh wall at Tower. Aim for the gap in the vegetation just above the wall. Jump and throw.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the corner with the green stuff on it. Aim at the Tower as shown and throw.
Delay or damage enemies entering B site.
Go to the plank. Aim where the arch touches the wall.
Delay or damage enemies entering B site.
Go to the left side of the tunnel aim for the top of the archway.
Use this Hot Hands to damage or delay enemies defusing the Spike.
Stand next to the wall in B Link. Just at the edge. Aim as shown. Jump and throw.
Use this molotov to damage enemies at the Orb on B Main.
Go to the corner at B. Align the to of teh mouse icon with the boxes. Run and jump throw.
Delay or damage enemies planting the spike.
Go to the wall at B site. Aim where the pipe meets the pillar.
Delay or damage enemies disarming the spike.
Aim above the top right corner of the wall from B entrance. Run and throw.
Delay or damage enemies planting the spike.
Find the corner next to Arches. Aim in the gap as shown. Run a step jump and throw the molotov.
Use this molotov to damage enemies or delay them when they attempt to disarm the Spike.
Go to the middle of the box at Arcade. Aim for the top right corner of the culomn on the roof. Jump and throw.
Use this Hot Hands to damage enemies in Dugout.
Face the left side of the wall in Main. Aim as shown. Run until you reach the end of the wall and jump throw.