Caitlyn (1G) - Longshot

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Caitlyn has her ability Ace in the Hole where she fires a bullet towards the farthest enemy dealing (AD & AP) physical damage to enemies in a 1 hex range. Every third cast deals (AD) damage in a 2 hex range instead and knocks up enemies hit for 1 second.
We have seen Caitlyn’s ability in the past including last set, but she was a 3 cost rather than a 1 cost unit. This makes caitlyn a strong option in the early game as she can often snipe one unit which allows you to save health in the early game.
If you can find Vi to pair with her, you can also get a Piltover Module to help your early game even more.
Vi (2G) - Zaun & Defender

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Vi has a lot of tags, Piltover and Zaun plus Defender makes her loaded as a trait bot. Her ability Relentless Force gives her (AP) shield for 2 seconds.
She slams a target dealing (AD) physical damage to enemies in a 1 hex range. Every third cast, she deals (AD) physical damage in a 2 hex range instead and knocks up enemies hit for 1 second.
This makes Vi a strong utility unit for any trait she can be played in! As well as a decent early game option as well.
Orianna (2G) - Invoker

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Orianna can only be unlocked once you have played 3 or more Piltover units. She has Command: Protect which sends her ball to a target, deals (AP) magic damage and splits (AP) magic damage among enemies within a 1 hex circle. Then she grants (AP) shields to the two lowest health allies for 3 seconds!
This makes Orianna a potentially rerollable unit as she has damage and utility. On top of this, with her being locked behind playing 3 Piltover, she is likely an ideal reroll candidate because Riot likely does not want people getting free Orianna’s early so they can make her stronger than the average 2 cost unit.
Finally, adding a good module for Orianna can continue to make her a 2 cost reroll carry.
Loris (3G) - Warden

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Loris is a Warden and is back from set 13 with the ability Piltover Tussle where he gains a (AP) shield for 4 seconds. He then charges and knocks the target backwards, stunning them and units hit for 1.25 seconds and dealing (AP) magic damage to them. After charging, he forces nearby enemies to target him.
Loris is a tank that draws aggro which is always useful. He likely will benefit greatly from Gargoyle Stoneplate for this reason as well as Radiant Gargoyle Stoneplate, so look for those items on him!
Seraphine (4G) - Disruptor

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Seraphine is a Disruptor which lets her Dazzle opponents (reduce their damage output). Her ability Grand Encore is only 20 mana and reads gain 3 notes. For each one active, deal (AP) magic damage to a nearby enemy.
While holding 12 notes on cast, consume them to project a wave of energy, allies hit restores (AP) health. Enemies hit take (AP) magic damage reduced for each enemy it’s passed through.
This will make her a primary carry in Piltover as well as in Disruptor comps due to her damage and utility!
T-Hex (5G) - Gunslinger & HexMech

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The final unit of Piltover is T-Hex. T-Hex has the ability Hextech Arsenal where his passive attacks fire a barrage of 4 bullets. His active is he gains (Health) shield and beings consuming 33 mana per a second.
Each second while casting, he fires a laser that deals (AD & AP) physical damage, reduced by a percent per enemy hit. Additionally, he launches (AS) missiles split between 4 nearby enemies that each deal (AD & AP) physical damage.
T-Hex uses just about everything and it will be interesting to see which of the modules ends up being really strong on him!
Piltover’s Modules are sure to make interesting builds, and I am very excited to see T-Hex live, in action and in my shops for this TFT set!
See you on the ladder
Silverfuse
Thanks for reading! If you want to try and come up with your own team comps for Set 16, check out our Team Builder. For a full overview on the new set, check out our TFT Set 16 Reveal Page.