Phoenix • Guide
“Jokes over, you're dead!”
Duelist
Entry
Easy
25% Utility
25% CC
50% Dmg
Use this molotov to flush out enemies from B Cubby on the right before pushing B
Stand in the corner of the boxes next to the teleporter exit, aim at the corner of the right building, then run and jump throw
Use this Blaze wall to split the A Site in two so you and your teammates can safely push the right side while covered from the left with the wall
Walk past the A orb and aim high above the ropes just right of A Upper and jump throw
Use this Blaze wall to separate U Hall and the rest of A Site. You can use this wall to push through to U Hall safely or flash through this wall to take A Site safe from U Hall peeks
Stand behind the box on A Short, aim at the upper center of the box, and then jump throw
Use this blaze wall to help you enter B Site through Lane without being spotted
Stand on the right side of B Main and curve your wall to the left towards the button
Use this blaze wall to block Cat vision from Mid
Run up Catwalk and throw the blaze wall towards the green boxes on Cat
Use this Blaze wall to block the right side of C and Garage connector so you can push onto site while looking only at backsite
Send the Blaze wall down C Long and curve it to the right so it reaches the box
Use this Blaze wall to block Mid vision off so you can push into Mid or Cat from Tiles
Stand on the left side of Tiles and curve the wall to the left so it covers Mid
Use this Blaze wall to block vision from anyone holding in Tree or at the Button when you want to push onto A Site
Stand in the A Main arches, throw and hold your blaze wall while curving left so it blocks the door while letting you clear Generator
Block vision to B site.
Go to the right side of the entrance and aim for the pillar.
Use this molotov to stop enemies from defusing the spike when it is planted at the default corner on A
Stand against the Nest wall on the line, aim at the top of the wall under the corner of Pipes, and jump throw
Use this molotov when you want to push A Main and force enemies off the corner near the door
Stand at the center of the door in A Main and aim at the small indent at the top of the wall
Use this molotov to clear enemies from behind A Generator when pushing or defending the spike planted there
Stand on the wall of Nest on the line, aim at the top of the blue line slightly right of the vertical line, and jump throw
Use this molotov to stop enemies from peeking A Heaven when you want to push onto A
Walk up A Short until you just see the third gong, aim at the line on the box, and jumpthrow
Use this molotov to flush out anyone playing the close left corner of A when you want to push A
Stand on the line on the right side of A Main and aim above the rope on the wall
Use this molotov to clear the left corner on A Site before pushing onto A
Jump onto the stone in A Long, aim at the light bulb, then run and jumpthrow
Line up the edge of the building with the two panels and aim halfway down the line as shown. You can flush out anyone from the corner and if you have a teammate on Ramp, you can eliminate him.
Use this molotov when you see or hear enemies pushing through A Main. This will delay them or force them to take damage when entering site
Position in the back corner of Generator and aim where the top of the Generator meets the top of the wall
Use this molotov to stop attackers from pushing onto A from the ground
Line yourself up with the Screens wall and aim at the farthest tile intersection on the ceiling
Use this molotov when the spike is planted in the corner away from the truck towards Short A and you want to stop defenders from defusing the spike
Jump onto the steps in the right corner of A Short, aim at the corner on the right side of the cactus, then jumpthrow
Use this molotov when you want to stop the enemy from defusing the spike and it is planted in the Triple boxes corner for Showers
Crouch walk on the right wall of Showers until the metal ledge meets the small yellow triangle, then uncrouch and aim just under the hole in the ceiling and jump throw
Use this Hot Hands to damage enemies defusing the spike or delay them.
Stand behind the box. Align the roof with the top of teh box. Aim in the little gap nex to the roof and throw.
Use this Hot Hands to damage enemies defusing the spike or delay them.
Align the right side of the wall with the pillar at Main as shown. Aim next to the wall just right of the mark. Run jump and throw.