Killjoy • Guide
“You should run!”
Sentinel
Support
Easy
50% Utility
25% CC
25% Dmg
Use this alarmbot behind the double doors in Garage to get info on when the enemies push into Garage. You can combine this with a Nanoswarm to know when to activate the Nanoswarm without peeking
Walk up to the double doors, place the Alarmbot in the corner of the right door so the enemies must fully peek past the doors to trigger or destroy it
Use this Alarmbot in Kitchen to alert you and your team when an enemy tries to push through Tube to Kitchen
Place it on the right side of the Tube exit
Use this Alarmbot to alert you and your teammates when an enemy tries to push under Tube to B from Mid
Place the Alarmbot on the left side of the connector so the enemy has to fully peek to destroy it
Use this alarmbot in tree room to help defend Catwalk pushes
Place it on the left side of the entrance against the wall so that the enemies must trigger it before trying to destroy it
Use this alarmbot in U-Hall to alert teammates when enemies try to push into U-Hall on A. This alarmbot will distract the enemies as they push up A Short so take advantage of the activation timing to peek them
Position in U-Hall and place the alarmbot on the left wall so that enemies must fully peek into U-Hall to trigger or destroy it
This Alarmbot covers enemies from entering B Site from B Main. Pair this Alarmbot with Nanoswarms.
This Lockdown covers all of B Site.
When using be sure to watch for enemies trying to push the ultimate from Arcade.
This Lockdown covers all of B Site for a retake, forcing enemies to try to destroy the ultimate or leave site altogether.
Enemies can push from Arcade or Tree to destroy the ultimate, so utilize your utility and teammates to protect the Lockdown.
This Turret watches both B Main and Arcade. Make sure the turret is slightly angled towards B Main so it activates as enemies enter the choke point.
Use these double Nanoswarms to completely cover Upper B container. You can use these when playing passive B retake or when you plant the spike in the upper container. Both of these land outside the container so enemies inside won't be able to see them
Stand on the right edge of the B Hall doorway, aim at the corner next to the bridge and left click throw
Stand on the left edge of the B Hall doorway, aim at the corner created by the lines and left click throw
Use this Nanoswarm to damage enemies behind the box at A Main.
Stand in next to the wall and aim for the base of the box.
Use this Lockdown to retake A Site when the defenders have planted at A. This will cover all of A Site and into Nest, but will leave the left corners not covered, as well as the Belt highground, so be wary of those spots when retaking A Site with this Lockdown
Place the Lockdown in the corner of A Screens, but be sure to clear your left corner first
This Lockdown can clear out A site for you.
Note: Placing the Lockdown so close to the site might make it hard to defend it.
This Lockdown can clear out A site for you. A Main and A Rope should be smoked off for best results.
This Lockdown can clear out A site for you.
The Nanoswarm lineup can help cover the spot on stairs that is not effected by the Lockdown.
Use this Lockdown to force defenders to leave all of A Site when it activates. This covers all of A Site except the right corner of Rafters and under Rafters. Once you place it, you and your team should guard the Lockdown until it is almost complete, then push into site together and clear the Rafters corners.
Jump onto the Pipes area and place it in the corner
Use this Lockdown at B Elbow to help retake B Site with your team. This will cover all of B Site and force the enemies out to Long B or the very back of Hookah, letting you push back onto site safely when it activates. Be sure to have Elbow control before using this Lockdown
Place this in the inner corner of B Elbow
This Lockdown can clear out B site for you. Enemies can be close on B Main and B Link.
Note: Placing the Lockdown so close to B Link will make it harder to defend it.
This Lockdown can clear out B site for you. Enemies can be close on B Main and B Link.
Use this Lockdown to force enemies out of B site.
Note: There will be a spot in B hall where an enemy can hide.
Use this Nanoswarm to damage enemies defusing the spike or delay them.
Find the corner at the Rope. Aim using the HUD as shown.
Use this nanoswarm from A Lobby to flush out defenders holding behind the green boxes on A site. This is a very common spot for defenders to hold, so activate it when you or your teammates peek from A Main
Position in between the two boxes in A Lobby, aim above the roof edge to the cloud edge
Jump left click throw
Use this nanoswarm from A Lobby to stop defuses when the spike is planted in front of green boxes
Position in the corner in front of the box in A lobby, aim at the longer spike on the right
Left click throw