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Augments

All TFT Augments in Set 17 organized into three tiers. Choosing the right augments can really impact the course of your game. Make sure to know how they work and the order they may appear.
Augment
Tier
Augment Bonus
t2
Anima Commander
2

Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 10.

t2
Backline Blueprint
2

Gain a 3-cost non-Tank champion and an emblem for their last-listed trait.

t2
Booster Pack
2

Gain 11 gold worth of random champions. (At least one 3-Cost guaranteed!)

t2
Booster Pack+
2

Gain 18 gold worth of random champions. (At least one 4-Cost guaranteed!)

t2
Booster Pack++
2

Gain 30 gold worth of random champions. (At least one 5-Cost guaranteed!)

t2
Charge Transfer II
2

Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy.

t2
Cognitive Overload
2

Gain 7 Gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

t2
Contract Killer
2

Gain a Pyke. Your strongest Pyke gains a resetting ability and generates gold on takedown.

t2
Cosmic Restart
2

Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 10 free Shop rerolls.

t2
Frontline Foundation
2

Gain a 2-star 1-cost Tank champion and an emblem for their last-listed trait.

t2
Group Hug II
2

Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.

t2
Invader Zed
2

Gain a Bloodthirster. On Stage 4-1, gain a Zed. After receiving Zed, he can then appear in your shops.Zed is a 5-cost Attack Fighter that creates clones of himself.

t2
Kahunahuna
2

Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.

t2
Lifting Competition
2

At the start of each round, if the combined Health of all your unique Brawlers is high enough, gain a reward and increase the threshold (up to four times).

t2
May the Fours Be With You
2

Your 4 cost champions and Jhin gain 204 Health and 14% Attack Speed. Gain a Jhin.

t2
Meep Space 9
2

Meepsie gains a weaker version of Brock's spell and heavy attack damage.

t2
Misfits
2

Your team gains 75 Health for each active Unique trait. Gain a Miss Fortune and a Rhaast.

t2
Money Hungry
2

Gain 10 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

t2
Reach For the Stars
2

Jax gains stacking attack speed with every attack. On cast, jump to a nearby enemy, dealing damage and adding stacking on-hit damage for the rest of combat.

t2
Self Destruct
2

Gain a Gragas. Gragas now self detonates, sacrificing 20% of max Health to deal XXX (AP) plus the sacrificed Health as magic damage in a four hex radius, reduced by 20% per hex from the epicenter.

t2
Side Effects
2

When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 5% of their max Health.

t2
Sniper's Nest
2

Snipers gain 8% Damage Amp for each combat fought from the same starting hex, up to 32%. Gain an Ezreal and a Gnar.

t2
Star Conqueror
2

Mordekaiser becomes an auto-attack based AP carry, whose channel is a burst of attack speed for as long as he has mana to spend. At combat start and on kill, he gains a non-mana-locking shield.