Synergies

1

4

3

2

2

2

2

1

1
General info
In this comp we're going straight to level 9 to play around some higher cost units! The main carries will be Samira, Tryndamere and Aatrox.









When to make
- Econ augment/encounter
- Strong early board to save HP
How to play
Fast 9
This comp looks to level up to 9 aggressively by stabilizing your board a little on level 8 but keeping a strong economy.
Levelling guide
2-1
5+
2-5
10+
3-2
30+
4-1
50+
4-2
Stabilize board30+
5-2
Roll for 5-costs20+
Early Game Plan
Mid Game Plan
Additional comp tips
- Put your AP items onto Zilean
- You can make your Shen your main tank if you struggle to find Aatrox 2
Carousel priority





Recommended augments
Tier 1



Tier 2



Tier 3



Carry champs
Samira

Edge of Night
10
10
15
20



Hand of Justice
20
1



Infinity Edge
35
35


Aatrox

Evenshroud
250
20



Sunfire Cape
20
150



Warmog's Armor
500


Tryndamere

Bloodthirster
15
15
20



Quicksilver
15
20
20



Guinsoo's Rageblade
10
10

