Synergies

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General info
Int his comp we're going to be playing around Zed's Hero augment, Invader Zed. This is a Fast 9 board that plays primarily around Zed with a bunch of other high cost units such as Vex, Rammus and Blitzscrank.










When to make
- Invader Zed augment
- Strong opener to go Fast 9
- Econ augment
How to play
Fast 9
This comp looks to level up to 9 aggressively by stabilizing your board a little on level 8 but keeping a strong economy.
Levelling guide
2-1
5+
2-5
10+
3-2
30+
4-1
50+
4-2
Stabilize board30+
5-2
Roll for 5-costs20+
Early Game Plan


- Play around a strong opener
- Level up to 4 on stage 2-1 If you're looking to win streak
- You can also play around econ traits like Timebreaker and Primordian
Mid Game Plan
Additional comp tips
- This comp is extremely flexible, you can play around other 5-costs such as Graves and Fiora
- If you cant go level 9 you can look to roll on 8 and play around NOVA or upgraded 4-costs
Carousel priority





Recommended augments
Tier 1



Tier 2



Tier 3



Carry champs
Vex

Void Staff
35
15
1



Guinsoo's Rageblade
10
10



Hextech Gunblade
20
20
1


Blitzcrank

Thief's Gloves
20
150


Rammus

Sunfire Cape
20
150



Protector's Vow
25
25
1



Evenshroud
250
20


Zed

Spear of Shojin
15
15
1



Edge of Night
10
10
15
20



Spear of Shojin
15
15
1

